Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Gary The Goo
Izanami
Level 129
God Stats
2W - 0L
1,300 SR
Queue Stats
88W - 65L
1,642 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
j0o1s2e3ph
Morgan Le Fay
Level 156
God Stats
22W - 8L
1,684 SR
Queue Stats
516W - 304L
1,779 Elo+
Party 1
Team Averages
Level 142
1,495 SR
1,640 Elo+

VS

Team Averages
Level 120
1,478 SR
1,465 Elo+
Ymir
Ymir
HoosierScott
Ymir
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 44L
1,512 Elo+
Party 2
Olorun
Olorun
KingNes88
Olorun
Level 107
God Stats
5W - 9L
1,433 SR
Queue Stats
422W - 470L
1,519 Elo+
Solo
Hou Yi
Hou Yi
jux9 p4
Hou Yi
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 37L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 1 / 8
7,241
658
3,217
5,996
4,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Gary The Goo
Izanami
12
8 / 2 / 3
8,948
813
7,084
6,201
2,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
j0o1s2e3ph
Morgan Le Fay
12
4 / 1 / 7
8,439
767
11,823
11,470
5,457
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
7,346
668
3,950
9,885
9,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
KingNes88
Olorun
10
2 / 6 / 0
6,825
620
5,799
9,712
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
jux9 p4
Hou Yi
9
1 / 3 / 1
6,781
616
8,207
7,483
2,609
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
4
4
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
8
4
W
Izanami
Gary The Goo
Izanami
8
2
3
4.75
L
1
3
2
0.67
L
Olorun
KingNes88
Olorun
2
6
0
0.33
W
Morgan Le Fay
j0o1s2e3ph
Morgan Le Fay
4
1
7
7.5
L
Hou Yi
jux9 p4
Hou Yi
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,124
Damage
17,956
23,667
Taken
27,080
12,477
Mitigated
15,067
9,990
Healing
3,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,217
321
1,916
684
5,996
4,362
132
2,991
3,005
8,200
0
W
Izanami
Gary The Goo
Izanami
7,084
4,410
0
874
6,201
2,658
2,016
1,868
4,333
0
27,627
L
3,950
365
0
825
9,885
9,124
0
5,107
4,778
14,031
0
L
Olorun
KingNes88
Olorun
5,799
2,419
1,205
1,565
9,712
3,334
55
5,630
4,082
20,094
0
W
Morgan Le Fay
j0o1s2e3ph
Morgan Le Fay
11,823
905
0
6,516
11,470
5,457
951
4,890
6,580
38,569
0
L
Hou Yi
jux9 p4
Hou Yi
8,207
3,132
0
0
7,483
2,609
56
4,303
3,180
0
19,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,628
Gold Earned
20,952
111
Minions Killed
87
0
Camps Cleared
0
585,916
Distance Traveled
544,735
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,241
658
4
0
0
180,677
1
W
Izanami
8,948
813
47
4
0
194,116
2
L
Ymir
7,346
668
17
2
0
180,804
2
L
Olorun
6,825
620
24
2
0
168,497
0
W
Morgan Le Fay
8,439
767
60
5
0
211,123
4
L
Hou Yi
6,781
616
46
4
0
195,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role