Player Matchup

Artio
Artio
 
Artio
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BooshieBOB
Zeus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
111W - 122L
1,347 Elo+
Solo
Raijin
Raijin
ObeyingRab
Raijin
Level 11
God Stats
12W - 11L
1,574 SR
Queue Stats
15W - 18L
1,439 Elo+
Solo
Bellona
Bellona
ScorchDaisy101
Bellona
Level 18
God Stats
1W - 1L
1,225 SR
Queue Stats
45W - 40L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
Tails gamer5294
Kuzenbo
Level 10
God Stats
1W - 1L
1,101 SR
Queue Stats
2W - 7L
982 Elo+
Solo
Team Averages
Level 17
1,380 SR
1,345 Elo+

VS

Team Averages
Level 12
1,528 SR
1,500 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Grandmister27
Morgan Le Fay
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,161 Elo+
Solo
Ymir
Ymir
HamiltonTahiti
Ymir
Level 10
God Stats
4W - 7L
1,394 SR
Queue Stats
21W - 27L
1,418 Elo+
Solo
Artemis
Artemis
PopulousBird314
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,710 Elo+
Party 1
Geb
Geb
Yeti9831
Geb
Level 15
God Stats
5W - 4L
1,746 SR
Queue Stats
14W - 11L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
20
0 / 6 / 16
12,631
972
5,366
16,210
22,349
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
7 / 7 / 9
13,561
1,043
16,239
11,255
4,425
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
ObeyingRab
Raijin
20
17 / 1 / 6
16,006
1,231
31,196
9,807
3,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
0 / 3 / 10
12,210
939
12,060
18,499
18,188
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 0 / 2
10,126
779
987
2,602
2,077
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

202

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
7 / 7 / 9
13,914
1,070
15,934
15,157
5,754
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
Grandmister27
Morgan Le Fay
18
2 / 6 / 7
11,548
888
4,043
12,048
4,544
19
3 / 5 / 8
12,161
935
9,438
17,065
17,984
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
4 / 4 / 7
11,655
897
6,836
9,735
3,439
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

19
1 / 2 / 12
11,847
911
13,655
19,971
20,084
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
60
24
Kills
17
17
Deaths
24
43
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
6
16
1.33
L
Baba Yaga
 
Baba Yaga
7
7
9
1.64
W
7
7
9
1.64
L
Morgan Le Fay
Grandmister27
Morgan Le Fay
2
6
7
0.92
L
3
5
8
1.4
W
Raijin
ObeyingRab
Raijin
17
1
6
20
L
4
4
7
1.88
W
0
3
10
1.67
W
0
0
2
1
L
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,848
Damage
49,906
58,373
Taken
73,976
50,989
Mitigated
51,805
5,047
Healing
3,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,366
1,210
1,151
1,299
16,210
22,349
0
11,378
4,832
18,980
0
L
Baba Yaga
 
Baba Yaga
15,934
1,033
0
1,415
15,157
5,754
0
11,461
3,696
51,249
0
W
16,239
3,150
0
749
11,255
4,425
0
8,502
2,753
32,035
0
L
Morgan Le Fay
Grandmister27
Morgan Le Fay
4,043
1,127
0
395
12,048
4,544
0
8,864
3,184
11,032
0
L
9,438
1,249
0
0
17,065
17,984
0
11,779
5,286
28,417
0
W
Raijin
ObeyingRab
Raijin
31,196
3,667
0
1,113
9,807
3,950
0
7,417
2,390
45,032
0
L
6,836
4,696
0
779
9,735
3,439
0
7,236
2,499
0
12,323
W
12,060
4,734
0
735
18,499
18,188
0
14,807
3,692
0
46,748
W
987
337
0
0
2,602
2,077
0
966
1,636
5,627
0
L
13,655
1,765
582
786
19,971
20,084
0
14,448
5,523
29,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,534
Gold Earned
61,125
170
Minions Killed
163
5
Camps Cleared
2
968,154
Distance Traveled
1,070,882
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,631
972
26
2
1
222,182
2
L
Baba Yaga
13,914
1,070
74
6
1
246,243
0
W
Zeus
13,561
1,043
29
2
1
138,865
0
L
Morgan Le Fay
11,548
888
18
1
0
207,722
0
L
Ymir
12,161
935
35
3
0
172,505
0
W
Raijin
16,006
1,231
31
2
1
255,341
0
L
Artemis
11,655
897
12
1
1
152,524
2
W
Bellona
12,210
939
73
6
1
249,014
0
W
Kuzenbo
10,126
779
11
1
1
102,752
1
L
Geb
11,847
911
24
2
0
291,888
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role