Player Matchup

Nu Wa
Nu Wa
AuntieBasic
Nu Wa
Level 86
God Stats
2W - 0L
1,714 SR
Queue Stats
31W - 28L
1,483 Elo+
Party 2
Chaac
Chaac
JuniperDjinn
Chaac
Level 158
God Stats
4W - 4L
1,570 SR
Queue Stats
257W - 247L
1,542 Elo+
Party 2
Geb
Geb
Mr Vandelay 68
Geb
Level 158
God Stats
4W - 1L
1,713 SR
Queue Stats
142W - 141L
1,485 Elo+
Solo
Fafnir
Fafnir
Unkle_Ratchet
Fafnir
Level 149
God Stats
6W - 1L
1,697 SR
Queue Stats
176W - 170L
1,532 Elo+
Party 2
Bacchus
Bacchus
cynical skols
Bacchus
Level 138
God Stats
11W - 7L
1,762 SR
Queue Stats
383W - 378L
1,442 Elo+
Solo
Team Averages
Level 138
1,691 SR
1,497 Elo+

VS

Team Averages
Level 101
1,569 SR
1,457 Elo+
Neith
Neith
 
Neith
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Aitor231
Nox
Level 132
God Stats
21W - 16L
1,572 SR
Queue Stats
542W - 536L
1,442 Elo+
Party 1
Thor
Thor
Skaarrs
Thor
Level 61
God Stats
4W - 4L
1,530 SR
Queue Stats
265W - 248L
1,512 Elo+
Solo
Sobek
Sobek
Sunsongkf
Sobek
Level 109
God Stats
3W - 1L
1,744 SR
Queue Stats
149W - 163L
1,403 Elo+
Party 1
Fenrir
Fenrir
VladScandinsky
Fenrir
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 89L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
9,331
778
7,471
7,079
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 5 / 5
10,280
857
21,678
18,464
22,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
0 / 3 / 9
8,977
748
8,249
18,234
12,067
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 5 / 4
9,916
826
5,592
20,535
19,592
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
16
4 / 3 / 8
9,718
810
9,203
17,654
18,590
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 2 / 5
8,578
715
11,678
9,989
4,470
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 2 / 13
9,319
777
14,138
12,561
5,853
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Skaarrs
Thor
16
2 / 1 / 11
8,597
716
9,953
9,376
5,085
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
Sunsongkf
Sobek
15
2 / 4 / 18
8,864
739
11,550
14,096
18,864
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
6 / 7 / 8
9,094
758
13,671
12,819
7,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
76
16
Kills
21
21
Deaths
16
34
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
7
2
5
4.75
L
4
2
13
5.25
W
1
5
8
1
W
7
5
5
1.9
W
0
3
9
1.5
L
Thor
Skaarrs
Thor
2
1
11
7.5
L
Sobek
Sunsongkf
Sobek
2
4
18
2.75
W
4
5
4
1.2
L
6
7
8
1.43
W
Bacchus
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,193
Damage
60,990
81,966
Taken
58,841
74,645
Mitigated
41,673
33,299
Healing
24,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,678
4,464
793
5,276
9,989
4,470
0
5,670
4,199
0
20,618
L
14,138
2,504
967
2,653
12,561
5,853
0
5,368
6,834
27,259
0
W
7,471
2,973
532
461
7,079
2,173
1,954
1,801
5,278
18,907
0
W
21,678
3,251
1,987
7,486
18,464
22,223
504
7,321
11,143
0
34,139
W
8,249
216
795
5,771
18,234
12,067
945
5,499
12,735
17,101
0
L
Thor
Skaarrs
Thor
9,953
1,381
1,315
3,845
9,376
5,085
0
5,056
4,179
0
20,967
L
Sobek
Sunsongkf
Sobek
11,550
1,194
1,696
4,638
14,096
18,864
0
6,838
6,715
23,110
0
W
5,592
1,393
1,248
6,777
20,535
19,592
611
5,360
15,175
11,856
0
L
13,671
5,636
1,109
2,291
12,819
7,401
0
7,583
5,067
0
23,972
W
Bacchus
9,203
838
1,603
6,639
17,654
18,590
873
5,707
11,947
19,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,222
Gold Earned
44,452
108
Minions Killed
111
0
Camps Cleared
0
1,117,338
Distance Traveled
1,062,013
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,578
715
15
1
0
160,270
0
L
Nox
9,319
777
35
3
0
240,848
0
W
Nu Wa
9,331
778
30
3
0
219,101
0
W
Chaac
10,280
857
23
2
0
226,100
0
W
Geb
8,977
748
19
2
0
229,299
0
L
Thor
8,597
716
16
1
0
237,895
0
L
Sobek
8,864
739
18
2
0
219,686
0
W
Fafnir
9,916
826
15
1
0
219,441
1
L
Fenrir
9,094
758
27
2
0
203,314
0
W
Bacchus
9,718
810
21
2
0
223,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role