Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BONGTAVIOUS
Fenrir
Level 117
God Stats
27W - 24L
1,649 SR
Queue Stats
215W - 209L
1,599 Elo+
Party 2
Poseidon
Poseidon
BigStumps
Poseidon
Level 102
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 41L
1,685 Elo+
Party 2
Mercury
Mercury
basicallyicanrun
Mercury
Level 109
God Stats
4W - 6L
1,418 SR
Queue Stats
427W - 383L
1,576 Elo+
Party 3
Nu Wa
Nu Wa
basicallyimabot
Nu Wa
Level 104
God Stats
2W - 3L
1,534 SR
Queue Stats
248W - 213L
1,589 Elo+
Party 3
Team Averages
Level 118
1,520 SR
1,590 Elo+

VS

Team Averages
Level 122
1,658 SR
1,551 Elo+
Vulcan
Vulcan
AbidingPluto929
Vulcan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Kali
Kali
Gotiko2376
Kali
Level 160
God Stats
8W - 1L
1,955 SR
Queue Stats
339W - 330L
1,569 Elo+
Party 4
Neith
Neith
SPARTANSHOT2
Neith
Level 125
God Stats
2W - 4L
1,615 SR
Queue Stats
335W - 332L
1,570 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
TheJungleGremlin
Morgan Le Fay
Level 148
God Stats
6W - 10L
1,492 SR
Queue Stats
448W - 408L
1,568 Elo+
Party 1
Athena
Athena
farmers99
Athena
Level 120
God Stats
2W - 4L
1,729 SR
Queue Stats
277W - 248L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
3 / 3 / 1
9,600
565
4,560
11,842
7,491
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
14
8 / 3 / 8
9,738
573
10,056
12,788
11,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Poseidon
BigStumps
Poseidon
15
8 / 3 / 8
9,632
567
11,508
8,756
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 6
9,212
542
8,309
11,894
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 12
9,517
560
10,951
3,945
1,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 2
6,926
407
2,767
9,390
3,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 4 / 2
8,403
494
4,487
14,807
7,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 9 / 2
8,299
488
5,210
13,008
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
TheJungleGremlin
Morgan Le Fay
17
5 / 0 / 0
10,282
605
10,919
10,182
4,403
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
farmers99
Athena
12
2 / 4 / 5
8,149
479
4,248
14,085
10,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
26
Kills
11
11
Deaths
26
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
3
1
1.17
L
0
9
2
0.11
W
Fenrir
8
3
8
4
W
Poseidon
BigStumps
Poseidon
8
3
8
4
L
2
4
2
0.75
L
2
9
2
0.33
L
Morgan Le Fay
TheJungleGremlin
Morgan Le Fay
5
0
0
5
W
4
2
6
3.5
W
3
0
12
9
L
Athena
farmers99
Athena
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,384
Damage
27,631
49,225
Taken
61,472
27,196
Mitigated
29,295
12,145
Healing
13,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,560
1,081
0
4,412
11,842
7,491
46
8,120
3,722
1,735
53,209
L
2,767
582
378
453
9,390
3,004
0
2,867
6,307
34,398
0
W
Fenrir
10,056
1,879
0
4,246
12,788
11,150
172
3,097
9,691
0
29,472
W
Poseidon
BigStumps
Poseidon
11,508
1,683
0
980
8,756
2,571
2,709
2,757
5,999
59,671
0
L
4,487
1,605
0
4,743
14,807
7,231
0
3,108
11,515
0
63,657
L
5,210
2,458
0
2,376
13,008
3,738
0
6,403
6,175
0
48,910
L
Morgan Le Fay
TheJungleGremlin
Morgan Le Fay
10,919
1,135
0
3,632
10,182
4,403
0
3,373
6,567
70,308
0
W
8,309
4,543
0
1,306
11,894
4,675
32
2,617
9,277
0
67,904
W
10,951
1,783
0
1,201
3,945
1,309
1,015
1,501
2,444
68,024
0
L
Athena
farmers99
Athena
4,248
469
197
1,385
14,085
10,919
0
5,417
8,248
29,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,699
Gold Earned
42,059
487
Minions Killed
480
0
Camps Cleared
0
1,637,380
Distance Traveled
1,494,918
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,600
565
129
8
0
301,778
3
L
Vulcan
6,926
407
69
4
0
273,445
0
W
Fenrir
9,738
573
47
3
0
321,704
0
W
Poseidon
9,632
567
103
6
0
315,591
1
L
Kali
8,403
494
123
7
0
320,377
2
L
Neith
8,299
488
83
5
0
261,346
2
L
Morgan Le Fay
10,282
605
143
8
0
317,665
5
W
Mercury
9,212
542
100
6
0
384,016
2
W
Nu Wa
9,517
560
108
6
0
314,291
8
L
Athena
8,149
479
62
4
0
322,085
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role