Player Matchup

Sylvanus
Sylvanus
DizzTheGoat
Sylvanus
Level 27
God Stats
4W - 5L
1,567 SR
Queue Stats
195W - 187L
1,609 Elo+
Solo
Ra
Ra
ImaginaryBenz
Ra
Level 28
God Stats
8W - 10L
1,558 SR
Queue Stats
140W - 116L
1,619 Elo+
Solo
Cupid
Cupid
Kangaroom
Cupid
Level 29
God Stats
43W - 32L
1,606 SR
Queue Stats
96W - 87L
1,538 Elo+
Solo
Nike
Nike
imdood1
Nike
Level 15
God Stats
17W - 14L
1,569 SR
Queue Stats
60W - 69L
1,482 Elo+
Party 2
Nemesis
Nemesis
patatouille69
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,559 Elo+
Party 2
Team Averages
Level 23
1,560 SR
1,561 Elo+

VS

Team Averages
Level 28
1,634 SR
1,609 Elo+
Ymir
Ymir
DjD_Wreckless
Ymir
Level 29
God Stats
27W - 21L
1,598 SR
Queue Stats
116W - 125L
1,431 Elo+
Solo
Tiamat
Tiamat
GXGamer001
Tiamat
Level 27
God Stats
9W - 4L
1,901 SR
Queue Stats
59W - 27L
1,742 Elo+
Party 1
Sun Wukong
Sun Wukong
SalsaNBean
Sun Wukong
Level 29
God Stats
0W - 1L
1,303 SR
Queue Stats
201W - 127L
1,710 Elo+
Party 1
Bakasura
Bakasura
Steve2007412
Bakasura
Level 27
God Stats
28W - 26L
1,556 SR
Queue Stats
52W - 59L
1,438 Elo+
Solo
Xbalanque
Xbalanque
iCap69
Xbalanque
Level 27
God Stats
0W - 2L
1,812 SR
Queue Stats
39W - 25L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DizzTheGoat
Sylvanus
19
8 / 6 / 12
12,316
535
14,539
24,739
35,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
8 / 2 / 9
13,141
571
17,640
15,073
7,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Kangaroom
Cupid
18
5 / 7 / 12
12,194
530
13,981
17,127
6,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
imdood1
Nike
19
3 / 1 / 8
11,989
521
6,310
12,903
8,382
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
20
9 / 2 / 12
13,105
570
27,790
22,490
17,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
12,180
530
9,526
21,704
20,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
GXGamer001
Tiamat
16
3 / 8 / 2
10,949
476
12,668
15,695
9,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
SalsaNBean
Sun Wukong
18
3 / 6 / 2
11,514
501
14,010
29,290
24,420
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bakasura
Steve2007412
Bakasura
15
1 / 4 / 0
9,732
423
4,959
20,480
7,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
iCap69
Xbalanque
17
10 / 11 / 0
11,691
508
22,046
23,704
7,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
33
Kills
18
18
Deaths
33
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
DizzTheGoat
Sylvanus
8
6
12
2.33
L
1
4
7
1.13
L
Tiamat
GXGamer001
Tiamat
3
8
2
0.5
W
8
2
9
6.25
W
Cupid
Kangaroom
Cupid
5
7
12
1.57
L
Sun Wukong
SalsaNBean
Sun Wukong
3
6
2
0.67
L
Bakasura
Steve2007412
Bakasura
1
4
0
0.25
L
Xbalanque
iCap69
Xbalanque
10
11
0
0.91
W
Nike
imdood1
Nike
3
1
8
7
W
Nemesis
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,260
Damage
63,209
92,332
Taken
110,873
75,223
Mitigated
69,386
36,938
Healing
22,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
DizzTheGoat
Sylvanus
14,539
4,917
3,145
8,835
24,739
35,521
1,528
7,927
16,377
48,380
14,566
L
9,526
1,399
0
500
21,704
20,264
142
8,023
13,441
46,784
0
L
Tiamat
GXGamer001
Tiamat
12,668
905
0
2,248
15,695
9,526
0
5,205
10,490
66,960
0
W
17,640
1,188
3,225
6,520
15,073
7,037
1,792
4,194
10,879
101,650
0
W
Cupid
Kangaroom
Cupid
13,981
6,925
828
4,361
17,127
6,733
2,916
2,915
14,122
0
70,448
L
Sun Wukong
SalsaNBean
Sun Wukong
14,010
3,303
0
8,285
29,290
24,420
279
4,783
24,507
0
84,485
L
Bakasura
Steve2007412
Bakasura
4,959
3,312
0
5,219
20,480
7,533
787
6,282
14,198
0
45,332
L
Xbalanque
iCap69
Xbalanque
22,046
13,620
0
6,406
23,704
7,643
988
6,824
16,671
0
87,343
W
Nike
imdood1
Nike
6,310
766
0
1,555
12,903
8,382
1,490
2,069
10,834
6,370
55,378
W
Nemesis
27,790
14,528
0
8,469
22,490
17,550
3,568
5,598
16,203
0
93,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,745
Gold Earned
56,066
568
Minions Killed
589
0
Camps Cleared
0
2,269,091
Distance Traveled
2,051,234
29
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,316
535
81
4
0
369,055
4
L
Ymir
12,180
530
80
3
0
425,269
1
L
Tiamat
10,949
476
123
5
0
406,703
1
W
Ra
13,141
571
143
6
0
518,893
8
W
Cupid
12,194
530
96
4
0
397,327
6
L
Sun Wukong
11,514
501
156
7
0
403,622
0
L
Bakasura
9,732
423
115
5
0
442,302
0
L
Xbalanque
11,691
508
115
5
0
373,338
5
W
Nike
11,989
521
123
5
0
481,293
3
W
Nemesis
13,105
570
125
5
0
502,523
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role