Player Matchup

Artemis
Artemis
ExoriVis
Artemis
Level 101
God Stats
3W - 0L
1,780 SR
Queue Stats
83W - 72L
1,577 Elo+
Party 2
Bacchus
Bacchus
Ghaly93
Bacchus
Level 123
God Stats
4W - 0L
1,847 SR
Queue Stats
288W - 212L
1,599 Elo+
Party 2
Merlin
Merlin
UncleIroh8
Merlin
Level 66
God Stats
40W - 40L
1,530 SR
Queue Stats
404W - 307L
1,608 Elo+
Party 2
Team Averages
Level 97
1,719 SR
1,595 Elo+

VS

Team Averages
Level 20
1,661 SR
1,500 Elo+
Baron Samedi
Baron Samedi
KingKobra1
Baron Samedi
Level 15
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
PanDAC639
King Arthur
Level 17
God Stats
0W - 1L
1,741 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
lelouch2
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ExoriVis
Artemis
13
9 / 2 / 15
9,295
845
17,848
9,443
3,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Ghaly93
Bacchus
12
6 / 1 / 16
9,579
871
6,253
15,387
16,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
UncleIroh8
Merlin
14
9 / 0 / 12
9,363
851
10,609
5,015
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KingKobra1
Baron Samedi
10
1 / 9 / 2
7,189
654
2,757
14,557
5,223
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
PanDAC639
King Arthur
9
0 / 8 / 1
6,271
570
3,039
14,139
5,712
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
lelouch2
Tiamat
10
1 / 7 / 1
7,470
679
4,603
10,412
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
24
Kills
2
3
Deaths
24
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
ExoriVis
Artemis
9
2
15
8.25
W
Bacchus
Ghaly93
Bacchus
6
1
16
14
L
Baron Samedi
KingKobra1
Baron Samedi
1
9
2
0.22
L
King Arthur
PanDAC639
King Arthur
0
8
1
0.06
W
Merlin
UncleIroh8
Merlin
9
0
12
15
L
Tiamat
lelouch2
Tiamat
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,710
Damage
10,399
29,845
Taken
39,108
22,436
Mitigated
16,547
7,635
Healing
5,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ExoriVis
Artemis
17,848
11,390
0
5,105
9,443
3,908
1,452
4,428
5,015
0
36,499
W
Bacchus
Ghaly93
Bacchus
6,253
701
0
1,260
15,387
16,594
94
2,274
10,684
14,333
0
L
Baron Samedi
KingKobra1
Baron Samedi
2,757
258
820
2,226
14,557
5,223
0
6,220
8,337
14,625
0
L
King Arthur
PanDAC639
King Arthur
3,039
743
0
250
14,139
5,712
0
6,416
7,723
0
13,145
W
Merlin
UncleIroh8
Merlin
10,609
220
0
1,270
5,015
1,934
673
658
4,357
43,186
0
L
Tiamat
lelouch2
Tiamat
4,603
743
0
1,984
10,412
5,612
0
4,226
6,186
15,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,237
Gold Earned
20,930
117
Minions Killed
64
0
Camps Cleared
0
611,283
Distance Traveled
463,783
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,295
845
38
3
0
174,222
0
W
Bacchus
9,579
871
12
1
0
219,954
3
L
Baron Samedi
7,189
654
30
3
0
144,516
0
L
King Arthur
6,271
570
16
1
0
157,297
0
W
Merlin
9,363
851
67
6
0
217,107
3
L
Tiamat
7,470
679
18
2
0
161,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role