Player Matchup

Sun Wukong
Sun Wukong
Frost160204
Sun Wukong
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 46L
1,392 Elo+
Party 1
Fenrir
Fenrir
Sarmentoox
Fenrir
Level 28
God Stats
14W - 11L
1,535 SR
Queue Stats
246W - 241L
1,434 Elo+
Solo
Loki
Loki
TheHouseQQ
Loki
Level 28
God Stats
57W - 60L
1,490 SR
Queue Stats
57W - 61L
1,451 Elo+
Solo
Thor
Thor
gero_perezz_
Thor
Level 6
God Stats
14W - 19L
1,507 SR
Queue Stats
16W - 26L
1,674 Elo+
Party 1
Susano
Susano
joaresaruuu
Susano
Level 6
God Stats
4W - 3L
1,507 SR
Queue Stats
6W - 6L
1,427 Elo+
Solo
Team Averages
Level 19
1,508 SR
1,476 Elo+

VS

Team Averages
Level 14
1,571 SR
1,543 Elo+
Ra
Ra
AAAAAAAlan
Ra
Level 12
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 3L
1,788 Elo+
Solo
Cerberus
Cerberus
PolloKpzaCTM
Cerberus
Level 7
God Stats
4W - 7L
1,428 SR
Queue Stats
4W - 7L
1,405 Elo+
Solo
King Arthur
King Arthur
YssanneFalleN
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,494 Elo+
Solo
Guan Yu
Guan Yu
crossmrn
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,490 Elo+
Party 2
Skadi
Skadi
meiliduna
Skadi
Level 17
God Stats
1W - 1L
1,713 SR
Queue Stats
6W - 5L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Frost160204
Sun Wukong
20
2 / 5 / 22
14,734
921
18,421
23,606
19,703
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Sarmentoox
Fenrir
20
17 / 2 / 13
18,676
1,167
30,677
24,316
13,601
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 5 / 12
15,896
994
36,468
19,214
7,849
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
4 / 9 / 20
14,912
932
12,118
16,904
6,014
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Susano
20
3 / 7 / 22
14,788
924
23,491
24,312
9,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

62

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 12 / 9
14,725
920
13,878
27,672
10,990
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
PolloKpzaCTM
Cerberus
20
10 / 4 / 17
17,238
1,077
24,310
29,436
45,462
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
YssanneFalleN
King Arthur
19
1 / 4 / 9
12,278
767
6,033
10,979
6,600
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
crossmrn
Guan Yu
20
8 / 8 / 20
16,388
1,024
26,692
32,501
54,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
meiliduna
Skadi
20
3 / 9 / 20
15,074
942
27,510
29,209
12,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
103
37
Kills
28
28
Deaths
37
89
Assists
75
Player
Kills
Deaths
Assists
KDA
L
6
12
9
0.88
W
Sun Wukong
Frost160204
Sun Wukong
2
5
22
2.6
L
Cerberus
PolloKpzaCTM
Cerberus
10
4
17
4.63
W
Fenrir
Sarmentoox
Fenrir
17
2
13
11.75
W
11
5
12
3.4
L
King Arthur
YssanneFalleN
King Arthur
1
4
9
1.38
L
Guan Yu
crossmrn
Guan Yu
8
8
20
2.25
W
4
9
20
1.56
W
Susano
3
7
22
2
L
Skadi
meiliduna
Skadi
3
9
20
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,175
Damage
98,423
108,352
Taken
129,797
56,194
Mitigated
129,835
6,968
Healing
23,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,878
2,302
860
571
27,672
10,990
0
0
27,672
33,033
0
W
Sun Wukong
Frost160204
Sun Wukong
18,421
3,572
0
1,877
23,606
19,703
0
9,496
14,110
299
55,798
L
Cerberus
PolloKpzaCTM
Cerberus
24,310
2,469
0
5,659
29,436
45,462
0
68
29,368
49,408
0
W
Fenrir
Sarmentoox
Fenrir
30,677
12,705
0
5,091
24,316
13,601
0
8,574
15,742
0
73,400
W
36,468
12,632
0
0
19,214
7,849
0
3,956
15,258
0
55,422
L
King Arthur
YssanneFalleN
King Arthur
6,033
1,301
0
0
10,979
6,600
0
14
10,965
0
10,558
L
Guan Yu
crossmrn
Guan Yu
26,692
3,437
6,061
8,508
32,501
54,405
0
129
32,372
743
64,677
W
12,118
1,125
0
0
16,904
6,014
0
6,986
9,918
0
21,441
W
Susano
23,491
3,920
0
0
24,312
9,027
0
9,704
14,608
0
47,008
L
Skadi
meiliduna
Skadi
27,510
12,761
0
1,725
29,209
12,378
0
82
29,127
0
67,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,006
Gold Earned
75,703
271
Minions Killed
302
14
Camps Cleared
3
1,583,503
Distance Traveled
1,223,457
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
14,725
920
51
3
0
224,915
0
W
Sun Wukong
14,734
921
85
5
3
297,230
0
L
Cerberus
17,238
1,077
65
4
1
303,242
3
W
Fenrir
18,676
1,167
76
5
8
360,216
3
W
Loki
15,896
994
35
2
2
331,562
1
L
King Arthur
12,278
767
12
1
2
137,410
0
L
Guan Yu
16,388
1,024
80
5
0
312,407
1
W
Thor
14,912
932
15
1
1
288,228
0
W
Susano
14,788
924
60
4
0
306,267
0
L
Skadi
15,074
942
94
6
0
245,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role