Player Matchup

Tyr
Tyr
Electromouse93
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 63L
1,378 Elo+
Solo
Izanami
Izanami
EvilDonkyNuts
Izanami
Level 23
God Stats
15W - 14L
1,223 SR
Queue Stats
162W - 239L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
EvilMable
Nu Wa
Level 16
God Stats
52W - 44L
1,605 SR
Queue Stats
394W - 504L
1,376 Elo+
Party 1
Thanatos
Thanatos
KILLERPANDA961
Thanatos
Level 35
God Stats
11W - 16L
1,271 SR
Queue Stats
375W - 485L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
Merrr213
Sylvanus
Level 48
God Stats
15W - 11L
1,835 SR
Queue Stats
210W - 281L
1,417 Elo+
Party 1
Team Averages
Level 30
1,487 SR
1,398 Elo+

VS

Team Averages
Level 16
1,458 SR
1,358 Elo+
Loki
Loki
BigCheese12345
Loki
Level 28
God Stats
10W - 19L
1,387 SR
Queue Stats
101W - 64L
1,532 Elo+
Solo
Ganesha
Ganesha
Dookieahh
Ganesha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 142L
1,450 Elo+
Solo
Neith
Neith
EvanPerks
Neith
Level 7
God Stats
10W - 3L
1,791 SR
Queue Stats
20W - 17L
1,280 Elo+
Solo
Cthulhu
Cthulhu
GaloMacaco
Cthulhu
Level 8
God Stats
12W - 14L
1,338 SR
Queue Stats
39W - 53L
1,240 Elo+
Solo
Erlang Shen
Erlang Shen
XavierMc20
Erlang Shen
Level 6
God Stats
0W - 2L
1,276 SR
Queue Stats
6W - 13L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,873
587
1,254
7,470
3,910
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
9
5 / 1 / 2
5,898
590
4,523
4,753
1,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
EvilMable
Nu Wa
9
1 / 4 / 4
5,463
546
3,457
4,199
1,172
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
10
5 / 2 / 1
6,329
633
4,625
8,006
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Merrr213
Sylvanus
9
2 / 1 / 5
5,209
521
3,058
6,328
6,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 1 / 1
5,831
583
2,839
4,576
1,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Dookieahh
Ganesha
3
0 / 2 / 0
4,018
402
190
2,297
404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
EvanPerks
Neith
9
0 / 4 / 1
4,560
456
6,023
6,564
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
GaloMacaco
Cthulhu
9
3 / 4 / 1
5,717
572
2,297
6,517
2,347
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
XavierMc20
Erlang Shen
9
4 / 3 / 1
5,716
572
2,944
7,147
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
14
Kills
11
11
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
1
1
4.5
L
Ganesha
Dookieahh
Ganesha
0
2
0
0
W
1
3
1
0.5
L
Neith
EvanPerks
Neith
0
4
1
0.13
W
Izanami
5
1
2
6
W
Nu Wa
EvilMable
Nu Wa
1
4
4
0.75
L
Cthulhu
GaloMacaco
Cthulhu
3
4
1
0.88
W
Thanatos
5
2
1
2.75
W
Sylvanus
Merrr213
Sylvanus
2
1
5
4.5
L
Erlang Shen
XavierMc20
Erlang Shen
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,917
Damage
14,293
30,756
Taken
27,101
15,224
Mitigated
8,252
12,725
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,839
1,126
0
1,722
4,576
1,167
0
459
4,117
0
23,373
L
Ganesha
Dookieahh
Ganesha
190
112
0
130
2,297
404
0
340
1,957
1,265
0
W
1,254
252
0
1,387
7,470
3,910
1,743
0
7,470
0
25,340
L
Neith
EvanPerks
Neith
6,023
2,234
0
2,426
6,564
1,641
0
1,813
4,751
0
21,072
W
Izanami
4,523
3,868
0
1,181
4,753
1,391
524
107
4,646
0
27,368
W
Nu Wa
EvilMable
Nu Wa
3,457
1,574
0
250
4,199
1,172
364
1,811
2,388
18,618
0
L
Cthulhu
GaloMacaco
Cthulhu
2,297
738
0
1,086
6,517
2,347
378
2,667
3,850
18,414
0
W
Thanatos
4,625
1,867
0
6,520
8,006
2,294
168
486
7,520
0
28,542
W
Sylvanus
Merrr213
Sylvanus
3,058
1,108
324
3,063
6,328
6,457
372
83
6,245
10,155
2,503
L
Erlang Shen
XavierMc20
Erlang Shen
2,944
1,303
0
1,560
7,147
2,693
0
1,039
6,108
0
22,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,772
Gold Earned
25,842
216
Minions Killed
167
0
Camps Cleared
0
858,888
Distance Traveled
813,444
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,831
583
52
5
0
228,450
0
L
Ganesha
4,018
402
0
0
0
40,631
0
W
Tyr
5,873
587
48
5
0
162,629
0
L
Neith
4,560
456
33
3
0
167,302
0
W
Izanami
5,898
590
64
6
0
182,369
0
W
Nu Wa
5,463
546
33
3
0
163,375
2
L
Cthulhu
5,717
572
40
4
0
174,288
0
W
Thanatos
6,329
633
50
5
0
190,622
1
W
Sylvanus
5,209
521
21
2
0
159,893
2
L
Erlang Shen
5,716
572
42
4
0
202,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role