Player Matchup

Neith
Neith
AkaJolly
Neith
Level 102
God Stats
84W - 81L
1,543 SR
Queue Stats
86W - 88L
1,539 Elo+
Party 1
Raijin
Raijin
Cuppz
Raijin
Level 131
God Stats
19W - 12L
1,570 SR
Queue Stats
313W - 299L
1,561 Elo+
Party 1
Terra
Terra
EdwardNygma69
Terra
Level 25
God Stats
2W - 0L
1,753 SR
Queue Stats
101W - 93L
1,483 Elo+
Party 1
Pele
Pele
Xblue10X
Pele
Level 107
God Stats
26W - 32L
1,510 SR
Queue Stats
183W - 181L
1,608 Elo+
Party 1
Gilgamesh
Gilgamesh
ipuddini
Gilgamesh
Level 108
God Stats
21W - 16L
1,564 SR
Queue Stats
119W - 119L
1,553 Elo+
Party 1
Team Averages
Level 95
1,588 SR
1,549 Elo+

VS

Team Averages
Level 69
1,482 SR
1,553 Elo+
Hercules
Hercules
Bshulf
Hercules
Level 87
God Stats
5W - 8L
1,348 SR
Queue Stats
35W - 29L
1,555 Elo+
Party 3
Thor
Thor
FlyinSquirrel03
Thor
Level 83
God Stats
1W - 1L
1,524 SR
Queue Stats
69W - 69L
1,478 Elo+
Party 2
Janus
Janus
SabreWolf214
Janus
Level 117
God Stats
5W - 8L
1,426 SR
Queue Stats
21W - 12L
1,588 Elo+
Party 3
Thanatos
Thanatos
TwoDie4No1
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,570 Elo+
Party 2
Cerberus
Cerberus
Zurcl
Cerberus
Level 39
God Stats
26W - 19L
1,612 SR
Queue Stats
32W - 31L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkaJolly
Neith
19
12 / 3 / 20
12,149
1,104
22,523
11,996
4,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Cuppz
Raijin
19
7 / 0 / 23
11,935
1,085
23,588
8,109
2,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 2 / 33
11,912
1,083
8,060
11,946
11,118
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pele
19
7 / 1 / 20
11,284
1,026
12,815
15,779
7,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Gilgamesh
ipuddini
Gilgamesh
19
16 / 2 / 15
12,687
1,153
24,861
15,756
19,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

260

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bshulf
Hercules
16
2 / 3 / 4
10,572
961
12,397
24,330
23,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
0 / 12 / 5
9,600
873
13,476
21,415
8,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
1 / 10 / 3
9,444
859
12,582
15,528
5,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
TwoDie4No1
Thanatos
15
1 / 13 / 3
9,239
840
8,462
17,776
9,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Zurcl
Cerberus
17
4 / 7 / 2
11,410
1,037
10,671
18,759
8,236
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
25
45
Kills
8
8
Deaths
45
111
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
AkaJolly
Neith
12
3
20
7.33
L
Hercules
Bshulf
Hercules
2
3
4
1.33
W
Raijin
Cuppz
Raijin
7
0
23
18.5
W
3
2
33
9.75
L
0
12
5
0.21
L
1
10
3
0.25
L
Thanatos
TwoDie4No1
Thanatos
1
13
3
0.19
W
Pele
7
1
20
17
L
Cerberus
Zurcl
Cerberus
4
7
2
0.71
W
Gilgamesh
ipuddini
Gilgamesh
16
2
15
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,847
Damage
57,588
63,586
Taken
97,808
45,602
Mitigated
55,052
18,360
Healing
11,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AkaJolly
Neith
22,523
12,201
0
2,180
11,996
4,544
0
5,104
6,568
0
39,456
L
Hercules
Bshulf
Hercules
12,397
2,340
0
6,369
24,330
23,365
0
11,229
13,101
0
20,415
W
Raijin
Cuppz
Raijin
23,588
1,861
0
253
8,109
2,946
0
883
7,038
49,888
0
W
8,060
1,609
7,418
3,758
11,946
11,118
0
5,814
5,839
18,727
0
L
13,476
3,110
0
1,015
21,415
8,929
0
7,952
13,463
0
19,511
L
12,582
712
0
80
15,528
5,415
0
3,544
11,984
30,165
0
L
Thanatos
TwoDie4No1
Thanatos
8,462
2,937
0
1,634
17,776
9,107
0
4,082
13,694
0
11,663
W
Pele
12,815
3,146
0
4,611
15,779
7,647
0
6,551
9,011
0
33,796
L
Cerberus
Zurcl
Cerberus
10,671
411
0
2,625
18,759
8,236
0
5,516
13,243
47,010
0
W
Gilgamesh
ipuddini
Gilgamesh
24,861
9,902
0
140
15,756
19,347
0
4,901
10,619
775
32,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,967
Gold Earned
50,265
198
Minions Killed
196
13
Camps Cleared
0
1,094,961
Distance Traveled
1,045,810
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,149
1,104
37
3
1
178,198
0
L
Hercules
10,572
961
26
2
0
239,875
1
W
Raijin
11,935
1,085
76
7
4
218,042
1
W
Terra
11,912
1,083
28
3
4
238,783
2
L
Thor
9,600
873
15
1
0
182,507
0
L
Janus
9,444
859
43
4
0
192,589
0
L
Thanatos
9,239
840
11
1
0
205,219
1
W
Pele
11,284
1,026
49
4
1
236,636
1
L
Cerberus
11,410
1,037
101
9
0
225,620
1
W
Gilgamesh
12,687
1,153
8
1
3
223,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role