Player Matchup

Bellona
Bellona
AriranhaSuada
Bellona
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 48L
1,728 Elo+
Party 2
Ullr
Ullr
BicepsDeCobra
Ullr
Level 24
God Stats
13W - 6L
1,656 SR
Queue Stats
142W - 98L
1,590 Elo+
Party 2
Hel
Hel
Galehunt
Hel
Level 146
God Stats
15W - 12L
1,538 SR
Queue Stats
446W - 372L
1,544 Elo+
Party 2
Thor
Thor
Marito_Max08
Thor
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,536 Elo+
Solo
Sylvanus
Sylvanus
simoesbravo
Sylvanus
Level 52
God Stats
27W - 19L
1,720 SR
Queue Stats
243W - 167L
1,606 Elo+
Party 2
Team Averages
Level 57
1,583 SR
1,601 Elo+

VS

Team Averages
Level 53
1,422 SR
1,439 Elo+
Athena
Athena
Andres370
Athena
Level 54
God Stats
22W - 27L
1,456 SR
Queue Stats
240W - 310L
1,457 Elo+
Party 3
Izanami
Izanami
Chucui
Izanami
Level 29
God Stats
28W - 26L
1,409 SR
Queue Stats
130W - 142L
1,445 Elo+
Party 3
Ares
Ares
JuangAktGrey
Ares
Level 104
God Stats
2W - 5L
1,330 SR
Queue Stats
331W - 379L
1,393 Elo+
Party 1
Scylla
Scylla
Zarak0
Scylla
Level 62
God Stats
2W - 8L
1,206 SR
Queue Stats
283W - 357L
1,468 Elo+
Party 3
Serqet
Serqet
tranco-dorada
Serqet
Level 16
God Stats
2W - 2L
1,709 SR
Queue Stats
10W - 15L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
12
4 / 0 / 0
6,768
615
6,892
9,400
6,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
4 / 2 / 0
6,659
605
5,851
6,520
2,218
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 1 / 3
5,813
528
3,599
3,165
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 1 / 2
6,148
559
3,280
6,263
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
simoesbravo
Sylvanus
8
0 / 0 / 4
5,090
463
1,623
4,941
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Andres370
Athena
8
1 / 1 / 2
5,284
480
3,138
5,682
3,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Chucui
Izanami
8
0 / 1 / 0
4,753
432
1,163
5,976
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 4 / 1
5,330
485
4,368
8,341
5,422
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Zarak0
Scylla
8
0 / 3 / 1
4,702
427
1,484
5,013
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 1 / 0
5,968
543
3,443
7,424
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
10
Kills
4
4
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
Andres370
Athena
1
1
2
2
W
Bellona
4
0
0
4
W
4
2
0
2
L
Izanami
Chucui
Izanami
0
1
0
0
W
0
1
3
1.5
L
0
4
1
0.13
W
2
1
2
3
L
Scylla
Zarak0
Scylla
0
3
1
0.17
W
Sylvanus
simoesbravo
Sylvanus
0
0
4
2
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,245
Damage
13,596
30,289
Taken
32,436
15,344
Mitigated
13,341
11,309
Healing
7,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Andres370
Athena
3,138
622
0
1,600
5,682
3,043
0
883
4,767
16,091
0
W
Bellona
6,892
2,500
0
5,506
9,400
6,019
330
4,574
4,670
0
31,705
W
5,851
2,689
0
1,045
6,520
2,218
688
1,301
5,183
0
37,319
L
Izanami
Chucui
Izanami
1,163
978
0
1,690
5,976
1,314
0
922
4,968
0
24,803
W
3,599
246
1,263
1,154
3,165
1,168
802
685
2,282
28,466
0
L
4,368
194
0
1,152
8,341
5,422
0
0
8,341
25,052
0
W
3,280
720
0
156
6,263
2,210
0
568
5,695
0
36,405
L
Scylla
Zarak0
Scylla
1,484
150
0
500
5,013
1,198
0
1,757
3,040
20,120
0
W
Sylvanus
simoesbravo
Sylvanus
1,623
640
342
1,843
4,941
3,729
72
1,862
3,079
11,406
4,146
L
3,443
527
0
2,270
7,424
2,364
0
1,045
6,335
0
22,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,478
Gold Earned
26,037
309
Minions Killed
214
0
Camps Cleared
0
1,011,120
Distance Traveled
1,074,144
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,284
480
34
3
0
232,774
4
W
Bellona
6,768
615
67
6
0
186,072
1
W
Ullr
6,659
605
69
6
0
194,812
2
L
Izanami
4,753
432
46
4
0
204,022
3
W
Hel
5,813
528
59
5
0
195,621
0
L
Ares
5,330
485
44
4
0
175,994
3
W
Thor
6,148
559
77
7
0
229,377
1
L
Scylla
4,702
427
34
3
0
209,096
2
W
Sylvanus
5,090
463
37
3
0
205,238
4
L
Serqet
5,968
543
56
5
0
252,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role