Player Matchup

Raijin
Raijin
 
Raijin
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Andrés9904
Artemis
Level 10
God Stats
2W - 0L
1,851 SR
Queue Stats
6W - 2L
1,574 Elo+
Party 1
Bakasura
Bakasura
OxygenStealer
Bakasura
Level 24
God Stats
4W - 3L
1,173 SR
Queue Stats
119W - 118L
1,427 Elo+
Party 2
Amaterasu
Amaterasu
UncoolPenguin
Amaterasu
Level 16
God Stats
18W - 8L
1,742 SR
Queue Stats
31W - 36L
1,346 Elo+
Party 2
Ymir
Ymir
mrboteros
Ymir
Level 15
God Stats
2W - 2L
1,257 SR
Queue Stats
4W - 4L
1,331 Elo+
Party 1
Team Averages
Level 18
1,505 SR
1,436 Elo+

VS

Team Averages
Level 24
1,265 SR
1,186 Elo+
Morgan Le Fay
Morgan Le Fay
CheddaDaLoc
Morgan Le Fay
Level 39
God Stats
2W - 9L
1,123 SR
Queue Stats
2W - 9L
1,154 Elo+
Party 3
Ymir
Ymir
KdInnaCut
Ymir
Level 15
God Stats
0W - 2L
1,436 SR
Queue Stats
2W - 11L
1,147 Elo+
Party 3
Susano
Susano
PotatoHead048
Susano
Level 29
God Stats
7W - 7L
1,386 SR
Queue Stats
16W - 23L
1,427 Elo+
Solo
Danzaburou
Danzaburou
XB_2_SWaG
Danzaburou
Level 34
God Stats
2W - 5L
1,271 SR
Queue Stats
2W - 8L
1,154 Elo+
Party 3
Guan Yu
Guan Yu
dabomburrito
Guan Yu
Level 5
God Stats
0W - 6L
1,110 SR
Queue Stats
0W - 7L
1,046 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 2 / 9
6,371
490
3,619
5,083
1,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Andrés9904
Artemis
13
8 / 1 / 9
8,147
627
7,882
5,958
1,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
OxygenStealer
Bakasura
11
12 / 3 / 2
7,875
606
6,760
8,149
2,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
UncoolPenguin
Amaterasu
11
1 / 0 / 2
6,631
510
2,253
6,739
4,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
12
5 / 1 / 12
7,954
612
6,944
11,372
11,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CheddaDaLoc
Morgan Le Fay
11
1 / 6 / 3
6,392
492
4,650
7,630
3,465
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ymir
6
0 / 6 / 3
5,204
400
1,621
7,283
2,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 5 / 1
7,382
568
5,732
11,223
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
XB_2_SWaG
Danzaburou
10
1 / 5 / 1
6,071
467
2,384
7,966
2,988
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
dabomburrito
Guan Yu
9
0 / 4 / 0
5,860
451
3,098
8,082
2,892
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
14
26
Kills
6
7
Deaths
26
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
2
9
2.25
W
Artemis
Andrés9904
Artemis
8
1
9
12.5
L
Morgan Le Fay
CheddaDaLoc
Morgan Le Fay
1
6
3
0.42
L
Ymir
0
6
3
0.25
W
Bakasura
OxygenStealer
Bakasura
12
3
2
4.33
L
4
5
1
0.9
W
Amaterasu
UncoolPenguin
Amaterasu
1
0
2
2
L
Danzaburou
XB_2_SWaG
Danzaburou
1
5
1
0.3
L
Guan Yu
dabomburrito
Guan Yu
0
4
0
0
W
Ymir
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,458
Damage
17,485
37,301
Taken
42,184
22,036
Mitigated
15,488
8,894
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,619
632
0
1,657
5,083
1,313
114
1,398
3,685
22,685
0
W
Artemis
Andrés9904
Artemis
7,882
3,338
0
2,236
5,958
1,981
1,963
770
5,188
0
45,118
L
Morgan Le Fay
CheddaDaLoc
Morgan Le Fay
4,650
1,162
58
771
7,630
3,465
0
2,979
4,651
26,243
0
L
Ymir
1,621
242
56
426
7,283
2,566
0
2,447
4,664
11,068
0
W
Bakasura
OxygenStealer
Bakasura
6,760
5,006
0
982
8,149
2,877
0
390
7,759
0
30,448
L
5,732
956
0
3,251
11,223
3,577
0
2,680
8,322
0
41,211
W
Amaterasu
UncoolPenguin
Amaterasu
2,253
753
0
2,493
6,739
4,736
887
0
6,739
0
27,489
L
Danzaburou
XB_2_SWaG
Danzaburou
2,384
1,355
0
1,378
7,966
2,988
972
2,009
5,887
0
19,470
L
Guan Yu
dabomburrito
Guan Yu
3,098
751
0
1,117
8,082
2,892
311
448
7,242
0
24,238
W
Ymir
6,944
1,692
0
1,526
11,372
11,129
0
3,713
7,659
31,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,978
Gold Earned
30,909
284
Minions Killed
235
0
Camps Cleared
0
1,249,291
Distance Traveled
1,084,661
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,371
490
48
4
0
228,097
5
W
Artemis
8,147
627
74
6
0
237,091
1
L
Morgan Le Fay
6,392
492
57
4
0
218,095
0
L
Ymir
5,204
400
21
2
0
142,851
0
W
Bakasura
7,875
606
49
4
0
306,853
1
L
Susano
7,382
568
78
6
0
268,306
4
W
Amaterasu
6,631
510
59
5
0
258,127
1
L
Danzaburou
6,071
467
34
3
0
211,958
0
L
Guan Yu
5,860
451
45
3
0
243,451
0
W
Ymir
7,954
612
54
4
0
219,123
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role