Player Matchup

Xing Tian
Xing Tian
Dr TK Baha
Xing Tian
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,278 Elo+
Solo
Terra
Terra
JaviBeats4
Terra
Level 41
God Stats
3W - 1L
1,723 SR
Queue Stats
184W - 133L
1,588 Elo+
Party 2
Ra
Ra
PhilipTrayFry
Ra
Level 158
God Stats
14W - 8L
1,695 SR
Queue Stats
203W - 125L
1,624 Elo+
Party 2
Artemis
Artemis
SwageDaRealist
Artemis
Level 57
God Stats
22W - 8L
1,800 SR
Queue Stats
279W - 183L
1,626 Elo+
Party 2
Loki
Loki
dannnyy-_2
Loki
Level 121
God Stats
3W - 2L
1,549 SR
Queue Stats
170W - 126L
1,655 Elo+
Party 2
Team Averages
Level 83
1,654 SR
1,554 Elo+

VS

Team Averages
Level 79
1,416 SR
1,518 Elo+
Sun Wukong
Sun Wukong
BbyD2kills
Sun Wukong
Level 105
God Stats
1W - 5L
1,324 SR
Queue Stats
325W - 373L
1,429 Elo+
Party 3
Danzaburou
Danzaburou
CapRexUrHart
Danzaburou
Level 12
God Stats
20W - 36L
1,445 SR
Queue Stats
161W - 192L
1,490 Elo+
Party 3
Eset
Eset
DanteDMCMDG
Eset
Level 143
God Stats
4W - 2L
1,578 SR
Queue Stats
397W - 403L
1,580 Elo+
Party 1
Ymir
Ymir
MrMurderNote
Ymir
Level 48
God Stats
5W - 5L
1,289 SR
Queue Stats
66W - 76L
1,534 Elo+
Party 1
Camazotz
Camazotz
RYUSHORYUKENBUSA
Camazotz
Level 88
God Stats
0W - 2L
1,443 SR
Queue Stats
237W - 255L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dr TK Baha
Xing Tian
12
2 / 2 / 0
7,558
445
1,031
6,127
5,350
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
12
0 / 0 / 3
8,234
484
2,130
5,446
3,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 0 / 0
9,575
563
8,649
6,683
5,186
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 0 / 4
8,942
526
7,132
7,644
2,509
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
5 / 2 / 2
9,079
534
6,896
9,451
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BbyD2kills
Sun Wukong
14
1 / 3 / 1
8,415
495
4,068
10,356
10,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
CapRexUrHart
Danzaburou
14
1 / 2 / 0
8,487
499
2,941
8,821
2,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 0
8,661
509
3,951
7,735
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 2
7,823
460
2,355
8,731
7,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 0
7,687
452
2,646
12,575
5,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
4
4
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BbyD2kills
Sun Wukong
1
3
1
0.5
L
Danzaburou
CapRexUrHart
Danzaburou
1
2
0
0.5
L
1
1
0
1
W
Xing Tian
Dr TK Baha
Xing Tian
2
2
0
1
W
Terra
0
0
3
1.5
L
0
1
2
1
W
2
0
0
2
L
1
3
0
0.33
W
1
0
4
3
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,838
Damage
15,961
35,351
Taken
48,218
21,157
Mitigated
28,546
9,723
Healing
17,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BbyD2kills
Sun Wukong
4,068
843
0
2,643
10,356
10,195
0
2,077
8,279
0
42,585
L
Danzaburou
CapRexUrHart
Danzaburou
2,941
1,102
22
3,898
8,821
2,706
633
3,757
5,064
0
65,914
L
3,951
271
0
2,969
7,735
2,407
0
2,248
5,487
57,566
0
W
Xing Tian
Dr TK Baha
Xing Tian
1,031
97
0
0
6,127
5,350
0
2,317
3,733
24,961
0
W
Terra
2,130
131
314
1,163
5,446
3,985
0
736
4,632
21,736
0
L
2,355
322
0
1,657
8,731
7,711
81
3,754
4,977
20,724
0
W
8,649
328
342
3,642
6,683
5,186
567
1,481
5,028
82,471
0
L
2,646
0
0
6,682
12,575
5,527
0
168
12,407
0
48,361
W
7,132
3,796
0
2,293
7,644
2,509
1,676
598
6,508
0
56,908
W
6,896
1,747
0
1,969
9,451
4,127
0
847
8,469
0
60,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,388
Gold Earned
41,073
452
Minions Killed
496
0
Camps Cleared
0
1,608,842
Distance Traveled
1,544,123
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,415
495
100
6
0
310,693
3
L
Danzaburou
8,487
499
122
7
0
288,903
3
L
Eset
8,661
509
137
8
0
288,729
5
W
Xing Tian
7,558
445
37
2
0
270,596
1
W
Terra
8,234
484
45
3
0
339,719
1
L
Ymir
7,823
460
42
2
0
328,600
7
W
Ra
9,575
563
154
9
0
347,946
4
L
Camazotz
7,687
452
95
6
0
327,198
7
W
Artemis
8,942
526
114
7
0
307,074
4
W
Loki
9,079
534
102
6
0
343,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role