Player Matchup

Khepri
Khepri
 
Khepri
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JSONez
Ah Muzen Cab
Level 156
God Stats
4W - 2L
1,397 SR
Queue Stats
171W - 192L
1,562 Elo+
Solo
Artio
Artio
Novahkiin Prime
Artio
Level 146
God Stats
8W - 4L
1,635 SR
Queue Stats
427W - 425L
1,614 Elo+
Solo
Tiamat
Tiamat
TheCasualOne
Tiamat
Level 93
God Stats
4W - 2L
1,459 SR
Queue Stats
165W - 160L
1,589 Elo+
Solo
Team Averages
Level 141
1,498 SR
1,553 Elo+

VS

Team Averages
Level 126
1,521 SR
1,579 Elo+
Neith
Neith
Bahgaggaga
Neith
Level 141
God Stats
8W - 6L
1,171 SR
Queue Stats
675W - 662L
1,607 Elo+
Solo
Tiamat
Tiamat
CorruptedxChara
Tiamat
Level 139
God Stats
4W - 5L
1,441 SR
Queue Stats
414W - 377L
1,615 Elo+
Solo
Gilgamesh
Gilgamesh
Elite Noodle
Gilgamesh
Level 124
God Stats
9W - 2L
1,718 SR
Queue Stats
714W - 702L
1,523 Elo+
Solo
Discordia
Discordia
Fadangle
Discordia
Level 122
God Stats
9W - 10L
1,703 SR
Queue Stats
1,132W - 1,169L
1,562 Elo+
Solo
Bacchus
Bacchus
Rebar Grid
Bacchus
Level 106
God Stats
3W - 6L
1,573 SR
Queue Stats
321W - 324L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 3 / 15
9,302
775
6,682
18,247
20,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
 
Nike
15
2 / 2 / 11
9,184
765
10,978
13,419
13,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
JSONez
Ah Muzen Cab
18
5 / 2 / 10
10,114
843
17,191
11,630
6,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 2 / 4
9,702
809
12,963
21,604
23,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
17
5 / 2 / 11
9,628
802
17,031
11,069
9,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 4 / 5
8,304
692
13,740
10,649
4,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 8
8,083
674
14,667
14,117
12,835
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
Elite Noodle
Gilgamesh
14
2 / 4 / 2
8,086
674
9,223
14,685
11,978
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Fadangle
Discordia
15
1 / 3 / 8
8,284
690
14,480
9,612
3,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Rebar Grid
Bacchus
14
4 / 4 / 5
8,475
706
10,247
21,109
20,100
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
19
Kills
11
11
Deaths
19
51
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
3
15
2.5
W
Nike
 
Nike
2
2
11
3.75
L
Neith
3
4
5
1.38
L
1
4
8
1.25
L
Gilgamesh
Elite Noodle
Gilgamesh
2
4
2
0.75
L
Discordia
Fadangle
Discordia
1
3
8
1.67
W
Ah Muzen Cab
JSONez
Ah Muzen Cab
5
2
10
5
W
7
2
4
4.5
L
Bacchus
Rebar Grid
Bacchus
4
4
5
1.63
W
Tiamat
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,845
Damage
62,357
75,969
Taken
70,172
73,575
Mitigated
52,572
37,441
Healing
23,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,682
368
1,483
4,098
18,247
20,990
411
8,482
9,762
11,748
0
W
Nike
 
Nike
10,978
1,259
1,841
2,001
13,419
13,212
577
6,453
6,966
0
20,421
L
Neith
13,740
6,923
1,303
2,410
10,649
4,185
450
6,047
4,367
0
22,031
L
14,667
1,557
2,428
3,739
14,117
12,835
150
7,030
6,605
27,055
0
L
Gilgamesh
Elite Noodle
Gilgamesh
9,223
1,351
894
2,165
14,685
11,978
0
5,683
8,808
0
18,060
L
Discordia
Fadangle
Discordia
14,480
407
1,066
1,464
9,612
3,474
141
5,127
4,234
28,867
0
W
Ah Muzen Cab
JSONez
Ah Muzen Cab
17,191
4,806
3,019
5,002
11,630
6,424
2,834
7,365
4,265
0
41,075
W
12,963
979
4,800
7,769
21,604
23,728
586
10,326
10,869
19,259
0
L
Bacchus
Rebar Grid
Bacchus
10,247
1,331
653
6,968
21,109
20,100
64
11,256
9,482
16,468
0
W
Tiamat
17,031
943
2,858
4,570
11,069
9,221
438
6,768
4,301
34,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,930
Gold Earned
41,232
133
Minions Killed
142
0
Camps Cleared
0
1,243,893
Distance Traveled
1,098,791
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,302
775
10
1
0
238,211
3
W
Nike
9,184
765
17
1
0
258,849
2
L
Neith
8,304
692
23
2
0
195,047
1
L
Tiamat
8,083
674
26
2
0
213,289
2
L
Gilgamesh
8,086
674
46
4
0
247,910
3
L
Discordia
8,284
690
32
3
0
228,658
0
W
Ah Muzen Cab
10,114
843
59
5
0
254,632
2
W
Artio
9,702
809
21
2
0
248,117
0
L
Bacchus
8,475
706
15
1
0
213,887
0
W
Tiamat
9,628
802
26
2
0
244,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role