Player Matchup

Anubis
Anubis
Avispadark
Anubis
Level 28
God Stats
19W - 27L
1,434 SR
Queue Stats
124W - 196L
1,205 Elo+
Solo
Chang'e
Chang'e
T-R-E-Z-E_BR
Chang'e
Level 64
God Stats
3W - 4L
1,500 SR
Queue Stats
26W - 28L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
trish1111
Gilgamesh
Level 42
God Stats
44W - 72L
1,376 SR
Queue Stats
360W - 615L
1,212 Elo+
Solo
Team Averages
Level 45
1,437 SR
1,300 Elo+

VS

Team Averages
Level 12
1,359 SR
1,265 Elo+
Hel
Hel
AzzaxeTheLegends
Hel
Level 15
God Stats
1W - 4L
1,286 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
KillSwitch6832
Nemesis
Level 10
God Stats
0W - 1L
1,290 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Medusa
Medusa
Killer-_14-_Qc
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
794 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Avispadark
Anubis
18
10 / 4 / 9
13,186
694
15,602
13,336
6,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
T-R-E-Z-E_BR
Chang'e
17
6 / 3 / 17
13,441
707
15,877
17,218
10,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
trish1111
Gilgamesh
17
8 / 1 / 13
13,140
692
13,096
13,047
11,398
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
12,841
676
18,780
17,778
5,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
0 / 9 / 4
10,419
548
2,998
17,009
5,989
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 10 / 3
11,564
609
14,262
19,742
5,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
24
Kills
8
8
Deaths
24
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
Avispadark
Anubis
10
4
9
3.63
L
5
5
3
1.3
L
0
9
4
0.22
L
3
10
3
0.45
W
Chang'e
T-R-E-Z-E_BR
Chang'e
6
3
17
4.83
W
Gilgamesh
trish1111
Gilgamesh
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,575
Damage
36,040
43,601
Taken
54,529
28,339
Mitigated
17,166
16,503
Healing
14,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Avispadark
Anubis
15,602
1,535
1,062
4,984
13,336
6,459
1,109
5,001
8,335
57,279
0
L
18,780
1,149
2,786
8,683
17,778
5,575
642
10,856
6,922
63,191
0
L
2,998
733
0
280
17,009
5,989
323
8,862
8,147
0
19,490
L
14,262
8,042
0
2,797
19,742
5,602
411
11,761
7,981
0
34,759
W
Chang'e
T-R-E-Z-E_BR
Chang'e
15,877
670
3,333
6,899
17,218
10,482
802
8,594
8,624
36,876
0
W
Gilgamesh
trish1111
Gilgamesh
13,096
2,426
0
225
13,047
11,398
655
5,185
7,862
0
34,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,767
Gold Earned
34,824
181
Minions Killed
159
0
Camps Cleared
0
971,406
Distance Traveled
933,737
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,186
694
87
5
0
284,836
6
L
Hel
12,841
676
94
5
0
320,909
3
L
Nemesis
10,419
548
30
2
0
331,394
0
L
Medusa
11,564
609
35
2
0
281,434
0
W
Chang'e
13,441
707
45
2
0
324,373
1
W
Gilgamesh
13,140
692
49
3
0
362,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role