Player Matchup

Loki
Loki
HIGBEE JONES
Loki
Level 7
God Stats
3W - 1L
1,751 SR
Queue Stats
6W - 5L
1,583 Elo+
Solo
Ra
Ra
Siilent_Voiid
Ra
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
101W - 132L
1,574 Elo+
Solo
Cu Chulainn
Cu Chulainn
SouthPoleElf1
Cu Chulainn
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 31L
1,678 Elo+
Solo
Guan Yu
Guan Yu
unknown9678i
Guan Yu
Level 27
God Stats
16W - 6L
1,599 SR
Queue Stats
61W - 38L
1,633 Elo+
Solo
Anhur
Anhur
vMelapelas-
Anhur
Level 18
God Stats
12W - 6L
1,666 SR
Queue Stats
30W - 13L
1,790 Elo+
Solo
Team Averages
Level 21
1,603 SR
1,651 Elo+

VS

Team Averages
Level 15
1,620 SR
1,683 Elo+
Cu Chulainn
Cu Chulainn
KumbhasKumSock
Cu Chulainn
Level 12
God Stats
1W - 1L
1,749 SR
Queue Stats
30W - 13L
1,754 Elo+
Solo
Zhong Kui
Zhong Kui
ToXiC_Pokemon
Zhong Kui
Level 17
God Stats
3W - 9L
1,754 SR
Queue Stats
20W - 17L
1,678 Elo+
Solo
Apollo
Apollo
iTrashy
Apollo
Level 17
God Stats
3W - 3L
1,675 SR
Queue Stats
27W - 27L
1,600 Elo+
Solo
Gilgamesh
Gilgamesh
shaggyzplaysTWT
Gilgamesh
Level 15
God Stats
6W - 11L
1,423 SR
Queue Stats
27W - 23L
1,566 Elo+
Solo
Ymir
Ymir
young_mack206
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,818 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 14
18,839
589
27,278
33,862
19,006
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
17 / 5 / 14
18,790
587
31,434
37,018
21,975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
SouthPoleElf1
Cu Chulainn
20
7 / 6 / 17
16,896
528
32,846
47,503
53,400
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
unknown9678i
Guan Yu
20
1 / 5 / 22
16,086
503
12,447
43,299
52,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

10
1 / 0 / 0
10,779
337
3,501
3,055
861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
KumbhasKumSock
Cu Chulainn
20
9 / 7 / 8
18,973
593
56,329
44,069
43,671
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
ToXiC_Pokemon
Zhong Kui
20
7 / 13 / 2
16,747
523
29,470
35,771
34,533
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Apollo
iTrashy
Apollo
6
0 / 1 / 0
8,881
278
1,278
3,571
362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
shaggyzplaysTWT
Gilgamesh
20
3 / 13 / 7
16,432
514
20,625
36,179
15,884
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

18
1 / 6 / 6
15,600
488
13,149
21,407
22,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
43
40
Kills
20
20
Deaths
40
67
Assists
23
Player
Kills
Deaths
Assists
KDA
W
14
4
14
5.25
L
Cu Chulainn
KumbhasKumSock
Cu Chulainn
9
7
8
1.86
W
17
5
14
4.8
W
Cu Chulainn
SouthPoleElf1
Cu Chulainn
7
6
17
2.58
L
Zhong Kui
ToXiC_Pokemon
Zhong Kui
7
13
2
0.62
L
Apollo
iTrashy
Apollo
0
1
0
0
L
Gilgamesh
shaggyzplaysTWT
Gilgamesh
3
13
7
0.5
W
Guan Yu
unknown9678i
Guan Yu
1
5
22
2.4
W
1
0
0
1
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,506
Damage
120,851
164,737
Taken
140,997
148,191
Mitigated
116,861
87,474
Healing
30,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,278
7,364
0
10,856
33,862
19,006
6,332
12,294
21,488
0
182,311
L
Cu Chulainn
KumbhasKumSock
Cu Chulainn
56,329
12,102
0
12,095
44,069
43,671
21
12,124
28,495
27,683
162,093
W
31,434
3,785
13,935
15,060
37,018
21,975
6,145
12,541
24,477
145,016
0
W
Cu Chulainn
SouthPoleElf1
Cu Chulainn
32,846
6,051
0
16,469
47,503
53,400
735
11,655
35,432
25,960
84,510
L
Zhong Kui
ToXiC_Pokemon
Zhong Kui
29,470
1,948
30
10,320
35,771
34,533
1,085
14,490
19,665
115,846
0
L
Apollo
iTrashy
Apollo
1,278
908
0
1,660
3,571
362
0
0
3,571
0
13,183
L
Gilgamesh
shaggyzplaysTWT
Gilgamesh
20,625
3,441
0
4,794
36,179
15,884
468
9,192
25,926
0
149,435
W
Guan Yu
unknown9678i
Guan Yu
12,447
1,538
12,583
16,962
43,299
52,949
2,460
14,750
28,168
8,733
55,150
W
3,501
2,167
0
1,609
3,055
861
0
369
2,686
0
27,943
L
13,149
2,172
0
1,260
21,407
22,411
102
5,164
15,825
52,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,390
Gold Earned
76,633
720
Minions Killed
742
0
Camps Cleared
0
2,534,248
Distance Traveled
2,100,403
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
18,839
589
200
6
0
624,588
3
L
Cu Chulainn
18,973
593
269
8
0
505,587
1
W
Ra
18,790
587
226
7
0
569,164
3
W
Cu Chulainn
16,896
528
162
5
0
607,223
2
L
Zhong Kui
16,747
523
174
5
0
517,756
0
L
Apollo
8,881
278
24
1
0
84,621
0
L
Gilgamesh
16,432
514
190
6
0
553,686
8
W
Guan Yu
16,086
503
76
2
0
614,994
7
W
Anhur
10,779
337
56
2
0
118,279
1
L
Ymir
15,600
488
85
3
0
438,753
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role