Player Matchup

Raijin
Raijin
EduColombo2
Raijin
Level 8
God Stats
1W - 0L
1,242 SR
Queue Stats
6W - 3L
1,478 Elo+
Solo
Ra
Ra
Leonheart69
Ra
Level 88
God Stats
161W - 207L
1,477 SR
Queue Stats
263W - 356L
1,433 Elo+
Party 1
Guan Yu
Guan Yu
Teles_rapha
Guan Yu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,296 Elo+
Solo
Yemoja
Yemoja
Xanxang
Yemoja
Level 5
God Stats
7W - 13L
1,745 SR
Queue Stats
61W - 95L
1,833 Elo+
Party 1
Loki
Loki
djcarlosos1
Loki
Level 17
God Stats
34W - 37L
1,543 SR
Queue Stats
40W - 53L
1,389 Elo+
Solo
Team Averages
Level 27
1,501 SR
1,486 Elo+

VS

Team Averages
Level 9
1,482 SR
1,354 Elo+
Raijin
Raijin
ELAJAHBR
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Skadi
Skadi
Matriixzeraa
Skadi
Level 8
God Stats
3W - 5L
1,409 SR
Queue Stats
6W - 7L
1,428 Elo+
Solo
Ymir
Ymir
PinkisSs
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
RodrigoMamut
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
pikolas221
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
9 / 7 / 7
13,267
510
10,928
15,587
6,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 8
11,974
461
16,914
13,679
7,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Teles_rapha
Guan Yu
20
3 / 3 / 7
13,145
506
5,451
21,694
30,132
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
Xanxang
Yemoja
18
4 / 5 / 7
12,047
463
6,363
21,270
20,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 2 / 7
13,874
534
18,716
15,193
6,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ELAJAHBR
Raijin
6
0 / 2 / 1
7,368
283
1,254
3,984
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
8 / 6 / 5
13,207
508
14,241
18,691
5,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
18
5 / 6 / 8
13,941
536
18,293
23,462
30,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 15 / 2
8,020
308
3,825
17,758
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
pikolas221
Guan Yu
11
4 / 5 / 1
9,143
352
4,400
10,514
10,373
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
34
33
Kills
17
19
Deaths
34
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Raijin
ELAJAHBR
Raijin
0
2
1
0.25
W
Raijin
9
7
7
1.79
W
3
2
8
3.5
L
8
6
5
1.75
L
Ymir
5
6
8
1.5
L
0
15
2
0.07
W
Guan Yu
Teles_rapha
Guan Yu
3
3
7
2.17
W
Yemoja
Xanxang
Yemoja
4
5
7
1.5
W
14
2
7
8.75
L
Guan Yu
pikolas221
Guan Yu
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,372
Damage
42,013
87,423
Taken
74,409
70,731
Mitigated
50,723
26,348
Healing
4,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ELAJAHBR
Raijin
1,254
431
0
0
3,984
573
120
1,122
2,832
11,107
0
W
Raijin
10,928
2,182
0
200
15,587
6,786
6,367
2,706
12,881
70,262
0
W
16,914
1,041
4,908
6,808
13,679
7,104
1,345
6,026
7,653
82,714
0
L
14,241
5,529
0
1,818
18,691
5,693
10
9,325
9,245
0
77,129
L
Ymir
18,293
2,387
0
750
23,462
30,030
100
15,884
7,578
62,292
0
L
3,825
1,861
0
696
17,758
4,054
56
6,619
11,139
0
20,746
W
Guan Yu
Teles_rapha
Guan Yu
5,451
1,253
212
4,715
21,694
30,132
4,144
2,341
19,353
0
67,554
W
Yemoja
Xanxang
Yemoja
6,363
1,526
4,515
1,927
21,270
20,602
2,366
4,146
17,124
40,428
0
W
18,716
4,375
0
3,063
15,193
6,107
182
4,630
8,681
0
75,337
L
Guan Yu
pikolas221
Guan Yu
4,400
1,529
0
1,708
10,514
10,373
522
1,424
9,055
0
27,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,307
Gold Earned
51,679
510
Minions Killed
306
0
Camps Cleared
0
2,397,256
Distance Traveled
1,410,228
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,368
283
26
1
0
121,778
1
W
Raijin
13,267
510
113
4
0
403,751
0
W
Ra
11,974
461
140
5
0
514,225
3
L
Skadi
13,207
508
110
4
0
390,894
5
L
Ymir
13,941
536
78
3
0
401,931
4
L
Thor
8,020
308
29
1
0
293,835
4
W
Guan Yu
13,145
506
104
4
0
486,586
0
W
Yemoja
12,047
463
59
2
0
437,953
1
W
Loki
13,874
534
94
4
0
554,741
0
L
Guan Yu
9,143
352
63
2
0
201,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role