Player Matchup

Vulcan
Vulcan
CompleatZeus106
Vulcan
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,300 Elo+
Solo
Set
Set
PapiLogan
Set
Level 123
God Stats
5W - 6L
1,500 SR
Queue Stats
64W - 82L
1,403 Elo+
Solo
Artemis
Artemis
Slippery Owl
Artemis
Level 128
God Stats
7W - 5L
1,725 SR
Queue Stats
89W - 89L
1,510 Elo+
Party 1
Sobek
Sobek
SyruppedWaffles
Sobek
Level 158
God Stats
10W - 6L
1,659 SR
Queue Stats
166W - 141L
1,560 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jos95aj
Morgan Le Fay
Level 83
God Stats
5W - 11L
1,303 SR
Queue Stats
113W - 145L
1,366 Elo+
Solo
Team Averages
Level 112
1,537 SR
1,428 Elo+

VS

Team Averages
Level 91
1,392 SR
1,344 Elo+
Gilgamesh
Gilgamesh
Clifz ll
Gilgamesh
Level 84
God Stats
1W - 2L
1,301 SR
Queue Stats
15W - 17L
1,376 Elo+
Solo
Nemesis
Nemesis
Superkevin27
Nemesis
Level 87
God Stats
41W - 40L
1,470 SR
Queue Stats
292W - 367L
1,358 Elo+
Solo
Chronos
Chronos
UGotThroated
Chronos
Level 125
God Stats
23W - 45L
1,311 SR
Queue Stats
281W - 329L
1,302 Elo+
Solo
Olorun
Olorun
jedwards2221
Olorun
Level 73
God Stats
9W - 14L
1,377 SR
Queue Stats
228W - 260L
1,347 Elo+
Solo
Bacchus
Bacchus
liamophobia
Bacchus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,555
504
1,821
6,155
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 0
5,535
426
1,547
8,124
4,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Slippery Owl
Artemis
13
4 / 0 / 1
7,587
584
6,544
6,103
2,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
1 / 0 / 2
6,756
520
3,254
6,664
4,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
jos95aj
Morgan Le Fay
11
1 / 3 / 0
6,488
499
5,366
6,979
3,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Clifz ll
Gilgamesh
3
1 / 0 / 1
4,485
345
518
921
225
Mace

Mace

+10
Physical Power

Nemesis
Superkevin27
Nemesis
11
3 / 1 / 2
6,941
534
5,764
9,087
2,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
UGotThroated
Chronos
10
3 / 4 / 0
6,788
522
3,219
7,576
1,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
13
1 / 0 / 0
7,300
562
4,550
4,464
1,756
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
liamophobia
Bacchus
8
0 / 1 / 0
5,222
402
2,399
7,189
4,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
6
Kills
8
8
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Clifz ll
Gilgamesh
1
0
1
1.5
W
0
2
0
0
W
0
3
0
0
W
Artemis
Slippery Owl
Artemis
4
0
1
4.5
L
Nemesis
Superkevin27
Nemesis
3
1
2
4
W
1
0
2
2
L
Chronos
UGotThroated
Chronos
3
4
0
0.75
L
Olorun
1
0
0
1
W
Morgan Le Fay
jos95aj
Morgan Le Fay
1
3
0
0.33
L
Bacchus
liamophobia
Bacchus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,532
Damage
16,450
34,025
Taken
29,237
15,456
Mitigated
11,062
7,789
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Clifz ll
Gilgamesh
518
230
0
0
921
225
0
283
565
0
2,150
W
1,821
445
0
511
6,155
1,778
237
3,520
2,635
29,489
0
W
1,547
737
0
1,794
8,124
4,096
505
1,433
6,691
0
23,079
W
Artemis
Slippery Owl
Artemis
6,544
4,033
0
2,636
6,103
2,088
2,816
2,081
4,022
0
51,720
L
Nemesis
Superkevin27
Nemesis
5,764
2,981
0
1,800
9,087
2,697
570
3,416
5,302
0
42,012
W
3,254
450
0
1,298
6,664
4,264
348
1,702
4,962
15,587
0
L
Chronos
UGotThroated
Chronos
3,219
846
0
1,087
7,576
1,528
426
3,431
3,928
26,773
0
L
Olorun
4,550
1,016
0
3,035
4,464
1,756
370
1,949
2,314
51,204
0
W
Morgan Le Fay
jos95aj
Morgan Le Fay
5,366
492
0
1,550
6,979
3,230
561
1,432
5,547
33,859
0
L
Bacchus
liamophobia
Bacchus
2,399
597
0
2,313
7,189
4,856
0
502
6,687
13,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,921
Gold Earned
30,736
280
Minions Killed
259
0
Camps Cleared
0
1,148,341
Distance Traveled
1,017,293
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,485
345
7
1
0
43,673
0
W
Vulcan
6,555
504
63
5
0
252,833
0
W
Set
5,535
426
48
4
0
191,908
0
W
Artemis
7,587
584
97
7
0
215,195
3
L
Nemesis
6,941
534
71
5
0
304,144
4
W
Sobek
6,756
520
16
1
0
263,079
3
L
Chronos
6,788
522
51
4
0
224,256
1
L
Olorun
7,300
562
100
8
0
212,199
1
W
Morgan Le Fay
6,488
499
56
4
0
225,326
4
L
Bacchus
5,222
402
30
2
0
233,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role