Player Matchup

Neith
Neith
Bronze III
Dgolden13
Neith
Bronze III
Level 88
God Stats
2W - 2L
1,915 SR
Queue Stats
10W - 10L
1,528 MMR
Party 2
Sol
Sol
Gold V
Ezflex11
Sol
Gold V
Level 126
God Stats
10W - 2L
2,006 SR
Queue Stats
38W - 28L
1,529 MMR
Party 2
Fafnir
Fafnir
Gold V
Garbearr
Fafnir
Gold V
Level 120
God Stats
10W - 2L
1,732 SR
Queue Stats
38W - 28L
1,529 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,884 SR
1,529 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,599 SR
1,463 MMR
Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Silver V
 
Eset
Silver V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
MrDudeBroGuy
Tyr
Gold V
Level 125
God Stats
1W - 2L
1,797 SR
Queue Stats
77W - 60L
1,389 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dgolden13
Neith
11
2 / 0 / 4
7,261
726
4,286
3,193
1,146
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
4 / 0 / 4
7,969
797
8,345
6,547
2,796
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fafnir
Garbearr
Fafnir
11
2 / 0 / 6
8,268
827
2,613
7,636
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
GilgameshMorgan Le FayTiamatAthenaChronos

VS

Bans
ThothScyllaGuan YuAphroditeSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 3 / 0
5,931
593
2,395
5,922
1,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eset
 
Eset
9
0 / 3 / 0
5,919
592
4,222
4,642
1,317
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 0
6,238
624
4,829
8,761
5,935
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
8
Kills
0
0
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
L
Eset
 
Eset
0
3
0
0
W
Neith
Dgolden13
Neith
2
0
4
4
W
4
0
4
6
W
Fafnir
Garbearr
Fafnir
2
0
6
5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,244
Damage
11,446
17,376
Taken
19,325
10,746
Mitigated
9,144
9,470
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,395
1,357
0
616
5,922
1,892
0
3,461
2,461
0
21,390
L
Eset
 
Eset
4,222
0
0
225
4,642
1,317
0
3,745
897
15,250
0
W
Neith
Dgolden13
Neith
4,286
1,958
0
1,306
3,193
1,146
1,302
180
3,013
0
24,391
W
8,345
2,783
0
3,841
6,547
2,796
1,270
1,679
4,868
38,793
0
W
Fafnir
Garbearr
Fafnir
2,613
682
0
4,323
7,636
6,804
145
2,363
5,273
7,474
0
L
4,829
778
105
3,094
8,761
5,935
0
3,558
5,009
0
21,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,498
Gold Earned
18,088
125
Minions Killed
105
0
Camps Cleared
0
594,600
Distance Traveled
543,010
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,931
593
41
4
0
177,929
1
L
Eset
5,919
592
29
3
0
170,778
3
W
Neith
7,261
726
58
6
0
182,520
2
W
Sol
7,969
797
60
6
0
197,831
2
W
Fafnir
8,268
827
7
1
0
214,249
2
L
Tyr
6,238
624
35
4
0
194,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role