Player Matchup

Khepri
Khepri
Chunier
Khepri
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,412 Elo+
Party 1
Hera
Hera
Girls Eating
Hera
Level 158
God Stats
4W - 13L
1,180 SR
Queue Stats
728W - 723L
1,532 Elo+
Solo
Yemoja
Yemoja
NagasiSD
Yemoja
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 36L
1,388 Elo+
Party 1
Serqet
Serqet
RICHWHITEY
Serqet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,342 Elo+
Solo
Jing Wei
Jing Wei
Semiopathy
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,277 Elo+
Party 1
Team Averages
Level 124
1,436 SR
1,390 Elo+

VS

Team Averages
Level 121
1,514 SR
1,503 Elo+
Ares
Ares
 
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
L0NE MARINE
Set
Level 143
God Stats
3W - 2L
1,413 SR
Queue Stats
268W - 213L
1,548 Elo+
Party 2
Terra
Terra
OslappyBEAN
Terra
Level 83
God Stats
11W - 7L
1,631 SR
Queue Stats
566W - 556L
1,430 Elo+
Party 2
Khepri
Khepri
SWEG260
Khepri
Level 126
God Stats
6W - 0L
1,711 SR
Queue Stats
284W - 235L
1,550 Elo+
Party 2
Anubis
Anubis
Sting D Ace
Anubis
Level 109
God Stats
3W - 3L
1,316 SR
Queue Stats
398W - 411L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Chunier
Khepri
15
0 / 7 / 11
8,664
619
9,621
20,913
25,476
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
4 / 5 / 6
10,202
729
18,830
10,304
4,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
NagasiSD
Yemoja
16
1 / 4 / 8
10,192
728
9,413
17,752
20,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
RICHWHITEY
Serqet
16
5 / 7 / 4
11,013
787
9,208
24,250
8,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
Semiopathy
Jing Wei
16
2 / 7 / 7
9,627
688
17,573
13,696
6,056
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
5 / 2 / 21
10,822
773
16,403
19,418
24,077
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
11 / 5 / 16
11,622
830
25,540
19,328
13,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 1 / 23
10,509
751
10,033
15,482
17,531
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
SWEG260
Khepri
17
3 / 2 / 24
11,655
833
8,211
20,412
35,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
17
8 / 2 / 9
11,098
793
18,634
14,422
11,872
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
123
12
Kills
30
30
Deaths
12
36
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
5
2
21
7.75
L
Khepri
Chunier
Khepri
0
7
11
0.79
L
4
5
6
1.4
W
11
5
16
3.8
L
Yemoja
NagasiSD
Yemoja
1
4
8
1.25
W
3
1
23
14.5
L
Serqet
RICHWHITEY
Serqet
5
7
4
1
W
Khepri
SWEG260
Khepri
3
2
24
7.5
L
Jing Wei
Semiopathy
Jing Wei
2
7
7
0.79
W
Anubis
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,645
Damage
78,821
86,915
Taken
89,062
64,531
Mitigated
102,405
22,842
Healing
33,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
16,403
284
0
281
19,418
24,077
71
5,645
12,829
21,707
0
L
Khepri
Chunier
Khepri
9,621
614
1,472
684
20,913
25,476
168
11,349
9,564
16,546
0
L
18,830
4,429
1,913
1,761
10,304
4,468
50
7,243
3,061
40,971
0
W
25,540
10,252
1,394
5,499
19,328
13,865
1,712
8,330
10,998
0
39,221
L
Yemoja
NagasiSD
Yemoja
9,413
1,385
7,216
1,143
17,752
20,324
390
10,481
7,271
21,777
0
W
10,033
220
12,732
4,914
15,482
17,531
362
7,847
6,515
24,474
0
L
Serqet
RICHWHITEY
Serqet
9,208
1,526
1,556
5,242
24,250
8,207
0
15,363
8,887
0
11,243
W
Khepri
SWEG260
Khepri
8,211
601
1,909
1,584
20,412
35,060
751
8,169
12,026
24,376
0
L
Jing Wei
Semiopathy
Jing Wei
17,573
15,944
1,350
505
13,696
6,056
1,040
8,845
4,851
0
28,784
W
Anubis
18,634
548
1,913
2,808
14,422
11,872
1,351
7,656
6,070
40,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,698
Gold Earned
55,706
116
Minions Killed
125
0
Camps Cleared
0
1,098,076
Distance Traveled
1,247,541
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,822
773
8
1
0
277,222
0
L
Khepri
8,664
619
15
1
0
207,110
0
L
Hera
10,202
729
35
3
0
237,612
0
W
Set
11,622
830
22
2
0
211,821
0
L
Yemoja
10,192
728
30
2
0
219,358
2
W
Terra
10,509
751
26
2
0
303,762
0
L
Serqet
11,013
787
3
0
0
221,712
0
W
Khepri
11,655
833
28
2
0
237,600
1
L
Jing Wei
9,627
688
33
2
0
212,284
0
W
Anubis
11,098
793
41
3
0
217,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role