Player Matchup

Neith
Neith
BinGussy
Neith
Level 29
God Stats
17W - 22L
1,521 SR
Queue Stats
105W - 120L
1,275 Elo+
Solo
Zeus
Zeus
Kanelly
Zeus
Level 17
God Stats
18W - 23L
1,236 SR
Queue Stats
487W - 486L
1,254 Elo+
Solo
Hel
Hel
NIxell SS
Hel
Level 8
God Stats
0W - 1L
1,255 SR
Queue Stats
4W - 8L
1,296 Elo+
Solo
Thanatos
Thanatos
SugarWolfDaddy
Thanatos
Level 11
God Stats
0W - 1L
1,213 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Pele
Pele
TTV_Princeboogie
Pele
Level 15
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 16
1,301 SR
1,365 Elo+

VS

Team Averages
Level 17
1,398 SR
1,307 Elo+
Fenrir
Fenrir
Drag0nSlay3r17
Fenrir
Level 31
God Stats
6W - 4L
1,118 SR
Queue Stats
24W - 14L
1,348 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Graven93
Tsukuyomi
Level 17
God Stats
4W - 11L
1,286 SR
Queue Stats
200W - 267L
1,118 Elo+
Solo
Bakasura
Bakasura
Nemises19909397
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Scylla
Scylla
NyykaVevo
Scylla
Level 13
God Stats
13W - 13L
1,386 SR
Queue Stats
16W - 20L
1,284 Elo+
Party 1
Medusa
Medusa
Relapse08
Medusa
Level 21
God Stats
2W - 1L
1,701 SR
Queue Stats
39W - 40L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BinGussy
Neith
9
0 / 7 / 0
5,495
500
2,411
8,107
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Kanelly
Zeus
8
0 / 2 / 1
4,889
444
2,419
2,989
509
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 6 / 1
4,532
412
2,059
4,970
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
7
4 / 7 / 0
5,301
482
3,684
7,398
1,821
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

5
0 / 6 / 2
4,320
393
1,064
6,356
1,391
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 0 / 6
6,223
566
3,602
5,136
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Graven93
Tsukuyomi
8
2 / 2 / 8
5,565
506
3,724
4,448
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
13
9 / 1 / 3
8,124
739
6,965
8,945
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
NyykaVevo
Scylla
9
4 / 1 / 9
6,147
559
3,877
3,999
995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Relapse08
Medusa
11
5 / 1 / 1
7,128
648
3,950
3,789
1,007
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
54
4
Kills
27
28
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
BinGussy
Neith
0
7
0
0
W
7
0
6
10
W
Tsukuyomi
Graven93
Tsukuyomi
2
2
8
3
L
Zeus
Kanelly
Zeus
0
2
1
0.25
L
0
6
1
0.08
W
Bakasura
9
1
3
10.5
W
Scylla
NyykaVevo
Scylla
4
1
9
8.5
W
Medusa
Relapse08
Medusa
5
1
1
5.5
L
Thanatos
4
7
0
0.57
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,637
Damage
22,118
29,820
Taken
26,317
7,838
Mitigated
8,909
3,748
Healing
5,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BinGussy
Neith
2,411
825
0
1,070
8,107
2,294
1,243
0
8,033
0
30,897
W
3,602
745
0
489
5,136
1,843
127
1,216
3,870
0
13,537
W
Tsukuyomi
Graven93
Tsukuyomi
3,724
1,474
0
33
4,448
1,728
348
1,316
3,132
0
13,128
L
Zeus
Kanelly
Zeus
2,419
53
72
457
2,989
509
0
228
2,761
19,370
0
L
2,059
814
144
103
4,970
1,823
27
877
3,888
12,514
0
W
Bakasura
6,965
5,463
13
2,700
8,945
3,336
1,949
1,290
7,561
0
43,495
W
Scylla
NyykaVevo
Scylla
3,877
177
0
1,562
3,999
995
1,120
432
3,487
23,565
0
W
Medusa
Relapse08
Medusa
3,950
1,626
0
857
3,789
1,007
3,530
0
3,789
0
31,281
L
Thanatos
3,684
1,540
0
1,717
7,398
1,821
267
1,162
6,057
0
7,785
L
1,064
220
0
185
6,356
1,391
0
1,610
4,616
0
7,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,537
Gold Earned
33,187
137
Minions Killed
246
0
Camps Cleared
0
921,906
Distance Traveled
1,061,331
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,495
500
58
5
0
169,375
0
W
Fenrir
6,223
566
21
2
0
222,988
0
W
Tsukuyomi
5,565
506
19
2
0
198,155
0
L
Zeus
4,889
444
42
4
0
203,228
0
L
Hel
4,532
412
13
1
0
167,074
3
W
Bakasura
8,124
739
112
10
0
227,524
0
W
Scylla
6,147
559
38
3
0
199,354
0
W
Medusa
7,128
648
56
5
0
213,310
1
L
Thanatos
5,301
482
14
1
0
189,425
0
L
Pele
4,320
393
10
1
0
192,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role