Player Matchup

Thoth
Thoth
MajorStacks
Thoth
Level 103
God Stats
5W - 0L
1,780 SR
Queue Stats
91W - 39L
1,764 Elo+
Party 1
Nemesis
Nemesis
Shottori
Nemesis
Level 16
God Stats
7W - 1L
1,871 SR
Queue Stats
39W - 11L
1,798 Elo+
Party 1
Kuzenbo
Kuzenbo
SoggyCheetos69
Kuzenbo
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,752 Elo+
Party 1
Team Averages
Level 44
1,717 SR
1,771 Elo+

VS

Team Averages
Level 17
1,550 SR
1,506 Elo+
Hel
Hel
PeRRazoLT
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,611 Elo+
Solo
Ganesha
Ganesha
SnakeRice
Ganesha
Level 8
God Stats
8W - 6L
1,733 SR
Queue Stats
13W - 11L
1,513 Elo+
Solo
Neith
Neith
damUmad
Neith
Level 25
God Stats
57W - 85L
1,417 SR
Queue Stats
1,072W - 1,670L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 6
9,165
917
15,792
5,375
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Shottori
Nemesis
11
5 / 3 / 4
8,083
808
5,322
6,425
2,495
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 3 / 8
7,568
757
2,682
11,145
11,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 3
6,735
674
1,822
10,336
3,216
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ganesha
SnakeRice
Ganesha
11
3 / 6 / 5
8,220
822
4,184
12,944
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
damUmad
Neith
8
0 / 2 / 2
5,839
584
460
3,808
773
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
5
8
Deaths
15
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
L
2
7
3
0.5
W
Nemesis
Shottori
Nemesis
5
3
4
2.33
L
Ganesha
SnakeRice
Ganesha
3
6
5
0.92
W
1
3
8
1.67
L
Neith
damUmad
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,796
Damage
6,466
22,945
Taken
27,088
15,411
Mitigated
14,528
1,811
Healing
2,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,792
1,892
0
460
5,375
1,785
654
3,389
1,986
39,611
0
L
1,822
397
563
1,166
10,336
3,216
0
7,937
1,999
7,157
0
W
Nemesis
Shottori
Nemesis
5,322
2,842
0
714
6,425
2,495
1,537
1,020
4,098
0
20,328
L
Ganesha
SnakeRice
Ganesha
4,184
697
0
680
12,944
10,539
0
8,041
4,521
14,033
0
W
2,682
969
0
637
11,145
11,131
368
1,597
7,355
11,754
0
L
Neith
damUmad
Neith
460
53
0
226
3,808
773
0
1,612
2,094
0
5,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,816
Gold Earned
20,794
107
Minions Killed
41
0
Camps Cleared
0
464,022
Distance Traveled
283,576
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,165
917
64
6
0
144,515
3
L
Hel
6,735
674
9
1
0
96,688
0
W
Nemesis
8,083
808
26
3
0
143,895
1
L
Ganesha
8,220
822
9
1
0
142,028
8
W
Kuzenbo
7,568
757
17
2
0
175,612
0
L
Neith
5,839
584
23
2
0
44,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role