Player Matchup

Artemis
Artemis
AtmosferaS7644
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,123 Elo+
Solo
Bakasura
Bakasura
CloudGoats
Bakasura
Level 28
God Stats
0W - 1L
1,550 SR
Queue Stats
2W - 7L
1,102 Elo+
Party 1
Persephone
Persephone
GretchWeenie
Persephone
Level 31
God Stats
0W - 4L
1,267 SR
Queue Stats
1W - 5L
1,102 Elo+
Party 1
Ymir
Ymir
banana_exe1
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
sid_ali93
Bellona
Level 28
God Stats
35W - 31L
1,485 SR
Queue Stats
149W - 185L
1,350 Elo+
Solo
Team Averages
Level 18
1,460 SR
1,235 Elo+

VS

Team Averages
Level 22
1,486 SR
1,399 Elo+
Bellona
Bellona
aitortilla_05
Bellona
Level 25
God Stats
41W - 34L
1,477 SR
Queue Stats
69W - 76L
1,363 Elo+
Party 2
Ymir
Ymir
gonbenpan_31
Ymir
Level 27
God Stats
13W - 9L
1,645 SR
Queue Stats
209W - 283L
1,362 Elo+
Party 2
Loki
Loki
joselitomix9
Loki
Level 27
God Stats
100W - 112L
1,480 SR
Queue Stats
159W - 179L
1,387 Elo+
Party 2
Neith
Neith
killgame47
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Scylla
Scylla
romanhn_
Scylla
Level 29
God Stats
6W - 6L
1,327 SR
Queue Stats
314W - 380L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 3 / 0
4,567
304
783
2,055
517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
CloudGoats
Bakasura
11
2 / 6 / 1
7,397
493
7,534
12,426
5,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
GretchWeenie
Persephone
9
2 / 7 / 0
5,955
397
5,634
8,773
2,780
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 4 / 1
5,526
368
333
3,525
1,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
sid_ali93
Bellona
12
2 / 4 / 0
7,812
521
5,414
11,879
8,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
0 / 0 / 1
8,107
540
2,932
5,388
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 3
7,648
510
4,738
10,597
6,764
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
11 / 2 / 2
9,067
604
7,234
8,837
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
10
1 / 7 / 5
6,546
436
3,825
8,358
2,600
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
romanhn_
Scylla
14
8 / 0 / 4
8,784
586
8,609
6,285
2,162
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
6
Kills
24
24
Deaths
9
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Bakasura
CloudGoats
Bakasura
2
6
1
0.42
L
Persephone
GretchWeenie
Persephone
2
7
0
0.29
W
Bellona
0
0
1
0.5
L
0
4
1
0.13
W
4
0
3
5.5
W
11
2
2
6
W
Neith
1
7
5
0.5
W
Scylla
romanhn_
Scylla
8
0
4
10
L
Bellona
sid_ali93
Bellona
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,698
Damage
27,338
38,658
Taken
39,465
18,398
Mitigated
18,657
6,856
Healing
11,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
783
474
0
43
2,055
517
0
1,042
1,013
0
2,576
L
Bakasura
CloudGoats
Bakasura
7,534
5,503
0
5,137
12,426
5,325
829
5,062
7,364
0
29,248
L
Persephone
GretchWeenie
Persephone
5,634
981
0
1,126
8,773
2,780
0
5,045
3,722
20,112
0
W
Bellona
2,932
995
0
1,774
5,388
3,850
2,194
999
4,389
0
43,287
L
333
120
0
0
3,525
1,278
0
943
2,582
2,069
0
W
4,738
1,128
57
2,890
10,597
6,764
120
0
10,148
33,842
0
W
7,234
2,165
0
3,122
8,837
3,281
0
1,361
7,387
0
51,536
W
Neith
3,825
2,087
0
977
8,358
2,600
152
2,298
6,060
0
28,032
W
Scylla
romanhn_
Scylla
8,609
1,237
152
2,143
6,285
2,162
769
3,215
3,070
36,178
0
L
Bellona
sid_ali93
Bellona
5,414
937
0
550
11,879
8,498
81
1,252
10,627
9,168
27,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,257
Gold Earned
40,152
180
Minions Killed
360
0
Camps Cleared
0
915,101
Distance Traveled
1,378,818
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,567
304
6
0
0
62,834
0
L
Bakasura
7,397
493
74
5
0
274,221
0
L
Persephone
5,955
397
23
2
0
228,107
0
W
Bellona
8,107
540
103
7
0
298,780
4
L
Ymir
5,526
368
3
0
0
80,330
0
W
Ymir
7,648
510
55
4
0
254,186
0
W
Loki
9,067
604
89
6
0
308,431
0
W
Neith
6,546
436
45
3
0
258,602
3
W
Scylla
8,784
586
68
5
0
258,819
0
L
Bellona
7,812
521
74
5
0
269,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role