Player Matchup

Kukulkan
Kukulkan
CausticMain01
Kukulkan
Level 27
God Stats
54W - 23L
1,627 SR
Queue Stats
121W - 82L
1,493 Elo+
Party 2
Gilgamesh
Gilgamesh
Datboigoomba
Gilgamesh
Level 6
God Stats
6W - 1L
1,515 SR
Queue Stats
19W - 22L
1,383 Elo+
Party 2
Ares
Ares
HopOffTheNutzFam
Ares
Level 26
God Stats
28W - 13L
1,636 SR
Queue Stats
133W - 137L
1,474 Elo+
Party 2
Skadi
Skadi
Killajax_559
Skadi
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 17L
1,345 Elo+
Party 2
Olorun
Olorun
swisherbishop
Olorun
Level 6
God Stats
5W - 2L
1,641 SR
Queue Stats
9W - 9L
1,479 Elo+
Party 2
Team Averages
Level 14
1,584 SR
1,435 Elo+

VS

Team Averages
Level 11
1,470 SR
1,311 Elo+
Sun Wukong
Sun Wukong
Chucrats
Sun Wukong
Level 23
God Stats
35W - 33L
1,331 SR
Queue Stats
60W - 66L
1,263 Elo+
Solo
Artemis
Artemis
JLAbbade03
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,192 Elo+
Party 1
Baron Samedi
Baron Samedi
KillerBiscuit11
Baron Samedi
Level 6
God Stats
16W - 16L
1,651 SR
Queue Stats
16W - 19L
1,527 Elo+
Solo
Horus
Horus
Ogrildo
Horus
Level 12
God Stats
4W - 1L
1,676 SR
Queue Stats
28W - 38L
1,269 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ogusta22
Morgan Le Fay
Level 10
God Stats
8W - 13L
1,193 SR
Queue Stats
31W - 50L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CausticMain01
Kukulkan
20
9 / 2 / 25
12,669
1,152
26,925
6,755
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Datboigoomba
Gilgamesh
20
11 / 5 / 25
12,745
1,159
24,301
19,710
14,835
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 2 / 32
12,730
1,157
15,584
15,608
22,328
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 3 / 24
11,507
1,046
14,470
11,811
5,231
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
16 / 1 / 25
13,666
1,242
26,322
11,121
5,182
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chucrats
Sun Wukong
18
6 / 7 / 3
12,382
1,126
13,239
28,563
25,322
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
JLAbbade03
Artemis
17
2 / 10 / 4
10,321
938
10,540
15,450
6,131
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
KillerBiscuit11
Baron Samedi
17
4 / 10 / 7
11,553
1,050
17,307
22,481
12,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Ogrildo
Horus
16
1 / 8 / 6
9,963
906
4,212
27,738
25,239
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morgan Le Fay
Ogusta22
Morgan Le Fay
17
0 / 14 / 9
10,124
920
9,891
22,287
14,372
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
42
47
Kills
13
13
Deaths
49
131
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CausticMain01
Kukulkan
9
2
25
10.75
L
Sun Wukong
Chucrats
Sun Wukong
6
7
3
1.07
W
Gilgamesh
Datboigoomba
Gilgamesh
11
5
25
4.7
W
7
2
32
11.5
L
Artemis
JLAbbade03
Artemis
2
10
4
0.4
W
4
3
24
5.33
L
Baron Samedi
KillerBiscuit11
Baron Samedi
4
10
7
0.75
L
Horus
Ogrildo
Horus
1
8
6
0.5
L
Morgan Le Fay
Ogusta22
Morgan Le Fay
0
14
9
0.32
W
16
1
25
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,602
Damage
55,189
65,005
Taken
116,519
50,702
Mitigated
83,457
9,572
Healing
12,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CausticMain01
Kukulkan
26,925
2,676
0
143
6,755
3,126
0
3,033
3,722
53,898
0
L
Sun Wukong
Chucrats
Sun Wukong
13,239
2,591
0
453
28,563
25,322
0
20,246
7,929
0
41,516
W
Gilgamesh
Datboigoomba
Gilgamesh
24,301
9,701
0
2,775
19,710
14,835
0
7,661
12,049
0
45,295
W
15,584
1,188
0
45
15,608
22,328
0
6,829
8,779
22,608
0
L
Artemis
JLAbbade03
Artemis
10,540
3,686
0
616
15,450
6,131
0
7,676
7,688
0
27,822
W
14,470
7,195
0
984
11,811
5,231
0
4,686
7,125
0
25,871
L
Baron Samedi
KillerBiscuit11
Baron Samedi
17,307
897
2,095
2,821
22,481
12,393
0
8,981
13,349
33,351
0
L
Horus
Ogrildo
Horus
4,212
1,551
1,971
4,473
27,738
25,239
0
18,908
8,640
0
6,683
L
Morgan Le Fay
Ogusta22
Morgan Le Fay
9,891
2,255
0
457
22,287
14,372
0
12,107
10,082
25,171
0
W
26,322
18,944
1,172
4,453
11,121
5,182
0
4,692
6,132
46,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,317
Gold Earned
54,343
192
Minions Killed
160
8
Camps Cleared
3
1,023,230
Distance Traveled
912,407
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,669
1,152
73
7
6
196,054
0
L
Sun Wukong
12,382
1,126
55
5
1
239,673
1
W
Gilgamesh
12,745
1,159
38
3
0
206,183
0
W
Ares
12,730
1,157
15
1
0
219,365
1
L
Artemis
10,321
938
28
3
0
154,475
0
W
Skadi
11,507
1,046
17
2
0
202,969
0
L
Baron Samedi
11,553
1,050
45
4
0
189,237
1
L
Horus
9,963
906
6
1
0
206,921
0
L
Morgan Le Fay
10,124
920
26
2
2
122,101
1
W
Olorun
13,666
1,242
49
4
2
198,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role