Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BROKEBACKBOYZ69
Kukulkan
Level 142
God Stats
0W - 2L
1,650 SR
Queue Stats
48W - 55L
1,404 Elo+
Solo
Gilgamesh
Gilgamesh
Bobmonster666
Gilgamesh
Level 93
God Stats
8W - 6L
1,785 SR
Queue Stats
308W - 332L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OlegKoroIenko
Cu Chulainn
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,574 Elo+
Solo
Chiron
Chiron
Sitamun
Chiron
Level 86
God Stats
10W - 9L
1,523 SR
Queue Stats
533W - 555L
1,380 Elo+
Party 1
Team Averages
Level 95
1,592 SR
1,468 Elo+

VS

Team Averages
Level 114
1,492 SR
1,461 Elo+
Chang'e
Chang'e
 
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Jueglar
Thanatos
Level 125
God Stats
2W - 0L
1,755 SR
Queue Stats
37W - 47L
1,423 Elo+
Solo
Ares
Ares
MachineMetal66
Ares
Level 102
God Stats
3W - 2L
1,504 SR
Queue Stats
252W - 232L
1,469 Elo+
Solo
Cabrakan
Cabrakan
Wild_Trumpet
Cabrakan
Level 109
God Stats
10W - 19L
1,203 SR
Queue Stats
494W - 545L
1,454 Elo+
Solo
Agni
Agni
staticmoonflow
Agni
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
189W - 204L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
0 / 6 / 13
11,041
736
11,885
23,430
30,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
20
5 / 6 / 8
11,260
751
22,607
13,485
6,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Bobmonster666
Gilgamesh
19
7 / 7 / 7
10,931
729
23,754
21,948
19,902
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cu Chulainn
OlegKoroIenko
Cu Chulainn
5
0 / 1 / 0
6,771
451
312
1,013
351
Chiron
Sitamun
Chiron
19
5 / 4 / 7
10,704
714
14,482
14,590
6,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
4 / 3 / 14
10,829
722
12,543
17,239
9,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Jueglar
Thanatos
17
1 / 5 / 12
10,523
702
10,631
13,894
7,121
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

20
9 / 3 / 14
12,557
837
12,436
21,977
29,376
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cabrakan
Wild_Trumpet
Cabrakan
19
5 / 3 / 18
12,741
849
15,605
29,871
36,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
5 / 3 / 12
11,383
759
15,466
13,833
6,986
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
94
17
Kills
24
24
Deaths
17
35
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
6
13
1.08
W
Chang'e
 
Chang'e
4
3
14
3.67
L
Kukulkan
5
6
8
1.5
L
Gilgamesh
Bobmonster666
Gilgamesh
7
7
7
1.5
W
Thanatos
Jueglar
Thanatos
1
5
12
1.4
W
9
3
14
5.33
L
Cu Chulainn
OlegKoroIenko
Cu Chulainn
0
1
0
0
L
Chiron
Sitamun
Chiron
5
4
7
2.13
W
Cabrakan
Wild_Trumpet
Cabrakan
5
3
18
4.67
W
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,040
Damage
66,681
74,466
Taken
96,814
62,802
Mitigated
89,452
26,169
Healing
45,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
11,885
2,559
5,439
7,077
23,430
30,041
128
17,757
5,673
19,870
0
W
Chang'e
 
Chang'e
12,543
1,393
12,482
7,998
17,239
9,046
1,034
8,740
8,177
30,909
0
L
Kukulkan
22,607
2,080
2,133
1,399
13,485
6,467
0
9,601
3,797
51,356
0
L
Gilgamesh
Bobmonster666
Gilgamesh
23,754
5,313
1,249
2,371
21,948
19,902
236
17,550
4,398
0
39,297
W
Thanatos
Jueglar
Thanatos
10,631
2,587
679
6,133
13,894
7,121
2,193
4,495
9,158
0
19,452
W
12,436
1,432
133
618
21,977
29,376
538
8,107
13,568
21,247
0
L
Cu Chulainn
OlegKoroIenko
Cu Chulainn
312
312
0
0
1,013
351
0
826
187
0
541
L
Chiron
Sitamun
Chiron
14,482
3,685
2,238
4,263
14,590
6,041
132
10,229
4,361
0
27,502
W
Cabrakan
Wild_Trumpet
Cabrakan
15,605
1,924
3,267
10,446
29,871
36,923
0
7,587
22,084
31,579
0
W
15,466
507
2,489
1,551
13,833
6,986
1,542
4,262
9,335
37,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,707
Gold Earned
58,033
148
Minions Killed
155
0
Camps Cleared
0
1,014,837
Distance Traveled
1,366,518
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,041
736
9
1
0
231,137
1
W
Chang'e
10,829
722
31
2
0
299,110
3
L
Kukulkan
11,260
751
70
5
0
246,435
0
L
Gilgamesh
10,931
729
30
2
0
250,171
3
W
Thanatos
10,523
702
20
1
0
294,886
2
W
Ares
12,557
837
21
1
0
278,462
0
L
Cu Chulainn
6,771
451
0
0
0
35,047
1
L
Chiron
10,704
714
39
3
0
252,047
0
W
Cabrakan
12,741
849
37
2
0
216,319
0
W
Agni
11,383
759
46
3
0
277,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role