Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
DEADPOOLSHARK350
Hou Yi
Level 47
God Stats
0W - 2L
1,285 SR
Queue Stats
139W - 196L
1,359 Elo+
Party 1
Cthulhu
Cthulhu
Docflair
Cthulhu
Level 66
God Stats
33W - 23L
1,466 SR
Queue Stats
389W - 460L
1,367 Elo+
Party 1
Arachne
Arachne
Seishin xV
Arachne
Level 26
God Stats
18W - 23L
1,399 SR
Queue Stats
194W - 179L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
l Spirit I
Gilgamesh
Level 116
God Stats
7W - 8L
1,568 SR
Queue Stats
120W - 119L
1,447 Elo+
Party 2
Team Averages
Level 60
1,444 SR
1,418 Elo+

VS

Team Averages
Level 70
1,553 SR
1,450 Elo+
Skadi
Skadi
DieNL TenX
Skadi
Level 87
God Stats
36W - 25L
1,581 SR
Queue Stats
337W - 343L
1,490 Elo+
Party 3
Ah Puch
Ah Puch
ElegantRaptor47
Ah Puch
Level 98
God Stats
4W - 3L
1,525 SR
Queue Stats
485W - 494L
1,497 Elo+
Party 3
Gilgamesh
Gilgamesh
FoxxyLove1873
Gilgamesh
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 39L
1,500 Elo+
Party 3
Ravana
Ravana
Pranasrave
Ravana
Level 101
God Stats
26W - 26L
1,518 SR
Queue Stats
203W - 226L
1,461 Elo+
Party 3
Geb
Geb
V-N749
Geb
Level 36
God Stats
24W - 17L
1,641 SR
Queue Stats
91W - 141L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
0 / 2 / 1
4,953
413
1,794
4,127
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 3 / 0
5,422
452
1,837
5,306
1,434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Docflair
Cthulhu
9
0 / 2 / 2
5,899
492
3,778
9,445
4,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Seishin xV
Arachne
12
3 / 0 / 2
7,084
590
5,341
6,407
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
l Spirit I
Gilgamesh
10
3 / 1 / 3
6,367
531
4,564
8,696
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
2 / 2 / 0
6,173
514
3,607
5,832
1,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 4
6,374
531
6,603
6,833
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
FoxxyLove1873
Gilgamesh
10
0 / 3 / 0
6,649
554
2,758
6,162
3,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
Pranasrave
Ravana
12
3 / 0 / 4
7,008
584
5,558
4,736
1,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
V-N749
Geb
9
2 / 0 / 1
6,115
510
3,631
5,538
2,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
8
Kills
8
8
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
1
0.25
L
2
3
0
0.67
W
Skadi
2
2
0
1
L
Cthulhu
Docflair
Cthulhu
0
2
2
0.5
W
1
3
4
1
W
Gilgamesh
FoxxyLove1873
Gilgamesh
0
3
0
0
W
Ravana
Pranasrave
Ravana
3
0
4
5
L
Arachne
Seishin xV
Arachne
3
0
2
4
W
Geb
V-N749
Geb
2
0
1
2.5
L
Gilgamesh
l Spirit I
Gilgamesh
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,314
Damage
22,157
33,981
Taken
29,101
14,192
Mitigated
12,710
7,715
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,794
38
0
915
4,127
1,284
0
2,440
1,687
17,446
0
L
1,837
782
0
250
5,306
1,434
192
1,482
3,824
0
18,228
W
Skadi
3,607
1,272
0
1,463
5,832
1,741
0
984
4,848
0
41,316
L
Cthulhu
Docflair
Cthulhu
3,778
672
298
1,503
9,445
4,515
0
3,067
6,378
19,240
0
W
6,603
385
0
2,248
6,833
2,198
597
1,794
5,039
36,615
0
W
Gilgamesh
FoxxyLove1873
Gilgamesh
2,758
751
0
385
6,162
3,923
219
0
6,162
0
28,474
W
Ravana
Pranasrave
Ravana
5,558
1,579
0
2,908
4,736
1,906
1,343
461
4,275
0
43,581
L
Arachne
Seishin xV
Arachne
5,341
3,102
0
2,871
6,407
2,822
590
844
5,563
0
29,195
W
Geb
V-N749
Geb
3,631
230
0
625
5,538
2,942
226
2,333
3,205
13,362
0
L
Gilgamesh
l Spirit I
Gilgamesh
4,564
1,238
0
1,878
8,696
4,137
0
2,401
6,295
0
25,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,725
Gold Earned
32,319
209
Minions Killed
322
0
Camps Cleared
0
1,056,800
Distance Traveled
1,133,939
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
4,953
413
34
3
0
130,673
1
L
Hou Yi
5,422
452
35
3
0
186,229
2
W
Skadi
6,173
514
68
6
0
217,569
2
L
Cthulhu
5,899
492
34
3
0
213,365
0
W
Ah Puch
6,374
531
75
6
0
204,867
3
W
Gilgamesh
6,649
554
67
6
0
229,580
0
W
Ravana
7,008
584
87
7
0
242,645
1
L
Arachne
7,084
590
61
5
0
266,068
3
W
Geb
6,115
510
25
2
0
239,278
0
L
Gilgamesh
6,367
531
45
4
0
260,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role