Player Matchup

Nox
Nox
LaneGreatson
Nox
Level 26
God Stats
1W - 0L
1,353 SR
Queue Stats
1W - 4L
1,044 Elo+
Party 1
Cthulhu
Cthulhu
Nowonder46 v2
Cthulhu
Level 72
God Stats
6W - 2L
1,553 SR
Queue Stats
32W - 37L
1,309 Elo+
Party 1
Medusa
Medusa
ScubaSteve98
Medusa
Level 106
God Stats
3W - 0L
1,813 SR
Queue Stats
46W - 41L
1,321 Elo+
Party 1
Chaac
Chaac
juicyč
Chaac
Level 25
God Stats
1W - 0L
1,430 SR
Queue Stats
1W - 4L
1,044 Elo+
Party 1
Team Averages
Level 57
1,537 SR
1,180 Elo+

VS

Team Averages
Level 83
1,550 SR
1,333 Elo+
Artio
Artio
Kdkiller_hill
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 46L
1,438 Elo+
Solo
Hades
Hades
Ruroni21
Hades
Level 85
God Stats
14W - 14L
1,648 SR
Queue Stats
23W - 27L
1,322 Elo+
Solo
Da Ji
Da Ji
fabioborrn
Da Ji
Level 54
God Stats
1W - 5L
1,459 SR
Queue Stats
6W - 14L
1,197 Elo+
Solo
Bellona
Bellona
gary_winthorpe42
Bellona
Level 68
God Stats
3W - 3L
1,592 SR
Queue Stats
68W - 85L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 4
9,465
676
6,335
8,795
3,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
15
1 / 2 / 9
10,254
732
8,154
12,875
12,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
20
14 / 0 / 0
12,984
927
26,800
13,649
6,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
juicyč
Chaac
14
1 / 7 / 3
9,408
672
5,925
12,559
9,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,283
663
7,550
20,753
22,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Ruroni21
Hades
17
8 / 4 / 5
11,119
794
14,736
16,541
9,362
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
15
0 / 3 / 1
9,409
672
2,504
8,750
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
4 / 4 / 9
10,547
753
13,377
14,169
17,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
16
Kills
13
13
Deaths
16
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
W
0
4
4
0.5
W
Cthulhu
1
2
9
2.75
L
Hades
Ruroni21
Hades
8
4
5
2.63
W
Medusa
14
0
0
14
L
Da Ji
0
3
1
0.17
L
4
4
9
2.13
W
Chaac
juicyč
Chaac
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,214
Damage
38,167
47,878
Taken
60,213
31,550
Mitigated
52,583
11,322
Healing
15,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,550
472
870
4,489
20,753
22,666
168
3,981
16,772
22,591
0
W
6,335
820
0
1,025
8,795
3,589
1,040
4,661
4,134
22,344
0
W
Cthulhu
8,154
798
388
3,583
12,875
12,368
0
5,260
7,615
21,826
0
L
Hades
Ruroni21
Hades
14,736
2,217
1,147
4,773
16,541
9,362
800
4,889
11,652
42,707
0
W
Medusa
26,800
15,933
0
4,486
13,649
6,247
3,775
6,516
7,133
0
72,887
L
Da Ji
2,504
312
0
1,165
8,750
3,427
519
2,027
6,723
0
28,455
L
13,377
5,481
267
3,010
14,169
17,128
876
4,012
10,157
0
40,143
W
Chaac
juicyč
Chaac
5,925
1,471
0
1,840
12,559
9,346
267
6,763
5,796
0
24,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,111
Gold Earned
40,358
187
Minions Killed
218
7
Camps Cleared
8
924,830
Distance Traveled
1,010,570
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,283
663
29
2
3
250,373
1
W
Nox
9,465
676
29
2
1
191,471
0
W
Cthulhu
10,254
732
26
2
1
193,930
1
L
Hades
11,119
794
74
5
1
241,728
1
W
Medusa
12,984
927
98
7
5
292,224
1
L
Da Ji
9,409
672
56
4
1
263,314
0
L
Bellona
10,547
753
59
4
3
255,155
3
W
Chaac
9,408
672
34
2
0
247,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role