Player Matchup

Sol
Sol
EZG771
Sol
Level 26
God Stats
4W - 1L
1,750 SR
Queue Stats
36W - 19L
1,698 Elo+
Party 1
Ah Puch
Ah Puch
HeartGlimmer
Ah Puch
Level 29
God Stats
2W - 1L
1,725 SR
Queue Stats
97W - 75L
1,658 Elo+
Party 1
Izanami
Izanami
HeyItsHiero
Izanami
Level 16
God Stats
4W - 0L
1,726 SR
Queue Stats
8W - 4L
1,713 Elo+
Party 1
Fafnir
Fafnir
Phoenix3030
Fafnir
Level 127
God Stats
3W - 0L
1,641 SR
Queue Stats
44W - 29L
1,668 Elo+
Party 1
Xbalanque
Xbalanque
WARZARKII
Xbalanque
Level 27
God Stats
59W - 54L
1,551 SR
Queue Stats
109W - 105L
1,477 Elo+
Solo
Team Averages
Level 45
1,679 SR
1,643 Elo+

VS

Team Averages
Level 13
1,578 SR
1,570 Elo+
Neith
Neith
Homologous
Neith
Level 28
God Stats
43W - 44L
1,638 SR
Queue Stats
187W - 213L
1,544 Elo+
Solo
Skadi
Skadi
ItsWildSquare
Skadi
Level 6
God Stats
4W - 3L
1,415 SR
Queue Stats
5W - 9L
1,542 Elo+
Party 2
Persephone
Persephone
SpringMango
Persephone
Level 4
God Stats
32W - 24L
1,623 SR
Queue Stats
37W - 30L
1,541 Elo+
Party 3
Agni
Agni
VlaDisBackNow
Agni
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,542 Elo+
Party 2
Anubis
Anubis
greenSPARTAN18
Anubis
Level 15
God Stats
26W - 12L
1,716 SR
Queue Stats
30W - 18L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
EZG771
Sol
18
12 / 4 / 11
12,795
1,280
19,771
16,764
6,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
HeartGlimmer
Ah Puch
18
4 / 2 / 23
11,508
1,151
17,514
11,789
4,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HeyItsHiero
Izanami
17
7 / 7 / 9
10,501
1,050
7,847
12,627
4,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
18
5 / 2 / 21
12,604
1,260
7,787
15,444
25,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
WARZARKII
Xbalanque
18
6 / 5 / 13
11,422
1,142
17,134
10,338
4,817
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

221

VS

Team 2 Tickets

75

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
13 / 4 / 5
13,704
1,370
24,723
19,541
7,758
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 3
8,788
879
2,377
10,113
5,142
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
SpringMango
Persephone
15
2 / 8 / 6
9,855
986
6,284
14,663
5,682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
0 / 6 / 9
9,771
977
10,130
11,212
4,332
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 10 / 10
11,262
1,126
18,233
18,528
10,111
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
53
34
Kills
20
20
Deaths
34
77
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sol
EZG771
Sol
12
4
11
4.38
W
Ah Puch
HeartGlimmer
Ah Puch
4
2
23
7.75
W
Izanami
HeyItsHiero
Izanami
7
7
9
1.64
L
Neith
13
4
5
3.88
L
1
6
3
0.42
W
Fafnir
5
2
21
7.75
L
Persephone
SpringMango
Persephone
2
8
6
0.63
L
0
6
9
0.75
W
Xbalanque
WARZARKII
Xbalanque
6
5
13
2.5
L
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,053
Damage
61,747
66,962
Taken
74,057
46,603
Mitigated
33,025
14,568
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
EZG771
Sol
19,771
10,789
0
6,307
16,764
6,633
0
9,259
7,505
43,975
3,345
W
Ah Puch
HeartGlimmer
Ah Puch
17,514
1,543
0
4,963
11,789
4,814
0
7,072
4,717
40,933
0
W
Izanami
HeyItsHiero
Izanami
7,847
6,674
0
801
12,627
4,961
0
6,743
5,884
0
18,613
L
Neith
24,723
14,532
0
836
19,541
7,758
0
11,252
8,101
0
43,152
L
2,377
1,179
0
0
10,113
5,142
0
4,949
5,046
0
10,374
W
Fafnir
7,787
2,216
0
772
15,444
25,378
0
9,056
6,388
11,862
0
L
Persephone
SpringMango
Persephone
6,284
644
0
872
14,663
5,682
0
8,265
6,280
13,386
0
L
10,130
276
0
0
11,212
4,332
0
8,025
3,065
16,831
0
W
Xbalanque
WARZARKII
Xbalanque
17,134
9,745
351
1,374
10,338
4,817
0
2,517
7,821
0
37,935
L
18,233
312
446
4,031
18,528
10,111
0
10,478
7,798
54,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,830
Gold Earned
53,380
199
Minions Killed
176
11
Camps Cleared
3
842,714
Distance Traveled
683,155
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,795
1,280
58
6
7
193,308
1
W
Ah Puch
11,508
1,151
64
6
2
198,123
0
W
Izanami
10,501
1,050
27
3
0
118,751
0
L
Neith
13,704
1,370
44
4
1
192,608
1
L
Skadi
8,788
879
12
1
0
53,733
1
W
Fafnir
12,604
1,260
8
1
0
184,309
0
L
Persephone
9,855
986
17
2
2
159,127
0
L
Agni
9,771
977
18
2
0
118,590
0
W
Xbalanque
11,422
1,142
42
4
2
148,223
1
L
Anubis
11,262
1,126
85
9
0
159,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role