Player Matchup

Merlin
Merlin
BLEIZE001
Merlin
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 58L
1,293 Elo+
Party 1
Ra
Ra
Jhonkira9904
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 49L
1,368 Elo+
Party 1
Thanatos
Thanatos
Marinxx
Thanatos
Level 15
God Stats
29W - 46L
1,412 SR
Queue Stats
51W - 73L
1,445 Elo+
Solo
Cerberus
Cerberus
MrPrudentino
Cerberus
Level 18
God Stats
4W - 8L
1,500 SR
Queue Stats
95W - 112L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
TuscasB
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,310 Elo+
Solo
Team Averages
Level 16
1,482 SR
1,370 Elo+

VS

Team Averages
Level 12
1,439 SR
1,451 Elo+
Artemis
Artemis
Arthur70405
Artemis
Level 11
God Stats
6W - 6L
1,355 SR
Queue Stats
17W - 22L
1,366 Elo+
Solo
Yemoja
Yemoja
Osaaka
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,711 Elo+
Party 2
Rama
Rama
Teles_rapha
Rama
Level 16
God Stats
2W - 6L
1,500 SR
Queue Stats
158W - 164L
1,325 Elo+
Solo
Thanatos
Thanatos
Valtsney01
Thanatos
Level 14
God Stats
6W - 3L
1,567 SR
Queue Stats
31W - 28L
1,491 Elo+
Party 2
Neith
Neith
cabrerinha
Neith
Level 18
God Stats
7W - 14L
1,272 SR
Queue Stats
111W - 146L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BLEIZE001
Merlin
17
4 / 11 / 5
11,548
962
14,408
20,554
4,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
0 / 14 / 6
10,239
853
7,139
22,121
5,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Marinxx
Thanatos
17
5 / 12 / 5
11,521
960
11,338
26,746
14,865
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
MrPrudentino
Cerberus
17
0 / 6 / 9
10,574
881
4,771
24,001
19,996
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
TuscasB
Kukulkan
17
2 / 5 / 6
10,878
907
10,337
15,341
4,023
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arthur70405
Artemis
20
8 / 4 / 15
12,578
1,048
19,188
9,893
3,435
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Osaaka
Yemoja
20
0 / 1 / 24
12,112
1,009
2,370
5,101
4,435
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 5 / 20
12,384
1,032
14,850
12,704
4,798
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Valtsney01
Thanatos
20
33 / 0 / 9
17,370
1,448
54,288
14,791
6,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
19
2 / 1 / 14
11,579
965
11,139
11,357
3,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
130
11
Kills
48
48
Deaths
11
31
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Artemis
Arthur70405
Artemis
8
4
15
3.88
L
Merlin
BLEIZE001
Merlin
4
11
5
0.59
L
0
14
6
0.21
L
Thanatos
Marinxx
Thanatos
5
12
5
0.63
L
Cerberus
MrPrudentino
Cerberus
0
6
9
0.75
W
Yemoja
Osaaka
Yemoja
0
1
24
12
W
5
5
20
3
L
Kukulkan
TuscasB
Kukulkan
2
5
6
1
W
Thanatos
Valtsney01
Thanatos
33
0
9
37.5
W
Neith
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,993
Damage
101,835
108,763
Taken
53,846
49,423
Mitigated
22,298
11,775
Healing
24,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Arthur70405
Artemis
19,188
11,605
0
1,256
9,893
3,435
0
6,306
3,587
0
40,382
L
Merlin
BLEIZE001
Merlin
14,408
1,479
0
817
20,554
4,800
0
331
20,223
34,619
0
L
7,139
1,472
0
0
22,121
5,739
0
409
21,712
20,227
0
L
Thanatos
Marinxx
Thanatos
11,338
3,141
0
4,628
26,746
14,865
0
682
26,064
0
26,558
L
Cerberus
MrPrudentino
Cerberus
4,771
44
0
5,647
24,001
19,996
0
633
23,368
21,031
0
W
Yemoja
Osaaka
Yemoja
2,370
106
3,066
871
5,101
4,435
0
3,012
2,089
18,889
0
W
14,850
13,384
0
0
12,704
4,798
0
8,990
3,714
0
31,212
L
Kukulkan
TuscasB
Kukulkan
10,337
1,278
0
683
15,341
4,023
0
315
15,026
32,682
0
W
Thanatos
Valtsney01
Thanatos
54,288
35,241
0
17,653
14,791
6,284
0
8,467
6,324
0
76,519
W
Neith
11,139
5,092
0
1,428
11,357
3,346
0
9,880
1,477
0
25,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,760
Gold Earned
66,023
174
Minions Killed
201
3
Camps Cleared
15
1,012,988
Distance Traveled
1,099,227
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,578
1,048
55
5
1
174,643
2
L
Merlin
11,548
962
30
3
1
185,246
0
L
Ra
10,239
853
23
2
2
176,039
0
L
Thanatos
11,521
960
26
2
0
223,041
0
L
Cerberus
10,574
881
41
3
0
222,240
0
W
Yemoja
12,112
1,009
18
2
0
240,879
0
W
Rama
12,384
1,032
46
4
1
187,863
0
L
Kukulkan
10,878
907
54
5
0
206,422
2
W
Thanatos
17,370
1,448
45
4
12
273,047
3
W
Neith
11,579
965
37
3
1
222,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role