Player Matchup

Anubis
Anubis
AngelValoel
Anubis
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,083 Elo+
Party 2
Thoth
Thoth
HamteIzi
Thoth
Level 26
God Stats
9W - 11L
1,276 SR
Queue Stats
89W - 110L
1,398 Elo+
Party 3
Apollo
Apollo
SirLycanfire
Apollo
Level 29
God Stats
20W - 8L
1,491 SR
Queue Stats
115W - 135L
1,446 Elo+
Party 3
Neith
Neith
kookiekono
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,083 Elo+
Party 2
Kumbhakarna
Kumbhakarna
severo245tigre
Kumbhakarna
Level 33
God Stats
11W - 13L
1,435 SR
Queue Stats
90W - 115L
1,405 Elo+
Party 3
Team Averages
Level 28
1,440 SR
1,283 Elo+

VS

Team Averages
Level 20
1,486 SR
1,368 Elo+
Artemis
Artemis
IMBACK12365
Artemis
Level 14
God Stats
2W - 2L
1,640 SR
Queue Stats
5W - 11L
1,321 Elo+
Party 4
Cerberus
Cerberus
J Cashalou
Cerberus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 100L
1,385 Elo+
Party 1
Thanatos
Thanatos
MISHARY_XX
Thanatos
Level 18
God Stats
15W - 27L
1,333 SR
Queue Stats
26W - 43L
1,313 Elo+
Solo
Vulcan
Vulcan
Tactic500
Vulcan
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 105L
1,377 Elo+
Party 1
Xbalanque
Xbalanque
mcdabs780
Xbalanque
Level 15
God Stats
41W - 29L
1,457 SR
Queue Stats
260W - 286L
1,445 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
7 / 2 / 4
7,396
528
11,224
8,880
3,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
HamteIzi
Thoth
11
3 / 2 / 1
6,994
500
1,705
5,261
1,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
14
7 / 0 / 3
8,448
603
8,178
8,618
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
12
4 / 1 / 6
7,100
507
5,954
4,345
1,257
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
severo245tigre
Kumbhakarna
11
0 / 1 / 4
6,185
442
1,663
8,485
2,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IMBACK12365
Artemis
11
1 / 3 / 0
6,572
469
5,653
7,531
2,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
J Cashalou
Cerberus
10
0 / 6 / 1
6,789
485
2,435
16,033
8,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
MISHARY_XX
Thanatos
13
0 / 4 / 1
7,093
507
3,428
9,577
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Tactic500
Vulcan
12
1 / 5 / 0
7,149
511
3,965
5,850
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
mcdabs780
Xbalanque
12
1 / 5 / 2
7,044
503
5,390
9,073
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
21
Kills
3
6
Deaths
23
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
2
4
4.5
W
Thoth
HamteIzi
Thoth
3
2
1
1.75
L
Artemis
IMBACK12365
Artemis
1
3
0
0.33
L
Cerberus
J Cashalou
Cerberus
0
6
1
0.08
L
Thanatos
MISHARY_XX
Thanatos
0
4
1
0.13
W
Apollo
7
0
3
8.5
L
Vulcan
Tactic500
Vulcan
1
5
0
0.2
W
Neith
4
1
6
7
L
Xbalanque
mcdabs780
Xbalanque
1
5
2
0.4
W
Kumbhakarna
severo245tigre
Kumbhakarna
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,724
Damage
20,871
35,589
Taken
48,064
12,105
Mitigated
20,118
11,684
Healing
9,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
11,224
1,435
0
4,270
8,880
3,294
541
1,978
6,902
35,900
0
W
Thoth
HamteIzi
Thoth
1,705
182
0
1,061
5,261
1,743
0
2,155
2,814
25,647
0
L
Artemis
IMBACK12365
Artemis
5,653
3,295
0
949
7,531
2,452
2,149
1,279
6,252
0
27,644
L
Cerberus
J Cashalou
Cerberus
2,435
412
0
2,631
16,033
8,063
355
7,310
8,723
20,811
0
L
Thanatos
MISHARY_XX
Thanatos
3,428
784
20
4,728
9,577
5,296
56
717
8,860
0
49,287
W
Apollo
8,178
5,443
0
3,524
8,618
2,903
658
1,354
7,100
0
52,661
L
Vulcan
Tactic500
Vulcan
3,965
771
0
60
5,850
1,976
1,433
1,372
4,478
39,550
0
W
Neith
5,954
3,081
0
929
4,345
1,257
352
577
3,768
0
26,933
L
Xbalanque
mcdabs780
Xbalanque
5,390
2,951
0
1,587
9,073
2,331
927
3,914
5,159
0
40,378
W
Kumbhakarna
severo245tigre
Kumbhakarna
1,663
428
0
1,900
8,485
2,908
0
0
8,485
15,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,123
Gold Earned
34,647
299
Minions Killed
326
0
Camps Cleared
0
1,130,677
Distance Traveled
1,163,154
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,396
528
62
4
0
212,979
5
W
Thoth
6,994
500
58
4
0
218,874
0
L
Artemis
6,572
469
44
3
0
227,695
1
L
Cerberus
6,789
485
40
3
0
222,795
0
L
Thanatos
7,093
507
89
6
0
254,823
0
W
Apollo
8,448
603
102
7
0
278,994
0
L
Vulcan
7,149
511
79
6
0
239,502
1
W
Neith
7,100
507
40
3
0
233,260
2
L
Xbalanque
7,044
503
74
5
0
218,339
4
W
Kumbhakarna
6,185
442
37
3
0
186,570
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role