Player Matchup

Ymir
Ymir
Golden_Nightmair
Ymir
Level 6
God Stats
3W - 7L
1,508 SR
Queue Stats
5W - 14L
1,263 Elo+
Party 1
Ares
Ares
NIxell SS
Ares
Level 8
God Stats
1W - 1L
1,734 SR
Queue Stats
4W - 8L
1,327 Elo+
Solo
Hel
Hel
Noxy2135
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,374 Elo+
Solo
Olorun
Olorun
tristankaine
Olorun
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,393 Elo+
Party 1
Bakasura
Bakasura
zcar260
Bakasura
Level 4
God Stats
1W - 6L
1,500 SR
Queue Stats
1W - 10L
1,500 Elo+
Party 1
Team Averages
Level 11
1,549 SR
1,371 Elo+

VS

Team Averages
Level 30
1,686 SR
1,399 Elo+
Loki
Loki
Lil Pokee
Loki
Level 29
God Stats
18W - 13L
1,589 SR
Queue Stats
156W - 168L
1,419 Elo+
Solo
Ares
Ares
ShamelessSwine
Ares
Level 28
God Stats
7W - 1L
1,765 SR
Queue Stats
69W - 83L
1,318 Elo+
Solo
Anubis
Anubis
VALLONE95
Anubis
Level 61
God Stats
3W - 1L
1,754 SR
Queue Stats
5W - 4L
1,331 Elo+
Party 2
Bellona
Bellona
Zooloo The 3rd
Bellona
Level 6
God Stats
4W - 1L
1,814 SR
Queue Stats
4W - 2L
1,602 Elo+
Party 2
Thoth
Thoth
its-skull666
Thoth
Level 28
God Stats
2W - 3L
1,507 SR
Queue Stats
53W - 68L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 1
6,706
559
2,204
9,972
2,650
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
5
0 / 9 / 1
4,323
360
2,178
9,047
5,839
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 8 / 2
4,731
394
3,040
9,063
3,274
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
5
0 / 9 / 2
4,434
370
2,288
9,012
1,761
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
zcar260
Bakasura
5
0 / 9 / 2
4,614
385
715
8,068
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
12 / 1 / 7
7,276
606
8,652
7,237
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 1 / 3
6,927
577
3,038
5,269
4,432
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
VALLONE95
Anubis
11
6 / 1 / 9
6,714
560
4,807
3,262
1,464
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 13
6,014
501
2,051
4,819
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
16 / 3 / 16
8,118
677
17,370
7,763
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
87
3
Kills
39
40
Deaths
7
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
Loki
12
1
7
15.5
L
Ares
0
9
1
0.06
L
0
8
2
0.13
W
3
1
3
4.5
W
Anubis
VALLONE95
Anubis
6
1
9
10.5
W
2
1
13
8.5
W
16
3
16
8
L
Olorun
0
9
2
0.11
L
Bakasura
zcar260
Bakasura
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,425
Damage
35,918
45,162
Taken
28,350
15,496
Mitigated
14,058
5,231
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,204
1,140
0
1,636
9,972
2,650
344
5,497
4,475
17,344
0
W
Loki
8,652
3,591
209
2,501
7,237
2,302
415
2,144
5,093
0
36,916
L
Ares
2,178
935
0
282
9,047
5,839
0
5,594
3,453
5,119
0
L
3,040
738
633
1,032
9,063
3,274
38
5,177
3,886
13,039
0
W
3,038
387
0
0
5,269
4,432
986
940
4,329
30,423
0
W
Anubis
VALLONE95
Anubis
4,807
760
0
1,458
3,262
1,464
2,666
557
2,705
27,061
0
W
2,051
82
0
1,892
4,819
3,080
1,199
991
3,828
0
12,681
W
17,370
1,982
0
1,651
7,763
2,780
652
5,078
2,685
39,314
0
L
Olorun
2,288
1,405
540
525
9,012
1,761
180
3,850
5,162
7,163
0
L
Bakasura
zcar260
Bakasura
715
409
0
583
8,068
1,972
0
5,097
2,971
0
7,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,808
Gold Earned
35,049
93
Minions Killed
246
0
Camps Cleared
0
1,002,572
Distance Traveled
1,092,799
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,706
559
35
3
0
209,829
0
W
Loki
7,276
606
63
5
0
226,862
0
L
Ares
4,323
360
7
1
0
184,822
1
L
Hel
4,731
394
23
2
0
179,693
0
W
Ares
6,927
577
57
5
0
196,274
4
W
Anubis
6,714
560
59
5
0
213,273
2
W
Bellona
6,014
501
28
2
0
246,768
0
W
Thoth
8,118
677
39
3
0
209,622
0
L
Olorun
4,434
370
9
1
0
206,008
0
L
Bakasura
4,614
385
19
2
0
222,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role