Player Matchup

Sylvanus
Sylvanus
ChefWudy
Sylvanus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 240L
1,480 Elo+
Party 2
Izanami
Izanami
GloryBoiJace
Izanami
Level 15
God Stats
39W - 41L
1,421 SR
Queue Stats
207W - 212L
1,508 Elo+
Party 2
Scylla
Scylla
Lazyperson27
Scylla
Level 29
God Stats
18W - 16L
1,586 SR
Queue Stats
48W - 60L
1,643 Elo+
Solo
Arachne
Arachne
barghest21
Arachne
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 156L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
tkory
Gilgamesh
Level 89
God Stats
4W - 4L
1,450 SR
Queue Stats
47W - 50L
1,516 Elo+
Party 2
Team Averages
Level 35
1,491 SR
1,546 Elo+

VS

Team Averages
Level 20
1,441 SR
1,529 Elo+
Thoth
Thoth
BrightSativa
Thoth
Level 29
God Stats
14W - 15L
1,489 SR
Queue Stats
186W - 196L
1,447 Elo+
Solo
Hercules
Hercules
GimeYourBallsKid
Hercules
Level 15
God Stats
2W - 3L
1,490 SR
Queue Stats
56W - 39L
1,532 Elo+
Party 1
Bastet
Bastet
UberEatsOrder1
Bastet
Level 27
God Stats
3W - 1L
1,323 SR
Queue Stats
106W - 68L
1,650 Elo+
Solo
Izanami
Izanami
araeee
Izanami
Level 22
God Stats
21W - 30L
1,405 SR
Queue Stats
167W - 190L
1,391 Elo+
Party 1
Cabrakan
Cabrakan
maste356
Cabrakan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChefWudy
Sylvanus
10
1 / 4 / 4
7,475
498
3,838
10,143
8,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
GloryBoiJace
Izanami
11
2 / 7 / 0
7,066
471
4,580
9,996
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
12
2 / 5 / 0
7,332
489
5,362
6,759
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
barghest21
Arachne
11
1 / 7 / 1
6,623
442
3,477
12,951
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
tkory
Gilgamesh
12
3 / 7 / 2
7,363
491
7,149
15,941
11,202
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
8,267
551
3,305
7,435
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 1 / 4
7,776
518
6,898
10,040
7,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
10 / 1 / 6
9,633
642
13,756
8,535
3,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
araeee
Izanami
10
1 / 3 / 6
6,854
457
2,663
8,136
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
maste356
Cabrakan
17
10 / 1 / 4
10,087
672
15,000
14,187
14,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
9
Kills
30
30
Deaths
9
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
Sylvanus
ChefWudy
Sylvanus
1
4
4
0.75
W
7
1
4
9
L
Izanami
GloryBoiJace
Izanami
2
7
0
0.29
L
Scylla
2
5
0
0.4
W
10
1
6
13
W
Izanami
araeee
Izanami
1
3
6
1.33
L
Arachne
barghest21
Arachne
1
7
1
0.21
W
Cabrakan
maste356
Cabrakan
10
1
4
12
L
Gilgamesh
tkory
Gilgamesh
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,406
Damage
41,622
55,790
Taken
48,333
29,138
Mitigated
29,589
8,604
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,305
189
0
1,608
7,435
2,498
849
3,321
4,114
47,389
0
L
Sylvanus
ChefWudy
Sylvanus
3,838
1,855
604
1,313
10,143
8,413
0
4,051
6,092
15,519
0
W
6,898
1,992
193
2,820
10,040
7,293
0
2,803
7,237
0
28,988
L
Izanami
GloryBoiJace
Izanami
4,580
2,690
0
1,260
9,996
2,642
0
162
9,834
0
44,340
L
Scylla
5,362
765
0
873
6,759
1,916
594
854
5,905
40,818
0
W
13,756
3,619
0
980
8,535
3,162
373
981
7,554
0
58,816
W
Izanami
araeee
Izanami
2,663
1,959
0
2,430
8,136
2,280
1,041
1,198
6,938
0
27,569
L
Arachne
barghest21
Arachne
3,477
2,722
0
2,164
12,951
4,965
0
4,346
8,605
0
35,028
W
Cabrakan
maste356
Cabrakan
15,000
2,508
0
8,413
14,187
14,356
0
2,533
11,654
75,595
0
L
Gilgamesh
tkory
Gilgamesh
7,149
1,403
0
2,390
15,941
11,202
0
9,054
6,887
4,544
27,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,859
Gold Earned
42,617
321
Minions Killed
457
0
Camps Cleared
0
1,329,580
Distance Traveled
1,460,903
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,267
551
99
7
0
285,425
3
L
Sylvanus
7,475
498
19
1
0
252,395
3
W
Hercules
7,776
518
39
3
0
316,627
0
L
Izanami
7,066
471
81
5
0
253,207
0
L
Scylla
7,332
489
94
6
0
268,645
6
W
Bastet
9,633
642
99
7
0
354,618
6
W
Izanami
6,854
457
58
4
0
239,420
0
L
Arachne
6,623
442
67
4
0
288,242
1
W
Cabrakan
10,087
672
162
11
0
264,813
3
L
Gilgamesh
7,363
491
60
4
0
267,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role