Player Matchup

Hercules
Hercules
Akira-_-Devilman
Hercules
Level 69
God Stats
0W - 2L
1,722 SR
Queue Stats
45W - 54L
1,316 Elo+
Party 1
The Morrigan
The Morrigan
Arsakkles
The Morrigan
Level 101
God Stats
2W - 2L
1,718 SR
Queue Stats
134W - 131L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
GenericJonB
Baron Samedi
Level 82
God Stats
10W - 16L
1,473 SR
Queue Stats
70W - 88L
1,372 Elo+
Party 3
Ullr
Ullr
Ri133otz
Ullr
Level 47
God Stats
1W - 3L
1,419 SR
Queue Stats
80W - 97L
1,373 Elo+
Party 3
Hun Batz
Hun Batz
phoenix-flyer-10
Hun Batz
Level 81
God Stats
2W - 2L
1,654 SR
Queue Stats
146W - 146L
1,484 Elo+
Solo
Team Averages
Level 76
1,597 SR
1,392 Elo+

VS

Team Averages
Level 97
1,599 SR
1,504 Elo+
Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Porroir
Aphrodite
Level 39
God Stats
2W - 0L
1,518 SR
Queue Stats
6W - 2L
1,566 Elo+
Party 2
Cerberus
Cerberus
SoldierPons99
Cerberus
Level 82
God Stats
3W - 3L
1,654 SR
Queue Stats
81W - 95L
1,473 Elo+
Party 2
Sol
Sol
ZEYSskere
Sol
Level 115
God Stats
15W - 8L
1,602 SR
Queue Stats
277W - 273L
1,486 Elo+
Party 2
Loki
Loki
trebla555
Loki
Level 101
God Stats
10W - 6L
1,721 SR
Queue Stats
130W - 126L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,870
443
2,705
11,913
3,324
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Arsakkles
The Morrigan
11
1 / 4 / 0
5,740
522
4,608
6,118
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
GenericJonB
Baron Samedi
11
2 / 3 / 0
6,197
563
5,011
5,470
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
9
0 / 1 / 2
4,839
440
1,790
3,288
675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 0
5,380
489
3,967
9,912
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 0 / 0
5,409
492
8,716
4,615
1,265
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Porroir
Aphrodite
10
0 / 2 / 1
5,100
464
2,349
4,698
3,313
Cerberus
SoldierPons99
Cerberus
11
2 / 2 / 0
6,488
590
3,655
8,560
3,438
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 0 / 0
7,267
661
6,732
7,692
3,055
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
12
2 / 1 / 5
6,694
609
3,424
6,494
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
10
10
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
0
1
L
1
0
1
1.5
L
The Morrigan
Arsakkles
The Morrigan
1
4
0
0.25
L
Baron Samedi
GenericJonB
Baron Samedi
2
3
0
0.67
W
Aphrodite
Porroir
Aphrodite
0
2
1
0.25
L
Ullr
0
1
2
1
W
Cerberus
SoldierPons99
Cerberus
2
2
0
1
W
5
0
0
5
L
1
2
0
0.5
W
Loki
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,081
Damage
24,876
36,701
Taken
32,059
10,336
Mitigated
13,198
13,167
Healing
13,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,716
4,021
0
204
4,615
1,265
0
0
4,615
0
42,414
L
2,705
886
249
6,114
11,913
3,324
0
1,973
9,940
0
12,301
L
The Morrigan
Arsakkles
The Morrigan
4,608
1,371
0
1,368
6,118
2,106
0
3,729
2,338
31,115
3,080
L
Baron Samedi
GenericJonB
Baron Samedi
5,011
174
0
1,736
5,470
1,408
0
3,655
1,815
27,519
0
W
Aphrodite
Porroir
Aphrodite
2,349
827
1,380
2,592
4,698
3,313
0
0
4,698
15,629
0
L
Ullr
1,790
379
0
250
3,288
675
0
376
2,912
0
25,326
W
Cerberus
SoldierPons99
Cerberus
3,655
194
0
2,909
8,560
3,438
0
4,531
3,549
28,447
0
W
6,732
2,885
0
4,192
7,692
3,055
1,092
2,703
4,989
51,428
0
L
3,967
1,657
0
3,450
9,912
2,823
0
2,966
6,946
0
29,131
W
Loki
3,424
814
0
2,672
6,494
2,127
0
1,092
5,402
0
32,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,026
Gold Earned
30,958
265
Minions Killed
332
0
Camps Cleared
0
1,011,007
Distance Traveled
1,005,753
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,409
492
67
6
0
200,301
2
L
Hercules
4,870
443
33
3
0
202,617
1
L
The Morrigan
5,740
522
71
6
0
204,953
3
L
Baron Samedi
6,197
563
57
5
0
188,845
1
W
Aphrodite
5,100
464
28
3
0
206,272
0
L
Ullr
4,839
440
49
4
0
179,453
2
W
Cerberus
6,488
590
68
6
0
155,077
1
W
Sol
7,267
661
107
10
0
203,108
0
L
Hun Batz
5,380
489
55
5
0
235,139
2
W
Loki
6,694
609
62
6
0
240,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role