Player Matchup

Zeus
Zeus
 
Zeus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
DiezelDye36
Chaac
Level 101
God Stats
13W - 11L
1,612 SR
Queue Stats
54W - 53L
1,508 Elo+
Party 1
Hel
Hel
NDraggin
Hel
Level 29
God Stats
4W - 9L
1,548 SR
Queue Stats
59W - 69L
1,517 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WhiteWakaFlocka
Tsukuyomi
Level 123
God Stats
1W - 4L
1,525 SR
Queue Stats
195W - 217L
1,617 Elo+
Party 4
Fenrir
Fenrir
zlVoid
Fenrir
Level 19
God Stats
18W - 11L
1,721 SR
Queue Stats
98W - 80L
1,557 Elo+
Party 4
Team Averages
Level 72
1,581 SR
1,540 Elo+

VS

Team Averages
Level 68
1,442 SR
1,547 Elo+
Bakasura
Bakasura
 
Bakasura
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
NBS_Delirious
Ares
Level 82
God Stats
7W - 11L
1,419 SR
Queue Stats
552W - 558L
1,418 Elo+
Party 3
Ullr
Ullr
SlimeWalker
Ullr
Level 25
God Stats
3W - 1L
1,281 SR
Queue Stats
97W - 57L
1,695 Elo+
Party 3
Thoth
Thoth
Warlyall
Thoth
Level 155
God Stats
2W - 0L
1,596 SR
Queue Stats
124W - 82L
1,599 Elo+
Party 2
Sun Wukong
Sun Wukong
Witcherjpg
Sun Wukong
Level 28
God Stats
18W - 19L
1,415 SR
Queue Stats
127W - 120L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 8 / 0
9,638
482
10,761
14,522
3,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 3
7,752
388
7,083
16,677
7,428
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 9 / 1
6,580
329
1,263
11,479
4,868
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
WhiteWakaFlocka
Tsukuyomi
16
5 / 7 / 1
10,429
521
18,563
16,512
9,715
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
zlVoid
Fenrir
13
1 / 5 / 1
8,567
428
2,842
14,105
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
2 / 4 / 10
10,891
545
8,589
13,909
8,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 2 / 17
12,291
615
7,557
17,812
25,071
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
14 / 0 / 6
12,857
643
13,892
14,639
7,082
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Warlyall
Thoth
18
10 / 0 / 4
11,905
595
14,859
10,960
6,307
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Witcherjpg
Sun Wukong
17
3 / 4 / 4
11,014
551
3,496
14,178
11,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
77
10
Kills
36
36
Deaths
10
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
8
0
0.5
W
Bakasura
 
Bakasura
2
4
10
1.75
L
0
7
3
0.21
W
7
2
17
7.75
L
0
9
1
0.06
W
14
0
6
17
W
Thoth
Warlyall
Thoth
10
0
4
12
L
Tsukuyomi
WhiteWakaFlocka
Tsukuyomi
5
7
1
0.79
W
Sun Wukong
Witcherjpg
Sun Wukong
3
4
4
1.25
L
Fenrir
zlVoid
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,512
Damage
48,393
73,295
Taken
71,498
30,446
Mitigated
58,412
14,074
Healing
18,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,761
599
0
166
14,522
3,636
0
7,485
6,542
65,884
0
W
Bakasura
 
Bakasura
8,589
5,252
0
4,595
13,909
8,196
249
3,522
10,387
0
64,545
L
7,083
1,256
0
2,765
16,677
7,428
520
3,155
13,003
0
45,684
W
7,557
619
0
950
17,812
25,071
303
2,923
14,862
24,464
0
L
1,263
463
2,730
2,027
11,479
4,868
34
1,969
9,160
20,961
0
W
13,892
7,387
0
4,525
14,639
7,082
5,221
2,280
12,359
0
103,464
W
Thoth
Warlyall
Thoth
14,859
332
0
3,789
10,960
6,307
1,181
2,297
8,663
77,894
0
L
Tsukuyomi
WhiteWakaFlocka
Tsukuyomi
18,563
3,470
0
2,512
16,512
9,715
11
7,079
9,069
0
77,258
W
Sun Wukong
Witcherjpg
Sun Wukong
3,496
392
0
4,639
14,178
11,756
1,676
1,071
13,050
0
52,926
L
Fenrir
zlVoid
Fenrir
2,842
489
0
3,874
14,105
4,799
0
3,026
10,589
0
44,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,966
Gold Earned
58,958
448
Minions Killed
540
0
Camps Cleared
0
1,669,026
Distance Traveled
1,956,164
10
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,638
482
118
6
0
299,376
2
W
Bakasura
10,891
545
132
7
0
412,230
7
L
Chaac
7,752
388
79
4
0
346,419
5
W
Ares
12,291
615
24
1
0
410,637
12
L
Hel
6,580
329
28
1
0
278,427
0
W
Ullr
12,857
643
155
8
0
396,953
5
W
Thoth
11,905
595
128
6
0
345,825
5
L
Tsukuyomi
10,429
521
140
7
0
362,777
3
W
Sun Wukong
11,014
551
101
5
0
390,519
3
L
Fenrir
8,567
428
83
4
0
382,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role