Player Matchup

Da Ji
Da Ji
Allusivedaniel
Da Ji
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 8L
1,542 Elo+
Solo
Baron Samedi
Baron Samedi
Zander99
Baron Samedi
Level 62
God Stats
4W - 4L
1,864 SR
Queue Stats
301W - 287L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
loblollyboy
Cernunnos
Level 106
God Stats
29W - 20L
1,672 SR
Queue Stats
250W - 248L
1,557 Elo+
Party 1
Team Averages
Level 82
1,679 SR
1,552 Elo+

VS

Team Averages
Level 77
1,595 SR
1,518 Elo+
Merlin
Merlin
Playzbydayz
Merlin
Level 33
God Stats
7W - 7L
1,569 SR
Queue Stats
22W - 33L
1,393 Elo+
Solo
Anubis
Anubis
hkmdj
Anubis
Level 121
God Stats
8W - 1L
1,612 SR
Queue Stats
27W - 13L
1,648 Elo+
Party 2
Chaac
Chaac
yonkoangel
Chaac
Level 78
God Stats
1W - 0L
1,604 SR
Queue Stats
11W - 11L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 7 / 4
10,366
740
9,424
11,280
2,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Zander99
Baron Samedi
14
3 / 7 / 6
9,910
708
8,528
15,688
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
loblollyboy
Cernunnos
13
4 / 4 / 8
9,829
702
9,338
12,065
2,711
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
7 / 6 / 7
10,453
747
12,377
13,183
5,270
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
hkmdj
Anubis
16
10 / 3 / 5
11,488
821
15,255
9,305
4,246
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
13
1 / 4 / 14
9,690
692
6,338
16,205
22,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
44
13
Kills
18
18
Deaths
13
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
7
4
1.14
W
Merlin
7
6
7
1.75
L
Baron Samedi
Zander99
Baron Samedi
3
7
6
0.86
W
Anubis
hkmdj
Anubis
10
3
5
4.17
L
Cernunnos
loblollyboy
Cernunnos
4
4
8
2
W
Chaac
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,290
Damage
33,970
39,033
Taken
38,693
10,388
Mitigated
31,809
7,647
Healing
9,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,424
1,821
0
443
11,280
2,977
0
6,789
4,267
0
18,682
W
Merlin
12,377
934
0
1,124
13,183
5,270
961
3,131
10,052
33,894
0
L
Baron Samedi
Zander99
Baron Samedi
8,528
461
439
3,541
15,688
4,700
0
10,620
4,810
38,591
0
W
Anubis
hkmdj
Anubis
15,255
454
0
2,805
9,305
4,246
1,071
2,158
7,147
54,998
0
L
Cernunnos
loblollyboy
Cernunnos
9,338
5,616
0
3,224
12,065
2,711
0
9,451
2,324
0
29,693
W
Chaac
6,338
486
635
4,666
16,205
22,293
56
3,239
12,966
0
17,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,105
Gold Earned
31,631
120
Minions Killed
151
0
Camps Cleared
0
647,582
Distance Traveled
705,471
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,366
740
18
1
0
209,591
3
W
Merlin
10,453
747
54
4
0
223,773
3
L
Baron Samedi
9,910
708
53
4
0
230,452
4
W
Anubis
11,488
821
73
5
0
232,922
4
L
Cernunnos
9,829
702
49
4
0
207,539
2
W
Chaac
9,690
692
24
2
0
248,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role