Player Matchup

Neith
Neith
Artek0X
Neith
Level 24
God Stats
133W - 141L
1,528 SR
Queue Stats
196W - 215L
1,420 Elo+
Party 1
Ravana
Ravana
Galancer
Ravana
Level 21
God Stats
8W - 8L
1,184 SR
Queue Stats
79W - 80L
1,443 Elo+
Solo
Hachiman
Hachiman
Goniczzzc
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 35L
1,375 Elo+
Party 2
Anubis
Anubis
THCM1
Anubis
Level 30
God Stats
138W - 97L
1,630 SR
Queue Stats
152W - 132L
1,511 Elo+
Party 1
Kuzenbo
Kuzenbo
slaper729
Kuzenbo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,377 Elo+
Party 2
Team Averages
Level 27
1,468 SR
1,425 Elo+

VS

Team Averages
Level 17
1,484 SR
1,444 Elo+
Janus
Janus
GetTotalyRekt
Janus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 23L
1,484 Elo+
Solo
Anhur
Anhur
HooLiGanBart
Anhur
Level 24
God Stats
35W - 32L
1,107 SR
Queue Stats
176W - 172L
1,078 Elo+
Solo
Ares
Ares
PanBobert
Ares
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,500 Elo+
Solo
Loki
Loki
Roffegerzz
Loki
Level 25
God Stats
3W - 2L
1,558 SR
Queue Stats
110W - 92L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
TheSalsaFury
Sun Wukong
Level 5
God Stats
2W - 0L
1,757 SR
Queue Stats
6W - 3L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Artek0X
Neith
9
1 / 5 / 2
5,125
513
2,653
6,650
1,792
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Galancer
Ravana
7
1 / 4 / 2
4,886
489
4,268
6,660
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Goniczzzc
Hachiman
7
0 / 5 / 1
4,320
432
2,614
4,891
1,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
THCM1
Anubis
10
3 / 0 / 0
5,974
597
3,377
2,774
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
slaper729
Kuzenbo
6
1 / 2 / 0
4,828
483
2,881
6,608
2,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,464
546
4,054
3,794
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 4
5,214
521
4,305
4,033
1,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
8
5 / 0 / 1
5,791
579
4,425
6,877
4,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
7 / 1 / 0
6,240
624
3,146
5,707
1,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TheSalsaFury
Sun Wukong
9
2 / 3 / 1
5,461
546
4,464
8,538
4,250
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
16
16
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Artek0X
Neith
1
5
2
0.4
L
Ravana
Galancer
Ravana
1
4
2
0.5
W
1
2
3
1.25
L
Hachiman
Goniczzzc
Hachiman
0
5
1
0.1
W
1
1
4
3
W
Ares
5
0
1
5.5
W
7
1
0
7
L
Anubis
THCM1
Anubis
3
0
0
3
W
Sun Wukong
TheSalsaFury
Sun Wukong
2
3
1
0.83
L
Kuzenbo
slaper729
Kuzenbo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,793
Damage
20,394
27,583
Taken
28,949
8,946
Mitigated
12,753
4,081
Healing
8,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Artek0X
Neith
2,653
1,247
0
1,887
6,650
1,792
0
1,243
5,407
0
23,358
L
Ravana
Galancer
Ravana
4,268
1,359
0
764
6,660
2,262
0
1,249
5,411
0
15,087
W
4,054
499
0
0
3,794
811
0
1,819
1,975
26,748
0
L
Hachiman
Goniczzzc
Hachiman
2,614
2,045
0
375
4,891
1,004
0
1,940
2,951
0
13,856
W
4,305
3,210
0
975
4,033
1,299
46
1,080
2,953
0
24,350
W
Ares
4,425
725
0
1,732
6,877
4,883
0
1,973
4,904
22,252
0
W
3,146
1,053
0
2,590
5,707
1,510
0
0
5,707
0
29,004
L
Anubis
THCM1
Anubis
3,377
85
0
965
2,774
1,151
0
1,562
1,212
35,894
0
W
Sun Wukong
TheSalsaFury
Sun Wukong
4,464
393
0
3,007
8,538
4,250
0
1,558
6,980
0
23,628
L
Kuzenbo
slaper729
Kuzenbo
2,881
1,555
0
90
6,608
2,737
0
2,562
4,046
6,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,133
Gold Earned
28,170
159
Minions Killed
235
0
Camps Cleared
0
901,187
Distance Traveled
917,914
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,125
513
40
4
0
169,624
0
L
Ravana
4,886
489
24
2
0
203,174
1
W
Janus
5,464
546
60
6
0
198,521
4
L
Hachiman
4,320
432
20
2
0
167,240
3
W
Anhur
5,214
521
55
6
0
176,185
3
W
Ares
5,791
579
20
2
0
168,029
5
W
Loki
6,240
624
59
6
0
187,681
2
L
Anubis
5,974
597
66
7
0
179,873
0
W
Sun Wukong
5,461
546
41
4
0
187,498
4
L
Kuzenbo
4,828
483
9
1
0
181,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role