Player Matchup

Merlin
Merlin
GawkGhost
Merlin
Level 26
God Stats
11W - 6L
1,658 SR
Queue Stats
186W - 205L
1,509 Elo+
Party 2
Ymir
Ymir
KING ROWE904
Ymir
Level 40
God Stats
21W - 18L
1,646 SR
Queue Stats
333W - 337L
1,501 Elo+
Party 2
Zeus
Zeus
PolaGod
Zeus
Level 28
God Stats
123W - 100L
1,640 SR
Queue Stats
187W - 213L
1,526 Elo+
Party 2
Fenrir
Fenrir
nanofruit
Fenrir
Level 27
God Stats
3W - 0L
1,733 SR
Queue Stats
87W - 85L
1,491 Elo+
Solo
Raijin
Raijin
yahpaunk23
Raijin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
240W - 254L
1,455 Elo+
Party 2
Team Averages
Level 30
1,635 SR
1,497 Elo+

VS

Team Averages
Level 49
1,608 SR
1,537 Elo+
Cthulhu
Cthulhu
CountVachula
Cthulhu
Level 4
God Stats
1W - 2L
1,739 SR
Queue Stats
1W - 2L
1,613 Elo+
Solo
Sol
Sol
RainnnyDrop3037
Sol
Level 8
God Stats
14W - 13L
1,561 SR
Queue Stats
25W - 28L
1,548 Elo+
Party 1
King Arthur
King Arthur
Sariwix
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,464 Elo+
Party 3
Susano
Susano
Soulparr0
Susano
Level 148
God Stats
0W - 1L
1,727 SR
Queue Stats
15W - 28L
1,532 Elo+
Party 3
Jing Wei
Jing Wei
Tubofpancake
Jing Wei
Level 84
God Stats
4W - 4L
1,512 SR
Queue Stats
26W - 30L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GawkGhost
Merlin
20
11 / 4 / 19
15,410
1,101
23,573
18,628
6,201
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 2 / 32
14,137
1,010
13,153
20,359
36,589
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
PolaGod
Zeus
20
17 / 8 / 17
16,380
1,170
32,322
18,215
5,269
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
nanofruit
Fenrir
20
6 / 11 / 13
13,751
982
16,019
21,072
9,803
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Raijin
yahpaunk23
Raijin
20
4 / 8 / 25
14,402
1,029
18,091
23,354
9,301
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CountVachula
Cthulhu
17
0 / 6 / 3
10,734
767
1,692
6,042
4,608
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
0 / 9 / 15
13,059
933
9,121
21,313
8,057
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Sariwix
King Arthur
20
0 / 11 / 11
12,521
894
2,677
21,427
19,992
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
Soulparr0
Susano
20
19 / 7 / 11
18,821
1,344
36,029
25,567
9,939
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jing Wei
Tubofpancake
Jing Wei
20
14 / 8 / 11
18,547
1,325
42,889
34,210
12,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
84
41
Kills
33
33
Deaths
41
106
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CountVachula
Cthulhu
0
6
3
0.25
W
Merlin
GawkGhost
Merlin
11
4
19
5.13
W
3
2
32
9.5
W
Zeus
PolaGod
Zeus
17
8
17
3.19
L
0
9
15
0.83
L
King Arthur
Sariwix
King Arthur
0
11
11
0.5
L
Susano
Soulparr0
Susano
19
7
11
3.5
L
Jing Wei
Tubofpancake
Jing Wei
14
8
11
2.44
W
Fenrir
nanofruit
Fenrir
6
11
13
1.14
W
Raijin
yahpaunk23
Raijin
4
8
25
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,158
Damage
92,408
101,628
Taken
108,559
67,163
Mitigated
55,069
9,607
Healing
15,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CountVachula
Cthulhu
1,692
184
0
0
6,042
4,608
0
4,857
1,185
6,787
0
W
Merlin
GawkGhost
Merlin
23,573
1,491
352
3,557
18,628
6,201
0
1,122
17,506
61,673
0
W
13,153
1,942
0
0
20,359
36,589
0
3,457
16,902
27,162
0
W
Zeus
PolaGod
Zeus
32,322
4,108
905
760
18,215
5,269
0
1,869
16,346
55,674
0
L
9,121
2,268
0
3,161
21,313
8,057
0
16,608
4,705
31,876
0
L
King Arthur
Sariwix
King Arthur
2,677
974
0
0
21,427
19,992
0
18,908
2,519
0
8,423
L
Susano
Soulparr0
Susano
36,029
6,187
0
548
25,567
9,939
0
19,627
5,940
0
57,278
L
Jing Wei
Tubofpancake
Jing Wei
42,889
37,402
0
11,420
34,210
12,473
0
27,139
7,071
0
92,673
W
Fenrir
nanofruit
Fenrir
16,019
4,616
0
1,640
21,072
9,803
0
1,750
19,322
0
35,399
W
Raijin
yahpaunk23
Raijin
18,091
3,197
200
2,193
23,354
9,301
0
2,615
20,739
37,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,080
Gold Earned
73,682
249
Minions Killed
216
10
Camps Cleared
4
1,199,929
Distance Traveled
1,046,370
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,734
767
7
1
0
58,928
2
W
Merlin
15,410
1,101
80
6
3
290,965
1
W
Ymir
14,137
1,010
21
2
0
257,339
0
W
Zeus
16,380
1,170
63
5
1
241,438
0
L
Sol
13,059
933
47
3
0
220,736
0
L
King Arthur
12,521
894
10
1
0
165,738
0
L
Susano
18,821
1,344
39
3
2
309,447
0
L
Jing Wei
18,547
1,325
113
8
2
291,521
0
W
Fenrir
13,751
982
42
3
4
204,568
0
W
Raijin
14,402
1,029
43
3
2
205,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role