Player Matchup

Heimdallr
Heimdallr
DanilaBad
Heimdallr
Level 8
God Stats
4W - 6L
1,532 SR
Queue Stats
27W - 40L
1,473 Elo+
Party 1
Bellona
Bellona
IceSamogon
Bellona
Level 13
God Stats
1W - 1L
1,680 SR
Queue Stats
13W - 19L
1,520 Elo+
Party 1
Khepri
Khepri
Insanepheonix
Khepri
Level 5
God Stats
2W - 4L
1,352 SR
Queue Stats
9W - 16L
1,172 Elo+
Solo
Cthulhu
Cthulhu
NumbWhistle040
Cthulhu
Level 18
God Stats
57W - 49L
1,461 SR
Queue Stats
59W - 61L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
milloveck
Gilgamesh
Level 10
God Stats
3W - 4L
1,679 SR
Queue Stats
27W - 29L
1,407 Elo+
Solo
Team Averages
Level 11
1,541 SR
1,398 Elo+

VS

Team Averages
Level 16
1,488 SR
1,442 Elo+
Medusa
Medusa
HecatesWolves
Medusa
Level 11
God Stats
11W - 5L
1,405 SR
Queue Stats
23W - 34L
1,353 Elo+
Solo
Janus
Janus
Nureka
Janus
Level 18
God Stats
10W - 10L
1,554 SR
Queue Stats
164W - 146L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
SharpBlue22
Baron Samedi
Level 25
God Stats
14W - 11L
1,500 SR
Queue Stats
122W - 108L
1,492 Elo+
Party 2
Terra
Terra
ThaScareCroW3
Terra
Level 20
God Stats
17W - 13L
1,480 SR
Queue Stats
53W - 65L
1,296 Elo+
Solo
Tyr
Tyr
r0flolmao
Tyr
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
18W - 17L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DanilaBad
Heimdallr
17
2 / 13 / 6
10,966
914
25,843
24,705
12,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
IceSamogon
Bellona
17
0 / 11 / 5
10,469
872
17,197
27,302
20,230
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
1 / 13 / 5
11,066
922
6,589
32,155
46,023
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 2 / 7
11,205
934
15,825
34,706
25,529
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
milloveck
Gilgamesh
17
5 / 6 / 4
11,861
988
18,944
26,009
27,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

0

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 18
11,595
966
13,805
15,413
7,243
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Nureka
Janus
20
9 / 0 / 20
12,737
1,061
37,280
7,405
3,196
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
SharpBlue22
Baron Samedi
20
18 / 0 / 23
14,774
1,231
42,950
16,689
11,610
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
4 / 2 / 29
12,493
1,041
13,764
24,095
28,043
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 3 / 29
13,238
1,103
25,121
27,413
27,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
162
10
Kills
43
45
Deaths
10
27
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DanilaBad
Heimdallr
2
13
6
0.38
W
4
5
18
2.6
L
Bellona
IceSamogon
Bellona
0
11
5
0.23
L
1
13
5
0.27
L
2
2
7
2.75
W
Janus
Nureka
Janus
9
0
20
19
W
Baron Samedi
SharpBlue22
Baron Samedi
18
0
23
29.5
W
4
2
29
9.25
L
Gilgamesh
milloveck
Gilgamesh
5
6
4
1.17
W
8
3
29
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,398
Damage
132,920
144,877
Taken
91,015
131,357
Mitigated
77,658
17,197
Healing
36,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DanilaBad
Heimdallr
25,843
14,398
0
2,050
24,705
12,006
0
16,481
8,224
0
42,684
W
13,805
9,695
0
1,203
15,413
7,243
0
5,282
9,861
0
30,957
L
Bellona
IceSamogon
Bellona
17,197
5,261
0
291
27,302
20,230
0
19,711
7,591
0
33,307
L
6,589
1,799
0
125
32,155
46,023
0
16,287
15,868
22,058
0
L
15,825
1,673
2,132
9,295
34,706
25,529
0
25,186
9,520
31,733
0
W
Janus
Nureka
Janus
37,280
3,815
103
526
7,405
3,196
0
2,643
4,762
44,687
0
W
Baron Samedi
SharpBlue22
Baron Samedi
42,950
7,036
7,048
7,706
16,689
11,610
0
4,777
11,815
71,721
0
W
13,764
2,568
5,084
2,846
24,095
28,043
0
4,315
18,985
25,752
0
L
Gilgamesh
milloveck
Gilgamesh
18,944
4,927
0
3,304
26,009
27,569
0
16,793
9,216
0
32,206
W
25,121
8,239
0
12,135
27,413
27,566
0
5,397
21,504
487
40,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,567
Gold Earned
64,837
194
Minions Killed
200
4
Camps Cleared
5
1,069,169
Distance Traveled
1,183,058
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,966
914
45
4
2
189,555
3
W
Medusa
11,595
966
40
3
1
181,053
0
L
Bellona
10,469
872
35
3
1
228,902
0
L
Khepri
11,066
922
28
2
0
199,754
0
L
Cthulhu
11,205
934
45
4
1
236,428
0
W
Janus
12,737
1,061
31
3
0
182,273
0
W
Baron Samedi
14,774
1,231
77
6
1
265,712
0
W
Terra
12,493
1,041
23
2
0
274,059
1
L
Gilgamesh
11,861
988
41
3
0
214,530
0
W
Tyr
13,238
1,103
29
2
3
279,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role