Player Matchup

Apollo
Apollo
Jelieee
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 49L
1,428 Elo+
Party 1
Thor
Thor
Jmoney24372
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,519 Elo+
Solo
Cthulhu
Cthulhu
Sup3rFly8685
Cthulhu
Level 6
God Stats
5W - 8L
1,350 SR
Queue Stats
6W - 10L
1,475 Elo+
Solo
Ao Kuang
Ao Kuang
XPR Zero
Ao Kuang
Level 27
God Stats
78W - 57L
1,607 SR
Queue Stats
271W - 274L
1,486 Elo+
Solo
Da Ji
Da Ji
vQ Kumaicita
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 155L
1,438 Elo+
Party 1
Team Averages
Level 14
1,491 SR
1,469 Elo+

VS

Team Averages
Level 16
1,536 SR
1,454 Elo+
Artemis
Artemis
ART22TEAM
Artemis
Level 17
God Stats
101W - 109L
1,446 SR
Queue Stats
125W - 137L
1,385 Elo+
Solo
Kukulkan
Kukulkan
Charizard X1234
Kukulkan
Level 5
God Stats
68W - 61L
1,642 SR
Queue Stats
265W - 286L
1,543 Elo+
Solo
Xing Tian
Xing Tian
MaximusFYM
Xing Tian
Level 6
God Stats
7W - 6L
1,420 SR
Queue Stats
10W - 11L
1,351 Elo+
Solo
Cerberus
Cerberus
XxFastAcexX
Cerberus
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
103W - 73L
1,539 Elo+
Solo
Chang'e
Chang'e
sammysosa023
Chang'e
Level 24
God Stats
4W - 0L
1,670 SR
Queue Stats
27W - 24L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Jelieee
Apollo
16
0 / 13 / 3
9,575
870
13,968
22,968
6,942
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 11 / 5
10,041
913
9,543
24,611
10,120
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Sup3rFly8685
Cthulhu
16
2 / 7 / 1
10,057
914
3,686
20,159
23,253
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ao Kuang
XPR Zero
Ao Kuang
16
2 / 2 / 3
9,817
892
9,439
10,547
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 10 / 2
9,901
900
11,756
22,904
7,431
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ART22TEAM
Artemis
19
5 / 0 / 28
12,330
1,121
20,379
4,569
2,301
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
18
2 / 3 / 17
10,782
980
14,606
6,979
3,183
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
MaximusFYM
Xing Tian
18
3 / 4 / 19
10,530
957
8,009
13,249
12,071
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
XxFastAcexX
Cerberus
20
12 / 0 / 25
13,602
1,237
23,296
18,161
14,558
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
sammysosa023
Chang'e
20
21 / 0 / 14
14,152
1,287
22,315
11,692
5,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
146
7
Kills
43
43
Deaths
7
14
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Artemis
ART22TEAM
Artemis
5
0
28
19
W
Kukulkan
2
3
17
3.5
L
Apollo
Jelieee
Apollo
0
13
3
0.12
L
1
11
5
0.32
W
Xing Tian
MaximusFYM
Xing Tian
3
4
19
3.13
L
Cthulhu
Sup3rFly8685
Cthulhu
2
7
1
0.36
L
Ao Kuang
XPR Zero
Ao Kuang
2
2
3
1.75
W
Cerberus
XxFastAcexX
Cerberus
12
0
25
24.5
W
Chang'e
sammysosa023
Chang'e
21
0
14
28
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,392
Damage
88,605
101,189
Taken
54,650
50,497
Mitigated
37,396
3,848
Healing
22,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ART22TEAM
Artemis
20,379
11,314
0
2,283
4,569
2,301
0
150
4,419
0
36,289
W
Kukulkan
14,606
311
0
262
6,979
3,183
0
2,357
4,622
34,228
0
L
Apollo
Jelieee
Apollo
13,968
6,191
0
1,286
22,968
6,942
0
15,080
7,888
0
39,326
L
9,543
1,856
0
363
24,611
10,120
0
18,362
6,249
0
23,373
W
Xing Tian
MaximusFYM
Xing Tian
8,009
1,112
0
250
13,249
12,071
0
4,325
8,924
8,978
0
L
Cthulhu
Sup3rFly8685
Cthulhu
3,686
1,066
0
0
20,159
23,253
0
12,752
7,407
28,684
0
L
Ao Kuang
XPR Zero
Ao Kuang
9,439
2,345
0
2,197
10,547
2,751
0
7,053
3,494
14,907
0
W
Cerberus
XxFastAcexX
Cerberus
23,296
2,484
1,048
6,379
18,161
14,558
0
4,061
14,100
35,684
0
W
Chang'e
sammysosa023
Chang'e
22,315
4,713
6,493
5,491
11,692
5,283
0
2,232
9,460
54,050
0
L
11,756
3,598
0
2
22,904
7,431
0
14,979
7,925
0
26,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,391
Gold Earned
61,396
162
Minions Killed
216
4
Camps Cleared
5
944,506
Distance Traveled
990,368
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,330
1,121
40
4
3
208,130
0
W
Kukulkan
10,782
980
51
5
2
203,460
0
L
Apollo
9,575
870
41
4
1
172,690
0
L
Thor
10,041
913
26
2
1
156,464
1
W
Xing Tian
10,530
957
1
0
0
161,856
0
L
Cthulhu
10,057
914
38
3
1
203,244
0
L
Ao Kuang
9,817
892
14
1
1
226,389
0
W
Cerberus
13,602
1,237
22
2
0
208,649
0
W
Chang'e
14,152
1,287
102
9
0
208,273
0
L
Da Ji
9,901
900
43
4
0
185,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role