Player Matchup

Cthulhu
Cthulhu
ImperialBudderz
Cthulhu
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
187W - 177L
1,489 Elo+
Party 2
Loki
Loki
Kvng_BNT
Loki
Level 117
God Stats
18W - 13L
1,574 SR
Queue Stats
198W - 189L
1,523 Elo+
Party 3
Nu Wa
Nu Wa
icyshadow8
Nu Wa
Level 15
God Stats
4W - 3L
1,837 SR
Queue Stats
14W - 16L
1,533 Elo+
Party 2
Ymir
Ymir
jackthekillaz
Ymir
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 44L
1,566 Elo+
Party 3
Artemis
Artemis
v__Ghost_v
Artemis
Level 121
God Stats
1W - 3L
1,448 SR
Queue Stats
168W - 156L
1,539 Elo+
Party 3
Team Averages
Level 86
1,572 SR
1,530 Elo+

VS

Team Averages
Level 60
1,598 SR
1,538 Elo+
Izanami
Izanami
KittyBot808
Izanami
Level 25
God Stats
3W - 5L
1,571 SR
Queue Stats
21W - 23L
1,534 Elo+
Party 1
Cerberus
Cerberus
Krensr
Cerberus
Level 89
God Stats
53W - 32L
1,657 SR
Queue Stats
250W - 208L
1,636 Elo+
Party 4
Thanatos
Thanatos
Poniiiw3i
Thanatos
Level 121
God Stats
4W - 3L
1,629 SR
Queue Stats
94W - 88L
1,565 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
elegant_hades451
Morgan Le Fay
Level 46
God Stats
18W - 9L
1,634 SR
Queue Stats
101W - 70L
1,588 Elo+
Solo
Achilles
Achilles
xx46xx86edxx45xx
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,366 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 2
6,350
289
1,084
2,138
994
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
19
13 / 2 / 3
12,184
554
13,102
12,552
3,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nu Wa
17
0 / 7 / 5
10,454
475
11,338
13,287
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 8
9,811
446
6,281
14,896
14,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
v__Ghost_v
Artemis
19
4 / 6 / 6
11,593
527
9,745
16,077
5,124
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KittyBot808
Izanami
17
0 / 3 / 6
11,119
505
3,818
11,237
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Krensr
Cerberus
20
5 / 3 / 8
12,232
556
12,721
20,081
15,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thanatos
Poniiiw3i
Thanatos
20
12 / 3 / 3
14,386
654
11,814
12,558
8,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
elegant_hades451
Morgan Le Fay
18
4 / 6 / 7
11,098
504
7,073
13,793
4,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 3 / 5
10,060
457
2,358
10,822
9,502
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
18
Kills
21
21
Deaths
18
24
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Izanami
KittyBot808
Izanami
0
3
6
1
W
Cerberus
Krensr
Cerberus
5
3
8
3
L
Loki
13
2
3
7.25
W
Thanatos
Poniiiw3i
Thanatos
12
3
3
4.5
W
Morgan Le Fay
elegant_hades451
Morgan Le Fay
4
6
7
1.25
L
Nu Wa
0
7
5
0.36
L
1
5
8
1
L
Artemis
v__Ghost_v
Artemis
4
6
6
1.17
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,550
Damage
37,784
58,950
Taken
68,491
27,931
Mitigated
42,579
10,029
Healing
26,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,084
275
0
493
2,138
994
0
228
1,910
3,982
0
W
Izanami
KittyBot808
Izanami
3,818
2,565
0
1,655
11,237
3,608
1,529
2,560
8,677
0
67,802
W
Cerberus
Krensr
Cerberus
12,721
840
0
8,223
20,081
15,962
324
5,336
14,745
100,460
0
L
Loki
13,102
4,590
0
417
12,552
3,633
0
4,353
8,134
0
82,512
W
Thanatos
Poniiiw3i
Thanatos
11,814
2,300
0
12,996
12,558
8,786
1,072
2,253
10,305
791
65,890
W
Morgan Le Fay
elegant_hades451
Morgan Le Fay
7,073
171
193
2,511
13,793
4,721
433
5,385
8,408
64,481
0
L
Nu Wa
11,338
1,475
0
1,039
13,287
3,426
558
7,184
5,725
78,309
0
L
6,281
837
344
2,072
14,896
14,754
334
4,459
10,347
44,439
0
L
Artemis
v__Ghost_v
Artemis
9,745
4,572
0
5,664
16,077
5,124
1,577
3,267
12,800
0
96,299
W
2,358
658
0
919
10,822
9,502
1,129
3,169
7,653
0
41,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,392
Gold Earned
58,895
516
Minions Killed
606
0
Camps Cleared
0
1,622,421
Distance Traveled
1,984,704
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,350
289
8
0
0
81,318
1
W
Izanami
11,119
505
153
7
0
405,377
5
W
Cerberus
12,232
556
167
8
0
393,231
4
L
Loki
12,184
554
129
6
0
442,073
3
W
Thanatos
14,386
654
83
4
0
463,298
11
W
Morgan Le Fay
11,098
504
125
6
0
388,696
2
L
Nu Wa
10,454
475
123
6
0
369,784
2
L
Ymir
9,811
446
90
4
0
375,358
2
L
Artemis
11,593
527
166
8
0
353,888
8
W
Achilles
10,060
457
78
4
0
334,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role