Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Tyraumatized
Sun Wukong
Level 136
God Stats
4W - 1L
1,841 SR
Queue Stats
213W - 157L
1,617 Elo+
Party 2
Artemis
Artemis
eduardeca
Artemis
Level 160
God Stats
6W - 8L
1,502 SR
Queue Stats
650W - 445L
1,637 Elo+
Party 2
Team Averages
Level 146
1,569 SR
1,551 Elo+

VS

Team Averages
Level 133
1,677 SR
1,679 Elo+
Ganesha
Ganesha
 
Ganesha
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Gansit0
The Morrigan
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 1L
1,998 Elo+
Party 1
Ullr
Ullr
NaGy111
Ullr
Level 135
God Stats
5W - 2L
1,969 SR
Queue Stats
45W - 28L
1,660 Elo+
Solo
Osiris
Osiris
YrxnTj
Osiris
Level 81
God Stats
5W - 2L
1,728 SR
Queue Stats
238W - 225L
1,611 Elo+
Solo
Fenrir
Fenrir
Zigpuk
Fenrir
Level 155
God Stats
1W - 4L
1,687 SR
Queue Stats
175W - 164L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
1 / 2 / 3
6,753
675
3,902
3,669
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
 
Fafnir
9
0 / 0 / 5
5,669
567
2,704
4,610
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
 
Thanatos
10
0 / 3 / 0
5,506
551
2,949
8,338
3,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Tyraumatized
Sun Wukong
10
5 / 2 / 3
6,379
638
5,811
5,469
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
eduardeca
Artemis
12
4 / 0 / 0
6,734
673
5,405
5,390
1,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
9
0 / 1 / 3
5,445
545
969
5,481
2,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Gansit0
The Morrigan
9
2 / 1 / 1
5,615
562
2,997
4,765
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
NaGy111
Ullr
9
0 / 5 / 0
5,163
516
2,906
7,986
2,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
YrxnTj
Osiris
10
1 / 1 / 1
5,699
570
4,499
7,570
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Zigpuk
Fenrir
11
3 / 2 / 1
6,167
617
3,537
6,330
1,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
6
7
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
3
1.25
W
Fafnir
 
Fafnir
0
0
5
2.5
W
Thanatos
 
Thanatos
0
3
0
0
L
Ganesha
 
Ganesha
0
1
3
1.5
L
The Morrigan
Gansit0
The Morrigan
2
1
1
2.5
L
Ullr
NaGy111
Ullr
0
5
0
0
W
Sun Wukong
Tyraumatized
Sun Wukong
5
2
3
3.25
L
Osiris
YrxnTj
Osiris
1
1
1
1.5
L
Fenrir
Zigpuk
Fenrir
3
2
1
1.75
W
Artemis
eduardeca
Artemis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,771
Damage
14,908
27,476
Taken
32,132
12,193
Mitigated
11,799
12,427
Healing
7,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,902
915
0
909
3,669
1,049
0
645
3,012
49,629
0
W
Fafnir
 
Fafnir
2,704
727
0
2,206
4,610
3,682
0
268
4,342
9,194
0
W
Thanatos
 
Thanatos
2,949
445
0
5,928
8,338
3,975
178
797
7,369
0
27,396
L
Ganesha
 
Ganesha
969
254
0
750
5,481
2,397
0
1,441
3,838
13,728
0
L
The Morrigan
Gansit0
The Morrigan
2,997
300
0
1,212
4,765
1,317
62
1,221
3,434
24,649
2,047
L
Ullr
NaGy111
Ullr
2,906
1,143
0
625
7,986
2,031
0
1,052
6,806
0
27,874
W
Sun Wukong
Tyraumatized
Sun Wukong
5,811
1,936
0
445
5,469
2,077
0
116
5,353
0
30,750
L
Osiris
YrxnTj
Osiris
4,499
1,627
0
3,357
7,570
4,274
0
907
6,227
0
31,284
L
Fenrir
Zigpuk
Fenrir
3,537
1,006
0
1,488
6,330
1,780
0
1,286
4,828
0
34,539
W
Artemis
eduardeca
Artemis
5,405
2,962
0
2,939
5,390
1,410
1,306
697
4,621
0
50,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,041
Gold Earned
28,089
337
Minions Killed
289
0
Camps Cleared
0
981,674
Distance Traveled
1,032,144
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,753
675
103
10
0
178,788
6
W
Fafnir
5,669
567
16
2
0
224,705
4
W
Thanatos
5,506
551
65
7
0
184,757
2
L
Ganesha
5,445
545
9
1
0
201,372
2
L
The Morrigan
5,615
562
74
7
0
199,045
1
L
Ullr
5,163
516
76
8
0
177,828
1
W
Sun Wukong
6,379
638
52
5
0
211,665
0
L
Osiris
5,699
570
49
5
0
227,009
3
L
Fenrir
6,167
617
81
8
0
226,890
2
W
Artemis
6,734
673
101
10
0
181,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role