Player Matchup

Khepri
Khepri
IFlubbedIts
Khepri
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 128L
1,562 Elo+
Party 2
The Morrigan
The Morrigan
Lollyjerome
The Morrigan
Level 45
God Stats
71W - 68L
1,446 SR
Queue Stats
638W - 598L
1,433 Elo+
Party 1
Serqet
Serqet
Nixxar
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 147L
1,493 Elo+
Party 1
Jing Wei
Jing Wei
ZikaSeo
Jing Wei
Level 63
God Stats
2W - 8L
1,520 SR
Queue Stats
129W - 142L
1,517 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Zombiemaniac222
Cu Chulainn
Level 66
God Stats
6W - 4L
1,413 SR
Queue Stats
77W - 73L
1,485 Elo+
Party 2
Team Averages
Level 45
1,476 SR
1,498 Elo+

VS

Team Averages
Level 73
1,418 SR
1,453 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
GuilFromBrazil
Arachne
Level 38
God Stats
2W - 1L
1,334 SR
Queue Stats
253W - 229L
1,426 Elo+
Solo
Artemis
Artemis
ShaneBentTea
Artemis
Level 27
God Stats
2W - 1L
1,271 SR
Queue Stats
26W - 30L
1,409 Elo+
Party 3
Artio
Artio
StarTrooper501
Artio
Level 127
God Stats
2W - 0L
1,477 SR
Queue Stats
79W - 78L
1,536 Elo+
Party 3
Anubis
Anubis
sunLyst
Anubis
Level 65
God Stats
26W - 24L
1,509 SR
Queue Stats
217W - 271L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
0 / 4 / 3
6,896
431
2,416
10,883
7,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Lollyjerome
The Morrigan
14
7 / 3 / 0
8,608
538
6,952
6,729
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Serqet
Nixxar
Serqet
10
0 / 6 / 2
6,576
411
2,955
11,448
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
ZikaSeo
Jing Wei
11
3 / 3 / 3
7,034
440
6,672
8,547
2,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Zombiemaniac222
Cu Chulainn
13
2 / 6 / 0
7,836
490
6,768
12,402
4,355
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 1 / 2
9,843
615
6,863
9,057
3,470
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 1 / 3
9,319
582
5,046
8,516
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
ShaneBentTea
Artemis
13
4 / 4 / 1
8,408
526
10,752
8,627
2,676
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 4 / 6
7,845
490
4,075
13,120
13,524
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
sunLyst
Anubis
16
6 / 3 / 0
9,767
610
8,690
11,290
6,028
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
12
Kills
22
22
Deaths
13
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
2
5
W
7
1
3
8.5
L
Khepri
0
4
3
0.38
L
The Morrigan
Lollyjerome
The Morrigan
7
3
0
2.33
L
Serqet
Nixxar
Serqet
0
6
2
0.17
W
Artemis
ShaneBentTea
Artemis
4
4
1
1.13
W
1
4
6
1
L
Jing Wei
ZikaSeo
Jing Wei
3
3
3
1.5
L
Cu Chulainn
Zombiemaniac222
Cu Chulainn
2
6
0
0.33
W
Anubis
sunLyst
Anubis
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,763
Damage
35,426
50,009
Taken
50,610
19,962
Mitigated
29,680
10,756
Healing
19,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,863
1,106
0
3,249
9,057
3,470
0
4,696
4,025
68,865
0
W
5,046
3,837
0
3,133
8,516
3,982
1,406
411
7,919
0
66,789
L
Khepri
2,416
230
117
2,290
10,883
7,487
0
2,724
8,159
19,582
0
L
The Morrigan
Lollyjerome
The Morrigan
6,952
854
0
750
6,729
2,310
0
2,449
4,022
46,726
0
L
Serqet
Nixxar
Serqet
2,955
727
0
3,802
11,448
3,476
0
3,748
7,700
0
31,077
W
Artemis
ShaneBentTea
Artemis
10,752
7,359
0
1,809
8,627
2,676
2,230
1,622
7,005
0
52,090
W
4,075
737
181
4,084
13,120
13,524
186
2,342
10,778
25,467
0
L
Jing Wei
ZikaSeo
Jing Wei
6,672
4,592
0
2,238
8,547
2,334
0
2,176
6,371
0
36,379
L
Cu Chulainn
Zombiemaniac222
Cu Chulainn
6,768
1,524
0
1,559
12,402
4,355
0
8,470
3,932
5,745
37,221
W
Anubis
sunLyst
Anubis
8,690
1,058
0
7,069
11,290
6,028
471
1,690
9,600
54,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,950
Gold Earned
45,182
331
Minions Killed
455
0
Camps Cleared
0
1,423,337
Distance Traveled
1,515,610
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,843
615
132
8
0
326,757
6
W
Arachne
9,319
582
93
6
0
362,417
0
L
Khepri
6,896
431
26
2
0
301,485
2
L
The Morrigan
8,608
538
86
5
0
290,582
5
L
Serqet
6,576
411
62
4
0
292,408
0
W
Artemis
8,408
526
84
5
0
260,076
0
W
Artio
7,845
490
33
2
0
305,513
11
L
Jing Wei
7,034
440
60
4
0
266,772
2
L
Cu Chulainn
7,836
490
97
6
0
272,090
4
W
Anubis
9,767
610
113
7
0
260,847
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role