Player Matchup

Kukulkan
Kukulkan
BlueRaider2012
Kukulkan
Level 129
God Stats
3W - 3L
1,545 SR
Queue Stats
22W - 17L
1,580 Elo+
Party 2
Medusa
Medusa
HeroesWhoFail
Medusa
Level 71
God Stats
3W - 0L
1,641 SR
Queue Stats
3W - 1L
1,559 Elo+
Party 2
Ymir
Ymir
Millzzey
Ymir
Level 68
God Stats
2W - 0L
1,554 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 2
Team Averages
Level 89
1,580 SR
1,614 Elo+

VS

Team Averages
Level 65
1,425 SR
1,611 Elo+
Bakasura
Bakasura
Deadeye486
Bakasura
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,644 Elo+
Party 1
Ra
Ra
JoshKPT
Ra
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,687 Elo+
Party 1
Hercules
Hercules
UND34D N1NJ444
Hercules
Level 46
God Stats
0W - 1L
1,274 SR
Queue Stats
26W - 25L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
12 / 1 / 6
10,766
828
15,688
7,056
3,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 1 / 13
9,627
741
10,175
7,764
2,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ymir
13
5 / 1 / 14
10,428
802
6,268
7,943
8,504
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deadeye486
Bakasura
10
0 / 8 / 3
7,641
588
4,883
10,613
4,665
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 6 / 1
8,898
684
4,217
9,248
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
11
1 / 6 / 1
8,281
637
6,267
19,484
16,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
20
Kills
3
3
Deaths
20
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
12
1
6
15
L
Bakasura
Deadeye486
Bakasura
0
8
3
0.19
W
3
1
13
9.5
L
2
6
1
0.42
W
Ymir
5
1
14
12
L
Hercules
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,131
Damage
15,367
22,763
Taken
39,345
14,349
Mitigated
24,771
2,325
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
15,688
2,911
0
0
7,056
3,192
0
2,333
4,723
55,617
0
L
Bakasura
Deadeye486
Bakasura
4,883
3,695
0
820
10,613
4,665
0
5,873
4,740
0
11,285
W
10,175
4,642
0
458
7,764
2,653
1,782
1,395
6,231
0
37,553
L
4,217
36
960
1,995
9,248
3,572
0
4,924
4,324
38,791
0
W
Ymir
6,268
1,244
606
1,261
7,943
8,504
170
2,098
5,504
13,803
0
L
Hercules
6,267
971
0
4,360
19,484
16,534
0
11,159
8,325
3,910
10,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,821
Gold Earned
24,820
169
Minions Killed
113
0
Camps Cleared
0
691,020
Distance Traveled
691,343
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,766
828
94
7
0
214,176
3
L
Bakasura
7,641
588
26
2
0
229,347
1
W
Medusa
9,627
741
59
5
0
255,005
3
L
Ra
8,898
684
71
5
0
235,663
3
W
Ymir
10,428
802
16
1
0
221,839
5
L
Hercules
8,281
637
16
1
0
226,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role