Player Matchup

Gilgamesh
Gilgamesh
APS_doctorestron
Gilgamesh
Level 12
God Stats
6W - 8L
1,698 SR
Queue Stats
89W - 88L
1,271 Elo+
Party 3
Bakasura
Bakasura
Ch1llyz
Bakasura
Level 8
God Stats
8W - 12L
1,288 SR
Queue Stats
13W - 24L
1,147 Elo+
Party 1
Vamana
Vamana
SamTheShrimp505
Vamana
Level 14
God Stats
7W - 9L
1,533 SR
Queue Stats
17W - 26L
1,303 Elo+
Party 1
Zhong Kui
Zhong Kui
THE ONE WAR 69
Zhong Kui
Level 28
God Stats
29W - 26L
1,569 SR
Queue Stats
184W - 255L
1,432 Elo+
Solo
Neith
Neith
yaizabito
Neith
Level 8
God Stats
3W - 5L
1,400 SR
Queue Stats
26W - 34L
1,316 Elo+
Party 3
Team Averages
Level 14
1,498 SR
1,294 Elo+

VS

Team Averages
Level 13
1,313 SR
1,301 Elo+
Hades
Hades
Lilspaz125
Hades
Level 6
God Stats
1W - 7L
1,168 SR
Queue Stats
6W - 18L
1,120 Elo+
Solo
Baba Yaga
Baba Yaga
Milao3000
Baba Yaga
Level 18
God Stats
0W - 4L
1,074 SR
Queue Stats
64W - 79L
1,234 Elo+
Party 2
Athena
Athena
Nascid_
Athena
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
65W - 80L
1,224 Elo+
Party 2
Set
Set
Pulpfichon87
Set
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,426 Elo+
Solo
Scylla
Scylla
toasterwrath
Scylla
Level 10
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
17
11 / 7 / 17
13,396
515
23,968
19,626
7,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bakasura
Ch1llyz
Bakasura
17
9 / 16 / 18
13,780
530
25,826
24,693
15,024
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 9 / 15
12,866
495
14,301
18,845
10,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
THE ONE WAR 69
Zhong Kui
20
23 / 4 / 10
15,811
608
36,941
24,343
18,636
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Neith
yaizabito
Neith
16
5 / 6 / 5
12,043
463
11,620
14,001
7,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
3 / 17 / 9
9,845
379
5,347
25,384
11,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Baba Yaga
Milao3000
Baba Yaga
17
14 / 7 / 14
12,959
498
23,263
29,972
17,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Nascid_
Athena
16
7 / 7 / 20
12,362
475
11,674
36,028
30,816
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
12 / 12 / 7
13,180
507
18,402
24,723
16,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
15
4 / 17 / 9
10,938
421
10,510
20,045
10,891
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
99
55
Kills
40
42
Deaths
60
65
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
11
7
17
2.79
W
Bakasura
Ch1llyz
Bakasura
9
16
18
1.13
L
Hades
3
17
9
0.44
L
Baba Yaga
Milao3000
Baba Yaga
14
7
14
3
L
Athena
Nascid_
Athena
7
7
20
2.43
L
12
12
7
1.29
W
7
9
15
1.61
W
Zhong Kui
THE ONE WAR 69
Zhong Kui
23
4
10
7
L
Scylla
4
17
9
0.5
W
Neith
yaizabito
Neith
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,656
Damage
69,196
101,508
Taken
136,152
59,638
Mitigated
87,818
23,343
Healing
12,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
23,968
10,441
0
270
19,626
7,703
2,227
11,522
8,104
0
66,011
W
Bakasura
Ch1llyz
Bakasura
25,826
16,119
0
1,200
24,693
15,024
0
13,351
11,342
0
36,535
L
Hades
5,347
1,624
676
1,188
25,384
11,655
0
9,622
15,292
17,331
0
L
Baba Yaga
Milao3000
Baba Yaga
23,263
7,201
471
8,968
29,972
17,924
416
9,971
18,972
62,517
0
L
Athena
Nascid_
Athena
11,674
3,244
0
200
36,028
30,816
272
9,959
25,540
33,831
0
L
18,402
8,480
0
1,128
24,723
16,532
3,518
2,569
21,370
0
89,408
W
14,301
8,510
0
4,644
18,845
10,827
767
8,795
10,050
0
47,592
W
Zhong Kui
THE ONE WAR 69
Zhong Kui
36,941
20,815
238
14,744
24,343
18,636
12,120
13,301
11,042
114,766
0
L
Scylla
10,510
2,615
0
156
20,045
10,891
0
4,820
13,909
28,415
0
W
Neith
yaizabito
Neith
11,620
8,224
0
2,247
14,001
7,448
2,116
3,825
10,176
0
50,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,896
Gold Earned
59,284
418
Minions Killed
278
0
Camps Cleared
0
2,327,641
Distance Traveled
1,887,683
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,396
515
88
3
0
512,077
0
W
Bakasura
13,780
530
40
2
0
480,087
0
L
Hades
9,845
379
13
1
0
375,931
2
L
Baba Yaga
12,959
498
79
3
0
384,463
0
L
Athena
12,362
475
33
1
0
424,310
0
L
Set
13,180
507
123
5
0
361,114
0
W
Vamana
12,866
495
72
3
0
558,959
0
W
Zhong Kui
15,811
608
149
6
0
371,369
0
L
Scylla
10,938
421
30
1
0
341,865
0
W
Neith
12,043
463
69
3
0
405,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role