Player Matchup

Ymir
Ymir
Daz 95x
Ymir
Level 51
God Stats
3W - 2L
1,612 SR
Queue Stats
109W - 132L
1,433 Elo+
Solo
Skadi
Skadi
DieNL TenX
Skadi
Level 87
God Stats
36W - 25L
1,567 SR
Queue Stats
337W - 343L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
ElegantRaptor47
Ah Puch
Level 98
God Stats
4W - 3L
1,432 SR
Queue Stats
485W - 494L
1,488 Elo+
Party 2
Nike
Nike
FoxxyLove1873
Nike
Level 29
God Stats
7W - 9L
1,486 SR
Queue Stats
54W - 39L
1,491 Elo+
Party 2
Ravana
Ravana
Pranasrave
Ravana
Level 101
God Stats
26W - 26L
1,505 SR
Queue Stats
203W - 226L
1,452 Elo+
Party 2
Team Averages
Level 73
1,521 SR
1,469 Elo+

VS

Team Averages
Level 53
1,476 SR
1,423 Elo+
Sol
Sol
Ac_1899_Milano
Sol
Level 64
God Stats
42W - 41L
1,521 SR
Queue Stats
473W - 485L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NextToe871
Tsukuyomi
Level 26
God Stats
0W - 3L
1,470 SR
Queue Stats
1W - 3L
1,473 Elo+
Party 3
Heimdallr
Heimdallr
Xanax-44
Heimdallr
Level 65
God Stats
35W - 37L
1,382 SR
Queue Stats
500W - 520L
1,427 Elo+
Party 1
Kuzenbo
Kuzenbo
odessuyes
Kuzenbo
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,370 Elo+
Party 3
Bellona
Bellona
x7umaidanx
Bellona
Level 49
God Stats
53W - 48L
1,506 SR
Queue Stats
301W - 272L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Daz 95x
Ymir
18
3 / 1 / 10
10,716
487
8,321
16,419
14,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
18
6 / 0 / 8
11,509
523
14,764
9,228
3,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 2 / 5
12,700
577
15,594
11,621
4,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
4 / 6 / 2
12,117
551
8,285
16,199
15,215
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
Pranasrave
Ravana
20
3 / 1 / 6
12,414
564
11,421
11,889
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 1
11,211
510
10,558
14,246
5,489
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
NextToe871
Tsukuyomi
15
2 / 8 / 2
10,079
458
4,458
16,062
4,773
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Xanax-44
Heimdallr
15
0 / 5 / 0
9,574
435
6,432
12,423
3,484
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
odessuyes
Kuzenbo
14
0 / 5 / 0
9,767
444
4,859
17,709
21,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
x7umaidanx
Bellona
20
6 / 4 / 2
13,595
618
12,593
22,891
22,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
25
Kills
10
10
Deaths
25
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Ymir
Daz 95x
Ymir
3
1
10
8
W
Skadi
6
0
8
10
W
9
2
5
5.75
W
4
6
2
0.83
L
Tsukuyomi
NextToe871
Tsukuyomi
2
8
2
0.38
W
Ravana
Pranasrave
Ravana
3
1
6
6
L
Heimdallr
Xanax-44
Heimdallr
0
5
0
0
L
Kuzenbo
odessuyes
Kuzenbo
0
5
0
0
L
Bellona
x7umaidanx
Bellona
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,385
Damage
38,900
65,356
Taken
83,331
44,040
Mitigated
57,679
18,386
Healing
22,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,558
1,823
0
6,835
14,246
5,489
1,251
8,868
5,378
80,061
0
W
Ymir
Daz 95x
Ymir
8,321
922
0
2,998
16,419
14,615
859
4,910
11,509
40,957
0
W
Skadi
14,764
7,003
0
4,504
9,228
3,601
4,786
2,670
6,558
0
92,832
W
15,594
212
0
5,919
11,621
4,558
1,696
5,562
6,059
74,581
0
W
8,285
1,554
0
259
16,199
15,215
1,308
719
15,480
0
67,614
L
Tsukuyomi
NextToe871
Tsukuyomi
4,458
880
0
2,327
16,062
4,773
0
5,721
10,341
0
45,820
W
Ravana
Pranasrave
Ravana
11,421
3,239
0
4,706
11,889
6,051
688
2,014
9,875
0
109,962
L
Heimdallr
Xanax-44
Heimdallr
6,432
2,372
1,131
2,437
12,423
3,484
3,059
5,084
7,339
0
74,639
L
Kuzenbo
odessuyes
Kuzenbo
4,859
1,899
0
2,244
17,709
21,399
155
5,464
12,245
23,215
0
L
Bellona
x7umaidanx
Bellona
12,593
5,436
0
7,252
22,891
22,534
1,622
3,749
18,883
0
86,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,456
Gold Earned
54,226
648
Minions Killed
611
0
Camps Cleared
0
2,178,704
Distance Traveled
1,865,867
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,211
510
171
8
0
376,948
8
W
Ymir
10,716
487
68
3
0
425,033
0
W
Skadi
11,509
523
169
8
0
428,855
6
W
Ah Puch
12,700
577
133
6
0
409,191
2
W
Nike
12,117
551
121
6
0
425,938
0
L
Tsukuyomi
10,079
458
81
4
0
392,476
0
W
Ravana
12,414
564
157
7
0
489,687
0
L
Heimdallr
9,574
435
139
6
0
327,561
7
L
Kuzenbo
9,767
444
29
1
0
390,776
6
L
Bellona
13,595
618
191
9
0
378,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role