Player Matchup

Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
BlackzSnow
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,706 Elo+
Party 2
Discordia
Discordia
Fired Up Orange
Discordia
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 73L
1,602 Elo+
Party 2
Nemesis
Nemesis
S1LV3RN1NJA1230
Nemesis
Level 66
God Stats
2W - 1L
1,755 SR
Queue Stats
71W - 64L
1,501 Elo+
Party 2
Khepri
Khepri
Xyros9122
Khepri
Level 141
God Stats
1W - 0L
1,349 SR
Queue Stats
42W - 34L
1,580 Elo+
Party 2
Team Averages
Level 100
1,521 SR
1,578 Elo+

VS

Team Averages
Level 88
1,485 SR
1,572 Elo+
Tiamat
Tiamat
Agaming047
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 10L
1,656 Elo+
Party 1
Hercules
Hercules
MoistYBannanA
Hercules
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,567 Elo+
Party 3
Sol
Sol
SIipperyWeasel
Sol
Level 148
God Stats
15W - 9L
1,630 SR
Queue Stats
789W - 806L
1,506 Elo+
Party 3
Ra
Ra
SofaSensei
Ra
Level 128
God Stats
0W - 3L
1,275 SR
Queue Stats
325W - 326L
1,509 Elo+
Party 3
Camazotz
Camazotz
iiFeedoKing
Camazotz
Level 112
God Stats
0W - 2L
1,520 SR
Queue Stats
25W - 12L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
7 / 1 / 22
10,852
835
17,796
15,073
12,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 3 / 19
9,916
763
11,206
10,862
6,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
Fired Up Orange
Discordia
18
12 / 1 / 16
11,412
878
25,491
11,073
6,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 1 / 13
9,938
764
8,278
12,893
8,399
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Xyros9122
Khepri
18
5 / 2 / 25
11,341
872
8,779
33,322
37,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Agaming047
Tiamat
14
0 / 9 / 4
8,278
637
8,422
12,842
8,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
MoistYBannanA
Hercules
14
0 / 7 / 4
8,228
633
7,845
18,929
22,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 7 / 2
8,757
674
19,756
15,320
6,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 5 / 4
10,083
776
18,653
15,575
7,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
iiFeedoKing
Camazotz
13
1 / 5 / 2
7,796
600
10,728
17,907
11,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
24
33
Kills
8
8
Deaths
33
95
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
1
22
18
L
Tiamat
Agaming047
Tiamat
0
9
4
0.22
W
4
3
19
4.5
W
Discordia
Fired Up Orange
Discordia
12
1
16
20
L
Hercules
MoistYBannanA
Hercules
0
7
4
0.29
W
5
1
13
11.5
L
4
7
2
0.71
L
3
5
4
1
W
Khepri
Xyros9122
Khepri
5
2
25
8.75
L
Camazotz
iiFeedoKing
Camazotz
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,550
Damage
65,404
83,223
Taken
80,573
71,237
Mitigated
55,683
52,452
Healing
31,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
17,796
424
22,510
11,412
15,073
12,752
281
10,122
4,951
34,991
0
L
Tiamat
Agaming047
Tiamat
8,422
1,304
0
1,394
12,842
8,073
0
8,417
4,425
16,486
0
W
11,206
9,381
91
1,145
10,862
6,214
2,947
6,410
4,452
0
21,461
W
Discordia
Fired Up Orange
Discordia
25,491
2,300
1,193
1,019
11,073
6,829
1,107
5,898
5,175
51,328
0
L
Hercules
MoistYBannanA
Hercules
7,845
1,864
851
2,679
18,929
22,014
0
9,577
9,352
0
12,575
W
8,278
2,772
855
2,097
12,893
8,399
358
5,994
6,899
0
17,631
L
19,756
6,247
1,291
3,600
15,320
6,373
0
13,039
2,281
37,672
0
L
18,653
1,453
6,933
6,993
15,575
7,994
0
11,676
3,899
47,457
0
W
Khepri
Xyros9122
Khepri
8,779
1,710
652
11,478
33,322
37,043
728
18,407
14,915
13,233
0
L
Camazotz
iiFeedoKing
Camazotz
10,728
3,347
100
7,913
17,907
11,229
0
9,357
8,550
0
12,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,459
Gold Earned
43,142
144
Minions Killed
114
0
Camps Cleared
0
1,344,333
Distance Traveled
1,026,295
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,852
835
43
3
0
308,362
0
L
Tiamat
8,278
637
16
1
0
206,373
3
W
Rama
9,916
763
23
2
0
228,543
0
W
Discordia
11,412
878
50
4
0
254,468
1
L
Hercules
8,228
633
16
1
0
192,161
0
W
Nemesis
9,938
764
18
1
0
286,305
0
L
Sol
8,757
674
42
3
0
187,812
3
L
Ra
10,083
776
36
3
0
190,874
1
W
Khepri
11,341
872
10
1
0
266,655
0
L
Camazotz
7,796
600
4
0
0
249,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role