Player Matchup

Xing Tian
Xing Tian
Crazyboy Aztek
Xing Tian
Level 160
God Stats
28W - 27L
1,483 SR
Queue Stats
1,861W - 1,830L
1,528 Elo+
Solo
Ares
Ares
LadyMeowskers
Ares
Level 159
God Stats
6W - 3L
1,662 SR
Queue Stats
256W - 255L
1,517 Elo+
Solo
King Arthur
King Arthur
Reinorvak
King Arthur
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 21L
1,274 Elo+
Solo
Merlin
Merlin
darkestreaper94
Merlin
Level 149
God Stats
5W - 4L
1,436 SR
Queue Stats
266W - 270L
1,478 Elo+
Solo
Hercules
Hercules
samichi0809
Hercules
Level 122
God Stats
9W - 12L
1,456 SR
Queue Stats
700W - 727L
1,566 Elo+
Solo
Team Averages
Level 135
1,507 SR
1,473 Elo+

VS

Team Averages
Level 118
1,276 SR
1,572 Elo+
Tiamat
Tiamat
Devign
Tiamat
Level 125
God Stats
0W - 1L
1,305 SR
Queue Stats
28W - 26L
1,610 Elo+
Solo
Ah Puch
Ah Puch
Faecalis
Ah Puch
Level 105
God Stats
6W - 5L
1,211 SR
Queue Stats
272W - 260L
1,525 Elo+
Solo
Poseidon
Poseidon
MajAcorn
Poseidon
Level 99
God Stats
1W - 1L
1,467 SR
Queue Stats
59W - 49L
1,541 Elo+
Party 1
Cabrakan
Cabrakan
Pazuuzuuuu
Cabrakan
Level 145
God Stats
0W - 2L
1,109 SR
Queue Stats
26W - 22L
1,646 Elo+
Solo
Tyr
Tyr
SqueezyDuck
Tyr
Level 117
God Stats
0W - 1L
1,285 SR
Queue Stats
61W - 52L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Crazyboy Aztek
Xing Tian
19
2 / 5 / 21
11,356
668
10,321
25,478
18,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
15 / 4 / 12
14,205
836
16,412
19,682
28,986
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Reinorvak
King Arthur
19
3 / 6 / 23
11,813
695
15,857
20,169
17,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 6 / 17
12,154
715
19,360
11,732
5,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
samichi0809
Hercules
20
6 / 3 / 18
12,395
729
10,462
29,597
25,375
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Devign
Tiamat
16
1 / 5 / 10
10,273
604
9,139
12,257
8,031
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
Faecalis
Ah Puch
20
5 / 6 / 10
12,449
732
24,171
16,098
8,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
MajAcorn
Poseidon
20
10 / 6 / 8
14,370
845
29,182
17,372
9,290
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Pazuuzuuuu
Cabrakan
16
3 / 7 / 11
10,683
628
12,262
19,751
30,776
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
5 / 4 / 14
12,614
742
13,410
14,499
13,329
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
77
28
Kills
24
24
Deaths
28
91
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Crazyboy Aztek
Xing Tian
2
5
21
2.5
L
Tiamat
Devign
Tiamat
1
5
10
1.2
L
Ah Puch
Faecalis
Ah Puch
5
6
10
1.67
W
15
4
12
5.25
L
Poseidon
MajAcorn
Poseidon
10
6
8
2.33
L
Cabrakan
Pazuuzuuuu
Cabrakan
3
7
11
1.21
W
King Arthur
Reinorvak
King Arthur
3
6
23
2.42
L
5
4
14
3
W
2
6
17
1.75
W
Hercules
samichi0809
Hercules
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,412
Damage
88,164
106,658
Taken
79,977
95,744
Mitigated
69,656
43,911
Healing
24,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Crazyboy Aztek
Xing Tian
10,321
625
5,073
8,042
25,478
18,205
678
18,346
7,132
30,413
0
L
Tiamat
Devign
Tiamat
9,139
1,451
1,011
2,328
12,257
8,031
378
7,089
5,049
19,953
0
L
Ah Puch
Faecalis
Ah Puch
24,171
751
0
4,544
16,098
8,230
330
9,852
6,061
47,824
0
W
16,412
472
804
3,119
19,682
28,986
1,541
11,715
7,967
24,086
0
L
Poseidon
MajAcorn
Poseidon
29,182
4,861
1,078
6,715
17,372
9,290
810
8,709
8,392
63,461
0
L
Cabrakan
Pazuuzuuuu
Cabrakan
12,262
1,199
1,387
1,314
19,751
30,776
396
11,468
7,881
15,133
0
W
King Arthur
Reinorvak
King Arthur
15,857
1,051
1,419
2,798
20,169
17,369
1,102
16,816
3,353
0
31,404
L
13,410
1,719
2,542
3,388
14,499
13,329
1,631
9,036
5,073
0
17,887
W
19,360
518
2,513
1,037
11,732
5,809
1,247
8,063
3,669
48,172
0
W
Hercules
samichi0809
Hercules
10,462
2,479
3,448
15,658
29,597
25,375
1,208
19,814
9,783
437
22,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,923
Gold Earned
60,389
181
Minions Killed
175
0
Camps Cleared
0
1,547,554
Distance Traveled
1,348,069
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,356
668
18
1
0
317,195
1
L
Tiamat
10,273
604
14
1
0
268,632
1
L
Ah Puch
12,449
732
62
4
0
236,574
1
W
Ares
14,205
836
11
1
0
324,558
1
L
Poseidon
14,370
845
83
5
0
251,788
0
L
Cabrakan
10,683
628
6
0
0
253,597
0
W
King Arthur
11,813
695
36
2
0
304,152
1
L
Tyr
12,614
742
10
1
0
337,478
2
W
Merlin
12,154
715
76
4
0
293,243
2
W
Hercules
12,395
729
40
2
0
308,406
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role