Player Matchup

Chaac
Chaac
AllMightyTeppei
Chaac
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 20L
1,835 Elo+
Party 1
Jormungandr
Jormungandr
HowdyExpresso
Jormungandr
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
510W - 221L
1,689 Elo+
Party 1
Susano
Susano
LastingDragon
Susano
Level 28
God Stats
2W - 2L
1,468 SR
Queue Stats
246W - 78L
1,805 Elo+
Party 1
Scylla
Scylla
LilFawn
Scylla
Level 20
God Stats
28W - 15L
1,584 SR
Queue Stats
324W - 122L
1,621 Elo+
Party 1
Chiron
Chiron
firey275
Chiron
Level 80
God Stats
29W - 10L
1,627 SR
Queue Stats
606W - 318L
1,673 Elo+
Party 1
Team Averages
Level 33
1,536 SR
1,724 Elo+

VS

Team Averages
Level 26
1,495 SR
1,504 Elo+
Sol
Sol
Its_Ep0chzz
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,535 Elo+
Solo
Merlin
Merlin
MaRiOXX27
Merlin
Level 27
God Stats
1W - 3L
1,159 SR
Queue Stats
52W - 40L
1,501 Elo+
Solo
Nike
Nike
Psykhetic
Nike
Level 29
God Stats
53W - 67L
1,501 SR
Queue Stats
430W - 460L
1,501 Elo+
Solo
Danzaburou
Danzaburou
V3nomuz
Danzaburou
Level 21
God Stats
48W - 42L
1,685 SR
Queue Stats
81W - 79L
1,579 Elo+
Solo
Kukulkan
Kukulkan
cuburi
Kukulkan
Level 28
God Stats
2W - 2L
1,631 SR
Queue Stats
33W - 34L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 16
11,940
1,194
17,571
9,634
4,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
HowdyExpresso
Jormungandr
17
1 / 3 / 20
10,886
1,089
7,521
13,052
12,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

17
9 / 5 / 13
11,589
1,159
17,635
11,668
4,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
LilFawn
Scylla
17
1 / 1 / 11
9,594
959
8,902
3,955
1,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
firey275
Chiron
17
10 / 2 / 13
11,701
1,170
14,259
8,933
3,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

231

VS

Team 2 Tickets

148

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 6
9,811
981
10,286
16,170
4,130
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
MaRiOXX27
Merlin
16
0 / 5 / 10
9,155
916
9,196
11,818
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
15
3 / 2 / 6
10,016
1,002
2,189
7,532
5,212
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
V3nomuz
Danzaburou
16
4 / 6 / 4
10,478
1,048
9,190
14,950
4,813
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
cuburi
Kukulkan
16
1 / 9 / 7
9,879
988
9,841
17,290
5,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
44
30
Kills
11
11
Deaths
30
73
Assists
33
Player
Kills
Deaths
Assists
KDA
W
9
0
16
17
W
Jormungandr
HowdyExpresso
Jormungandr
1
3
20
3.67
L
3
8
6
0.75
W
9
5
13
3.1
W
Scylla
LilFawn
Scylla
1
1
11
6.5
L
Merlin
MaRiOXX27
Merlin
0
5
10
1
L
Nike
3
2
6
3
L
Danzaburou
V3nomuz
Danzaburou
4
6
4
1
L
Kukulkan
cuburi
Kukulkan
1
9
7
0.5
W
Chiron
firey275
Chiron
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,888
Damage
40,702
47,242
Taken
67,760
26,271
Mitigated
23,129
7,532
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,571
2,289
0
4,814
9,634
4,260
0
5,727
3,907
0
43,243
W
Jormungandr
HowdyExpresso
Jormungandr
7,521
1,159
0
0
13,052
12,658
0
7,498
5,554
15,006
0
L
10,286
3,033
0
2,023
16,170
4,130
0
2,305
13,865
22,071
0
W
17,635
4,764
0
447
11,668
4,512
0
7,246
4,422
0
31,013
W
Scylla
LilFawn
Scylla
8,902
708
0
0
3,955
1,535
0
2,295
1,660
24,246
0
L
Merlin
MaRiOXX27
Merlin
9,196
879
0
204
11,818
3,348
0
2,153
9,665
19,504
0
L
Nike
2,189
562
0
30
7,532
5,212
0
1,610
5,922
0
14,570
L
Danzaburou
V3nomuz
Danzaburou
9,190
3,880
0
854
14,950
4,813
0
5,366
9,584
0
32,511
L
Kukulkan
cuburi
Kukulkan
9,841
840
0
780
17,290
5,626
0
4,932
12,301
42,466
0
W
Chiron
firey275
Chiron
14,259
4,452
861
1,410
8,933
3,306
0
6,557
2,376
0
31,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,710
Gold Earned
49,339
187
Minions Killed
198
7
Camps Cleared
6
1,026,576
Distance Traveled
890,598
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,940
1,194
58
6
6
237,727
1
W
Jormungandr
10,886
1,089
22
2
0
191,334
0
L
Sol
9,811
981
25
3
1
182,530
0
W
Susano
11,589
1,159
34
3
1
186,412
0
W
Scylla
9,594
959
38
4
0
215,164
2
L
Merlin
9,155
916
22
2
1
183,348
0
L
Nike
10,016
1,002
29
3
3
171,922
0
L
Danzaburou
10,478
1,048
51
5
1
180,344
0
L
Kukulkan
9,879
988
71
7
0
172,454
1
W
Chiron
11,701
1,170
35
4
0
195,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role