Player Matchup

Neith
Neith
IlINOXIII
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
KaminariKing886
Arachne
Level 29
God Stats
10W - 9L
1,678 SR
Queue Stats
51W - 57L
1,448 Elo+
Party 2
Sun Wukong
Sun Wukong
Kyoryujira
Sun Wukong
Level 29
God Stats
27W - 26L
1,642 SR
Queue Stats
36W - 40L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
NinebitHound
Cthulhu
Level 14
God Stats
10W - 2L
1,663 SR
Queue Stats
13W - 9L
1,540 Elo+
Party 2
Gilgamesh
Gilgamesh
XNot_ShadowX
Gilgamesh
Level 27
God Stats
28W - 19L
1,528 SR
Queue Stats
42W - 48L
1,405 Elo+
Party 2
Team Averages
Level 21
1,602 SR
1,470 Elo+

VS

Team Averages
Level 16
1,575 SR
1,385 Elo+
Eset
Eset
BeenoBrown
Eset
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,307 Elo+
Party 3
Olorun
Olorun
CrakinJevin
Olorun
Level 5
God Stats
3W - 4L
1,393 SR
Queue Stats
7W - 18L
1,310 Elo+
Party 1
Rama
Rama
Jarch7348
Rama
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
386W - 384L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
Smash0nSight88
Cu Chulainn
Level 18
God Stats
1W - 1L
1,733 SR
Queue Stats
53W - 73L
1,524 Elo+
Party 3
Nemesis
Nemesis
Tshinanu
Nemesis
Level 17
God Stats
1W - 1L
1,752 SR
Queue Stats
6W - 16L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IlINOXIII
Neith
16
4 / 5 / 21
12,167
435
12,652
13,589
5,291
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
28 / 1 / 13
17,421
622
37,115
19,859
11,552
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Kyoryujira
Sun Wukong
20
11 / 1 / 21
14,943
534
20,627
18,384
11,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
NinebitHound
Cthulhu
18
8 / 5 / 15
15,541
555
13,517
21,845
28,657
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
XNot_ShadowX
Gilgamesh
17
9 / 6 / 19
13,472
481
18,385
23,568
11,974
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 14 / 2
11,450
409
15,874
22,885
7,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
16
1 / 8 / 8
11,653
416
9,849
26,696
16,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
16
7 / 11 / 4
11,969
427
17,604
23,704
8,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Smash0nSight88
Cu Chulainn
16
3 / 17 / 1
11,446
409
10,424
26,305
10,857
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
Tshinanu
Nemesis
15
3 / 11 / 3
10,209
365
9,100
26,137
13,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
36
60
Kills
18
18
Deaths
61
89
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
14
2
0.36
L
Olorun
1
8
8
0.63
W
Neith
IlINOXIII
Neith
4
5
21
2.9
L
Rama
7
11
4
0.82
W
28
1
13
34.5
W
Sun Wukong
Kyoryujira
Sun Wukong
11
1
21
21.5
W
Cthulhu
NinebitHound
Cthulhu
8
5
15
3.1
L
Cu Chulainn
Smash0nSight88
Cu Chulainn
3
17
1
0.21
L
Nemesis
Tshinanu
Nemesis
3
11
3
0.41
W
Gilgamesh
XNot_ShadowX
Gilgamesh
9
6
19
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,296
Damage
62,851
97,245
Taken
125,727
69,262
Mitigated
56,680
30,395
Healing
19,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,874
3,692
374
2,897
22,885
7,290
22
3,416
19,469
65,864
0
L
Olorun
9,849
5,731
1,852
5,835
26,696
16,843
493
2,510
24,186
54,812
0
W
Neith
IlINOXIII
Neith
12,652
7,310
1,251
3,299
13,589
5,291
2,506
4,362
9,057
0
42,673
L
Rama
17,604
15,755
0
3,217
23,704
8,445
0
2,339
21,365
0
70,846
W
37,115
26,162
0
6,894
19,859
11,552
7,982
2,699
16,773
0
113,360
W
Sun Wukong
Kyoryujira
Sun Wukong
20,627
4,460
0
9,618
18,384
11,788
3,296
6,825
11,163
0
90,680
W
Cthulhu
NinebitHound
Cthulhu
13,517
1,339
662
1,872
21,845
28,657
1,740
5,367
16,112
53,191
0
L
Cu Chulainn
Smash0nSight88
Cu Chulainn
10,424
4,031
0
69
26,305
10,857
855
3,454
22,851
0
54,264
L
Nemesis
Tshinanu
Nemesis
9,100
2,029
0
4,969
26,137
13,245
0
2,329
23,808
0
30,307
W
Gilgamesh
XNot_ShadowX
Gilgamesh
18,385
5,224
0
6,799
23,568
11,974
2,293
6,470
16,871
0
45,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,544
Gold Earned
56,727
517
Minions Killed
407
0
Camps Cleared
0
2,666,912
Distance Traveled
2,154,463
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,450
409
95
3
0
370,345
0
L
Olorun
11,653
416
66
2
0
451,209
3
W
Neith
12,167
435
54
2
0
396,279
3
L
Rama
11,969
427
107
4
0
403,177
0
W
Arachne
17,421
622
186
7
0
590,982
0
W
Sun Wukong
14,943
534
144
5
0
584,476
1
W
Cthulhu
15,541
555
80
3
0
535,775
0
L
Cu Chulainn
11,446
409
79
3
0
421,316
0
L
Nemesis
10,209
365
60
2
0
508,416
0
W
Gilgamesh
13,472
481
53
2
0
559,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role