Player Matchup

Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DaddysSmokeZ
Bellona
Level 123
God Stats
4W - 2L
1,624 SR
Queue Stats
103W - 102L
1,507 Elo+
Party 1
Fafnir
Fafnir
DoctorCleanupHD
Fafnir
Level 122
God Stats
2W - 3L
1,561 SR
Queue Stats
316W - 363L
1,518 Elo+
Party 1
Sol
Sol
WEEPINGxxANGELS
Sol
Level 138
God Stats
9W - 6L
1,562 SR
Queue Stats
458W - 476L
1,440 Elo+
Party 1
Chiron
Chiron
oO KILLA CJ Oo
Chiron
Level 120
God Stats
1W - 7L
1,445 SR
Queue Stats
123W - 151L
1,474 Elo+
Party 1
Team Averages
Level 118
1,538 SR
1,488 Elo+

VS

Team Averages
Level 106
1,455 SR
1,465 Elo+
Hercules
Hercules
 
Hercules
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Dbrown1319
Raijin
Level 106
God Stats
2W - 2L
1,317 SR
Queue Stats
84W - 81L
1,473 Elo+
Solo
Hades
Hades
KittSune_nwn
Hades
Level 144
God Stats
2W - 1L
1,658 SR
Queue Stats
405W - 391L
1,501 Elo+
Solo
Rama
Rama
MitsuriRengoku
Rama
Level 84
God Stats
5W - 2L
1,631 SR
Queue Stats
212W - 200L
1,466 Elo+
Solo
Mercury
Mercury
iTz_Samxi
Mercury
Level 54
God Stats
1W - 3L
1,169 SR
Queue Stats
112W - 130L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
2 / 3 / 1
5,143
514
2,161
6,186
1,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
DaddysSmokeZ
Bellona
9
0 / 3 / 0
4,929
493
1,979
6,724
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 3 / 2
5,255
526
1,876
5,605
3,325
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 2
5,876
588
3,142
5,575
1,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 1
5,269
527
1,881
3,210
631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 0 / 1
6,420
642
3,749
4,991
2,542
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Dbrown1319
Raijin
10
2 / 2 / 1
5,721
572
2,932
3,605
1,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
7 / 2 / 2
6,011
601
5,221
6,949
3,200
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 0 / 6
5,670
567
2,565
4,593
1,224
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
iTz_Samxi
Mercury
10
1 / 1 / 1
5,765
577
1,459
4,852
1,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
13
13
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
1
0.83
W
Hercules
 
Hercules
2
0
1
2.5
L
Bellona
DaddysSmokeZ
Bellona
0
3
0
0
W
Raijin
Dbrown1319
Raijin
2
2
1
1.25
L
1
3
2
0.67
W
7
2
2
4
W
1
0
6
4
L
1
2
2
1
W
Mercury
iTz_Samxi
Mercury
1
1
1
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,039
Damage
15,926
27,300
Taken
24,990
11,586
Mitigated
9,443
8,754
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,161
185
0
1,845
6,186
1,411
0
1,562
4,569
0
19,049
W
Hercules
 
Hercules
3,749
1,842
0
3,097
4,991
2,542
0
452
4,539
2,651
32,929
L
Bellona
DaddysSmokeZ
Bellona
1,979
797
0
2,775
6,724
4,766
0
341
6,383
0
25,507
W
Raijin
Dbrown1319
Raijin
2,932
160
0
1,265
3,605
1,054
398
1,403
2,202
23,519
0
L
1,876
214
0
478
5,605
3,325
0
2,558
2,998
8,170
0
W
5,221
654
226
3,019
6,949
3,200
199
1,207
5,468
22,176
0
W
2,565
2,024
0
2,358
4,593
1,224
864
1,078
3,515
0
31,295
L
3,142
1,528
0
2,278
5,575
1,453
0
2,734
2,679
34,779
0
W
Mercury
iTz_Samxi
Mercury
1,459
268
0
367
4,852
1,423
0
663
4,189
0
35,056
L
1,881
1,024
349
1,029
3,210
631
0
1,087
2,123
0
25,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,472
Gold Earned
29,587
262
Minions Killed
315
0
Camps Cleared
0
946,098
Distance Traveled
960,916
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,143
514
49
5
0
218,192
3
W
Hercules
6,420
642
93
9
0
188,830
0
L
Bellona
4,929
493
62
6
0
195,338
1
W
Raijin
5,721
572
55
6
0
187,711
3
L
Fafnir
5,255
526
10
1
0
181,562
4
W
Hades
6,011
601
39
4
0
183,941
0
W
Rama
5,670
567
53
5
0
176,334
1
L
Sol
5,876
588
83
8
0
178,134
4
W
Mercury
5,765
577
75
8
0
224,100
1
L
Chiron
5,269
527
58
6
0
172,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role