Player Matchup

Discordia
Discordia
Agâpe
Discordia
Level 27
God Stats
9W - 5L
1,682 SR
Queue Stats
86W - 85L
1,445 Elo+
Party 1
King Arthur
King Arthur
Brockstephens91
King Arthur
Level 25
God Stats
23W - 16L
1,187 SR
Queue Stats
85W - 97L
1,428 Elo+
Party 1
Heimdallr
Heimdallr
HOSilence
Heimdallr
Level 25
God Stats
2W - 3L
1,426 SR
Queue Stats
53W - 44L
1,457 Elo+
Party 1
Bacchus
Bacchus
ahriyuumi
Bacchus
Level 21
God Stats
25W - 7L
1,699 SR
Queue Stats
65W - 65L
1,471 Elo+
Party 1
Da Ji
Da Ji
我的二只柴
Da Ji
Level 7
God Stats
3W - 4L
1,392 SR
Queue Stats
74W - 79L
1,238 Elo+
Solo
Team Averages
Level 21
1,477 SR
1,408 Elo+

VS

Team Averages
Level 18
1,478 SR
1,457 Elo+
Ares
Ares
Alaamádias
Ares
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,236 Elo+
Party 2
Loki
Loki
Bellicosi
Loki
Level 28
God Stats
10W - 15L
1,422 SR
Queue Stats
138W - 133L
1,468 Elo+
Party 3
Hachiman
Hachiman
OHsok511
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,631 Elo+
Party 2
Scylla
Scylla
YuGixBRo
Scylla
Level 29
God Stats
7W - 9L
1,500 SR
Queue Stats
349W - 385L
1,454 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
sagayodalink12
Morgan Le Fay
Level 20
God Stats
6W - 7L
1,470 SR
Queue Stats
54W - 49L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Agâpe
Discordia
13
3 / 1 / 3
7,921
528
8,799
3,959
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Brockstephens91
King Arthur
13
4 / 3 / 1
7,755
517
8,040
10,900
6,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
HOSilence
Heimdallr
13
4 / 0 / 4
8,412
561
7,946
6,977
3,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
ahriyuumi
Bacchus
12
2 / 0 / 7
8,050
537
2,327
6,978
8,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 0 / 3
9,056
604
6,294
9,644
3,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
6,165
411
937
9,332
6,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Loki
12
0 / 3 / 1
7,040
469
2,219
10,620
3,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
OHsok511
Hachiman
11
0 / 4 / 0
6,017
401
3,809
9,095
2,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
YuGixBRo
Scylla
10
1 / 6 / 0
6,382
425
1,790
7,307
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
sagayodalink12
Morgan Le Fay
14
3 / 1 / 0
8,269
551
7,033
10,759
5,096
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
18
Kills
4
4
Deaths
19
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
Agâpe
Discordia
3
1
3
4.5
L
0
5
1
0.1
L
Loki
0
3
1
0.17
W
King Arthur
Brockstephens91
King Arthur
4
3
1
1.5
W
Heimdallr
HOSilence
Heimdallr
4
0
4
6
L
Hachiman
OHsok511
Hachiman
0
4
0
0
L
Scylla
YuGixBRo
Scylla
1
6
0
0.17
W
Bacchus
ahriyuumi
Bacchus
2
0
7
5.5
L
Morgan Le Fay
sagayodalink12
Morgan Le Fay
3
1
0
3
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,406
Damage
15,788
38,458
Taken
47,113
23,769
Mitigated
19,461
10,077
Healing
11,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Agâpe
Discordia
8,799
165
0
212
3,959
1,514
588
1,626
2,333
42,706
0
L
937
134
0
260
9,332
6,245
0
3,307
5,788
2,492
0
L
Loki
2,219
1,078
0
4,306
10,620
3,328
0
585
9,985
0
44,813
W
King Arthur
Brockstephens91
King Arthur
8,040
1,702
0
1,125
10,900
6,597
528
5,505
5,395
0
33,401
W
Heimdallr
HOSilence
Heimdallr
7,946
3,520
0
764
6,977
3,259
2,769
1,577
5,400
0
58,186
L
Hachiman
OHsok511
Hachiman
3,809
2,536
0
1,786
9,095
2,640
162
2,625
6,306
0
26,048
L
Scylla
YuGixBRo
Scylla
1,790
142
0
500
7,307
2,152
114
2,307
4,732
23,084
0
W
Bacchus
ahriyuumi
Bacchus
2,327
61
0
1,896
6,978
8,573
420
776
6,202
10,843
0
L
Morgan Le Fay
sagayodalink12
Morgan Le Fay
7,033
1,297
0
4,303
10,759
5,096
477
1,482
9,175
45,779
0
W
6,294
1,822
0
6,080
9,644
3,826
0
276
9,368
0
60,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,194
Gold Earned
33,873
410
Minions Killed
278
0
Camps Cleared
0
1,472,617
Distance Traveled
1,292,108
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,921
528
90
6
0
315,898
0
L
Ares
6,165
411
3
0
0
263,238
0
L
Loki
7,040
469
94
6
0
292,900
5
W
King Arthur
7,755
517
73
5
0
289,809
2
W
Heimdallr
8,412
561
110
7
0
263,572
0
L
Hachiman
6,017
401
55
4
0
277,390
0
L
Scylla
6,382
425
40
3
0
230,200
0
W
Bacchus
8,050
537
21
1
0
262,637
4
L
Morgan Le Fay
8,269
551
86
6
0
228,380
1
W
Da Ji
9,056
604
116
8
0
340,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role